Player Matchup

Tiamat
Tiamat
Hitmantwo
Tiamat
Level 36
God Stats
2W - 3L
1,633 SR
Queue Stats
6W - 12L
1,608 Elo+
Party 1
Horus
Horus
RictoTheFiend
Horus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,605 Elo+
Party 1
Heimdallr
Heimdallr
aquaboy781
Heimdallr
Level 45
God Stats
13W - 10L
1,531 SR
Queue Stats
17W - 10L
1,587 Elo+
Party 1
Team Averages
Level 56
1,555 SR
1,600 Elo+

VS

Team Averages
Level 31
1,541 SR
1,602 Elo+
Olorun
Olorun
Cr1x1
Olorun
Level 5
God Stats
2W - 1L
1,830 SR
Queue Stats
12W - 7L
1,807 Elo+
Solo
Heimdallr
Heimdallr
Dahtwinkster
Heimdallr
Level 84
God Stats
5W - 7L
1,291 SR
Queue Stats
343W - 270L
1,497 Elo+
Solo
Thor
Thor
Dynosil
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 81L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hitmantwo
Tiamat
16
6 / 3 / 12
11,963
748
13,701
9,429
7,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 6 / 15
11,261
704
8,724
17,721
17,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
aquaboy781
Heimdallr
17
14 / 5 / 8
13,481
843
22,521
17,071
7,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cr1x1
Olorun
15
6 / 7 / 8
12,426
777
12,897
17,493
7,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Dahtwinkster
Heimdallr
14
5 / 8 / 5
11,650
728
9,450
16,955
6,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Dynosil
Thor
14
2 / 8 / 9
11,126
695
7,460
15,793
5,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
23
Kills
13
14
Deaths
23
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Olorun
Cr1x1
Olorun
6
7
8
1.43
L
Heimdallr
Dahtwinkster
Heimdallr
5
8
5
0.94
L
Thor
Dynosil
Thor
2
8
9
0.81
W
Tiamat
Hitmantwo
Tiamat
6
3
12
4
W
3
6
15
1.75
W
Heimdallr
aquaboy781
Heimdallr
14
5
8
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,946
Damage
29,807
44,221
Taken
50,241
33,253
Mitigated
19,152
17,982
Healing
10,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Cr1x1
Olorun
12,897
7,720
601
6,614
17,493
7,868
2,325
4,720
12,773
55,184
3,390
L
Heimdallr
Dahtwinkster
Heimdallr
9,450
4,030
0
3,167
16,955
6,027
1,145
4,273
12,681
0
40,269
L
Thor
Dynosil
Thor
7,460
1,550
0
566
15,793
5,257
303
4,762
11,031
0
19,665
W
Tiamat
Hitmantwo
Tiamat
13,701
749
534
2,898
9,429
7,864
528
1,681
7,748
56,803
0
W
8,724
4,038
2,521
6,235
17,721
17,946
327
5,373
12,348
0
21,950
W
Heimdallr
aquaboy781
Heimdallr
22,521
9,303
1,266
4,528
17,071
7,443
2,789
5,405
11,666
0
62,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,705
Gold Earned
35,202
169
Minions Killed
189
0
Camps Cleared
0
943,217
Distance Traveled
860,476
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,426
777
81
5
0
266,495
1
L
Heimdallr
11,650
728
76
5
0
281,043
0
L
Thor
11,126
695
32
2
0
312,938
0
W
Tiamat
11,963
748
66
4
0
333,959
0
W
Horus
11,261
704
12
1
0
312,166
1
W
Heimdallr
13,481
843
91
6
0
297,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role