Player Matchup

Anubis
Anubis
Edwin756
Anubis
Level 7
God Stats
8W - 11L
1,755 SR
Queue Stats
153W - 193L
1,650 Elo+
Party 1
Ymir
Ymir
Leqendly
Ymir
Level 27
God Stats
5W - 5L
1,598 SR
Queue Stats
68W - 58L
1,594 Elo+
Solo
Hachiman
Hachiman
RexDraco
Hachiman
Level 27
God Stats
2W - 3L
1,497 SR
Queue Stats
92W - 80L
1,579 Elo+
Solo
Ne Zha
Ne Zha
SrKuro19
Ne Zha
Level 25
God Stats
10W - 14L
1,456 SR
Queue Stats
532W - 603L
1,493 Elo+
Party 1
Tyr
Tyr
Yunn3
Tyr
Level 25
God Stats
4W - 11L
1,460 SR
Queue Stats
387W - 390L
1,455 Elo+
Party 1
Team Averages
Level 22
1,553 SR
1,554 Elo+

VS

Team Averages
Level 22
1,583 SR
1,545 Elo+
Chronos
Chronos
Rallter
Chronos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,483 Elo+
Party 2
Merlin
Merlin
TjullTjull
Merlin
Level 15
God Stats
8W - 2L
1,644 SR
Queue Stats
23W - 15L
1,539 Elo+
Party 2
Bellona
Bellona
YingDosYangs
Bellona
Level 27
God Stats
15W - 9L
1,635 SR
Queue Stats
109W - 129L
1,522 Elo+
Solo
Izanami
Izanami
levleolr
Izanami
Level 27
God Stats
30W - 17L
1,604 SR
Queue Stats
166W - 167L
1,538 Elo+
Solo
Nemesis
Nemesis
yendah
Nemesis
Level 22
God Stats
11W - 6L
1,535 SR
Queue Stats
112W - 94L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Edwin756
Anubis
15
0 / 9 / 4
8,337
379
4,005
15,126
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
15
0 / 7 / 4
9,391
427
7,756
20,796
21,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
RexDraco
Hachiman
18
2 / 1 / 4
10,309
469
10,862
14,541
6,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
SrKuro19
Ne Zha
16
6 / 11 / 4
10,852
493
11,913
20,409
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
Yunn3
Tyr
18
7 / 4 / 5
11,564
526
12,416
21,877
18,426
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Rallter
Chronos
18
4 / 6 / 5
12,321
560
14,553
19,807
8,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
TjullTjull
Merlin
17
6 / 3 / 6
12,238
556
13,774
10,380
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
YingDosYangs
Bellona
15
4 / 2 / 6
10,896
495
9,871
17,872
11,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
levleolr
Izanami
20
8 / 1 / 7
14,680
667
14,352
14,282
6,425
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
yendah
Nemesis
20
10 / 3 / 10
13,482
613
16,766
19,685
11,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
66
15
Kills
32
32
Deaths
15
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anubis
Edwin756
Anubis
0
9
4
0.22
L
Ymir
0
7
4
0.29
W
Chronos
Rallter
Chronos
4
6
5
1.08
L
Hachiman
RexDraco
Hachiman
2
1
4
4
L
Ne Zha
SrKuro19
Ne Zha
6
11
4
0.73
W
Merlin
TjullTjull
Merlin
6
3
6
3
W
Bellona
YingDosYangs
Bellona
4
2
6
3.5
L
Tyr
Yunn3
Tyr
7
4
5
2.38
W
Izanami
levleolr
Izanami
8
1
7
11.5
W
Nemesis
yendah
Nemesis
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,952
Damage
69,316
92,749
Taken
82,026
58,612
Mitigated
42,452
17,763
Healing
31,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Edwin756
Anubis
4,005
641
0
2,221
15,126
5,711
0
5,442
9,464
30,874
0
L
Ymir
7,756
1,198
1,110
1,907
20,796
21,062
0
5,122
15,598
54,739
0
W
Chronos
Rallter
Chronos
14,553
5,163
0
5,212
19,807
8,535
3,898
2,716
17,007
64,627
0
L
Hachiman
RexDraco
Hachiman
10,862
6,653
0
3,748
14,541
6,080
0
1,889
12,606
0
64,632
L
Ne Zha
SrKuro19
Ne Zha
11,913
5,709
0
4,108
20,409
7,333
0
6,822
13,352
0
43,761
W
Merlin
TjullTjull
Merlin
13,774
919
0
752
10,380
4,760
284
1,959
8,273
61,386
0
W
Bellona
YingDosYangs
Bellona
9,871
3,043
0
6,925
17,872
11,184
865
3,343
14,511
0
48,818
L
Tyr
Yunn3
Tyr
12,416
1,062
0
4,669
21,877
18,426
23
8,227
13,402
394
46,404
W
Izanami
levleolr
Izanami
14,352
9,838
0
9,271
14,282
6,425
6,575
1,712
12,550
0
128,112
W
Nemesis
yendah
Nemesis
16,766
8,440
0
8,876
19,685
11,548
5,350
2,075
17,530
0
118,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,453
Gold Earned
63,617
395
Minions Killed
672
0
Camps Cleared
0
1,835,433
Distance Traveled
1,952,628
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,337
379
59
3
0
294,136
1
L
Ymir
9,391
427
94
4
0
324,265
4
W
Chronos
12,321
560
130
6
0
348,547
2
L
Hachiman
10,309
469
109
5
0
390,108
11
L
Ne Zha
10,852
493
58
3
0
389,770
2
W
Merlin
12,238
556
119
5
0
364,217
0
W
Bellona
10,896
495
56
3
0
407,229
0
L
Tyr
11,564
526
75
3
0
437,154
1
W
Izanami
14,680
667
236
11
0
375,584
3
W
Nemesis
13,482
613
131
6
0
457,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role