Player Matchup

Horus
Horus
CrazyBunny98
Horus
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,495 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GIizzyGuzzler
Ah Muzen Cab
Level 53
God Stats
6W - 2L
1,807 SR
Queue Stats
14W - 10L
1,621 Elo+
Party 1
Tiamat
Tiamat
GeoBreaker
Tiamat
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,386 Elo+
Party 1
Fafnir
Fafnir
Jörmungamer
Fafnir
Level 29
God Stats
5W - 4L
1,554 SR
Queue Stats
14W - 7L
1,670 Elo+
Party 1
Eset
Eset
Woooooooody
Eset
Level 42
God Stats
1W - 3L
1,113 SR
Queue Stats
223W - 225L
1,497 Elo+
Party 1
Team Averages
Level 59
1,495 SR
1,534 Elo+

VS

Team Averages
Level 53
1,525 SR
1,581 Elo+
Anubis
Anubis
DammonerBlooDS
Anubis
Level 45
God Stats
2W - 3L
1,683 SR
Queue Stats
18W - 20L
1,674 Elo+
Solo
Nu Wa
Nu Wa
Luarvik
Nu Wa
Level 67
God Stats
15W - 12L
1,518 SR
Queue Stats
49W - 33L
1,576 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nightscreams
Ah Muzen Cab
Level 46
God Stats
12W - 14L
1,518 SR
Queue Stats
387W - 464L
1,501 Elo+
Solo
Ganesha
Ganesha
Refereexx
Ganesha
Level 72
God Stats
7W - 4L
1,622 SR
Queue Stats
575W - 536L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
kinly777
Sun Wukong
Level 34
God Stats
0W - 2L
1,284 SR
Queue Stats
32W - 27L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 28
12,965
926
11,043
21,869
31,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Muzen Cab
GIizzyGuzzler
Ah Muzen Cab
20
17 / 0 / 18
15,433
1,102
39,502
11,334
4,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
GeoBreaker
Tiamat
20
11 / 2 / 25
14,790
1,056
25,447
11,908
11,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
20
2 / 0 / 36
14,208
1,015
14,315
18,336
29,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 1 / 27
14,011
1,001
21,395
9,228
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 2
11,696
835
16,289
13,683
16,796
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Luarvik
Nu Wa
19
1 / 6 / 2
13,133
938
24,244
15,298
6,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Nightscreams
Ah Muzen Cab
16
0 / 7 / 1
11,012
787
1,764
10,114
4,021
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Refereexx
Ganesha
19
0 / 17 / 3
13,337
953
11,225
47,408
57,439
Sun Wukong
kinly777
Sun Wukong
18
2 / 6 / 1
12,729
909
14,622
31,672
25,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
12
40
Kills
3
3
Deaths
40
134
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
28
16
L
0
4
2
0.25
W
Ah Muzen Cab
GIizzyGuzzler
Ah Muzen Cab
17
0
18
26
W
Tiamat
GeoBreaker
Tiamat
11
2
25
11.75
W
Fafnir
2
0
36
20
L
Nu Wa
Luarvik
Nu Wa
1
6
2
0.33
L
Ah Muzen Cab
Nightscreams
Ah Muzen Cab
0
7
1
0.07
L
Ganesha
Refereexx
Ganesha
0
17
3
0.09
W
8
1
27
21.5
L
Sun Wukong
kinly777
Sun Wukong
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,702
Damage
68,144
72,675
Taken
118,175
79,847
Mitigated
109,658
23,358
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,043
5,196
3,661
5,548
21,869
31,479
0
15,812
5,818
0
24,023
L
16,289
503
0
674
13,683
16,796
0
5,908
7,695
41,933
0
W
Ah Muzen Cab
GIizzyGuzzler
Ah Muzen Cab
39,502
23,021
0
4,622
11,334
4,174
0
8,430
2,854
0
94,149
W
Tiamat
GeoBreaker
Tiamat
25,447
1,637
0
2,770
11,908
11,721
0
7,318
4,443
43,023
0
W
Fafnir
14,315
5,527
0
2,272
18,336
29,428
0
12,611
5,450
20,721
0
L
Nu Wa
Luarvik
Nu Wa
24,244
5,031
0
983
15,298
6,271
0
6,365
8,797
69,355
0
L
Ah Muzen Cab
Nightscreams
Ah Muzen Cab
1,764
773
0
505
10,114
4,021
0
6,372
3,632
0
7,388
L
Ganesha
Refereexx
Ganesha
11,225
662
1,202
2,460
47,408
57,439
0
23,495
23,249
36,650
0
W
21,395
562
3,670
815
9,228
3,045
0
7,957
1,271
49,655
0
L
Sun Wukong
kinly777
Sun Wukong
14,622
3,466
0
4,952
31,672
25,131
0
17,737
13,645
370
31,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,407
Gold Earned
61,907
312
Minions Killed
294
7
Camps Cleared
10
1,404,682
Distance Traveled
1,145,034
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,965
926
29
2
0
273,329
0
L
Anubis
11,696
835
72
5
0
257,479
1
W
Ah Muzen Cab
15,433
1,102
138
10
1
296,336
0
W
Tiamat
14,790
1,056
53
4
4
276,664
0
W
Fafnir
14,208
1,015
17
1
0
279,379
0
L
Nu Wa
13,133
938
132
9
4
261,609
4
L
Ah Muzen Cab
11,012
787
14
1
1
123,439
1
L
Ganesha
13,337
953
6
0
0
222,917
2
W
Eset
14,011
1,001
75
5
2
278,974
0
L
Sun Wukong
12,729
909
70
5
5
279,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role