Player Matchup

Fenrir
Fenrir
Ddarkness_1974
Fenrir
Level 85
God Stats
19W - 13L
1,500 SR
Queue Stats
221W - 234L
1,500 Elo+
Party 1
Tiamat
Tiamat
Ddarknessin
Tiamat
Level 65
God Stats
3W - 4L
1,500 SR
Queue Stats
215W - 253L
1,500 Elo+
Party 1
Chaac
Chaac
Goodzilla11
Chaac
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
HowlUnia
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
Powerccb
Discordia
Level 49
God Stats
1W - 2L
1,284 SR
Queue Stats
15W - 28L
1,360 Elo+
Solo
Team Averages
Level 48
1,457 SR
1,472 Elo+

VS

Team Averages
Level 59
1,480 SR
1,436 Elo+
Apollo
Apollo
CMG
Apollo
Level 100
God Stats
4W - 0L
1,500 SR
Queue Stats
103W - 90L
1,427 Elo+
Party 2
Serqet
Serqet
LAM_ProEric
Serqet
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 164L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
LAM_SHADOW_07
Ao Kuang
Level 39
God Stats
3W - 4L
1,178 SR
Queue Stats
69W - 102L
1,409 Elo+
Party 3
Anubis
Anubis
MonsterSpiritUK
Anubis
Level 45
God Stats
2W - 1L
1,664 SR
Queue Stats
15W - 16L
1,383 Elo+
Party 2
Guan Yu
Guan Yu
getHAZE98
Guan Yu
Level 25
God Stats
10W - 4L
1,560 SR
Queue Stats
100W - 78L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,253
425
1,610
5,382
1,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
7
0 / 3 / 0
4,115
412
2,278
3,996
2,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 6 / 0
4,190
419
2,793
8,057
4,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
HowlUnia
Baron Samedi
6
0 / 7 / 0
4,007
401
1,259
5,265
2,210
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Powerccb
Discordia
5
0 / 6 / 0
4,004
400
2,692
5,169
1,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CMG
Apollo
10
6 / 0 / 6
6,230
623
4,260
6,395
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
8
5 / 0 / 6
5,775
578
3,270
5,367
1,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
LAM_SHADOW_07
Ao Kuang
9
1 / 1 / 5
5,424
542
2,432
4,978
1,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 1
6,780
678
3,889
3,985
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
getHAZE98
Guan Yu
10
6 / 0 / 0
6,408
641
6,728
6,524
5,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
41
0
Kills
23
23
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
CMG
Apollo
6
0
6
9
L
0
1
1
0.5
L
Tiamat
0
3
0
0
L
0
6
0
0
L
Baron Samedi
HowlUnia
Baron Samedi
0
7
0
0
W
Serqet
5
0
6
8
W
Ao Kuang
LAM_SHADOW_07
Ao Kuang
1
1
5
3.5
W
5
0
1
5.5
L
Discordia
Powerccb
Discordia
0
6
0
0
W
Guan Yu
getHAZE98
Guan Yu
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,632
Damage
20,579
27,869
Taken
27,249
10,932
Mitigated
12,107
4,480
Healing
14,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CMG
Apollo
4,260
3,418
0
4,133
6,395
1,936
611
2,414
3,981
0
37,530
L
1,610
585
0
1,030
5,382
1,255
0
1,866
3,491
0
13,780
L
Tiamat
2,278
653
258
764
3,996
2,332
0
453
3,381
13,716
0
L
2,793
861
0
1,528
8,057
4,082
0
0
7,682
0
11,871
L
Baron Samedi
HowlUnia
Baron Samedi
1,259
390
0
55
5,265
2,210
0
3,348
1,917
8,001
0
W
Serqet
3,270
895
0
1,746
5,367
1,962
137
2,160
3,207
0
9,207
W
Ao Kuang
LAM_SHADOW_07
Ao Kuang
2,432
791
0
3,317
4,978
1,444
0
509
4,469
24,983
0
W
3,889
327
0
2,370
3,985
1,711
134
1,146
2,839
39,993
0
L
Discordia
Powerccb
Discordia
2,692
357
0
845
5,169
1,053
0
654
4,316
7,748
0
W
Guan Yu
getHAZE98
Guan Yu
6,728
1,770
0
3,416
6,524
5,054
0
0
6,199
0
29,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,569
Gold Earned
30,617
91
Minions Killed
293
0
Camps Cleared
0
829,576
Distance Traveled
958,978
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,230
623
75
8
0
172,142
1
L
Fenrir
4,253
425
30
3
0
193,239
1
L
Tiamat
4,115
412
21
2
0
169,881
0
L
Chaac
4,190
419
18
2
0
172,042
0
L
Baron Samedi
4,007
401
15
2
0
134,934
0
W
Serqet
5,775
578
23
2
0
203,504
0
W
Ao Kuang
5,424
542
52
5
0
218,029
0
W
Anubis
6,780
678
87
9
0
166,403
0
L
Discordia
4,004
400
7
1
0
159,480
1
W
Guan Yu
6,408
641
56
6
0
198,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role