Player Matchup

Cernunnos
Cernunnos
ALostOne
Cernunnos
Level 27
God Stats
6W - 3L
1,482 SR
Queue Stats
22W - 20L
1,679 Elo+
Party 3
Sol
Sol
ArelavM
Sol
Level 17
God Stats
11W - 3L
1,759 SR
Queue Stats
30W - 18L
1,534 Elo+
Party 1
Arachne
Arachne
AstonTaft
Arachne
Level 21
God Stats
8W - 0L
1,915 SR
Queue Stats
52W - 32L
1,584 Elo+
Party 1
Anubis
Anubis
EgyptianGhost
Anubis
Level 18
God Stats
7W - 5L
1,613 SR
Queue Stats
11W - 11L
1,641 Elo+
Party 3
Cerberus
Cerberus
RenegadePhoenix
Cerberus
Level 27
God Stats
15W - 11L
1,685 SR
Queue Stats
20W - 20L
1,644 Elo+
Party 3
Team Averages
Level 22
1,691 SR
1,616 Elo+

VS

Team Averages
Level 18
1,547 SR
1,474 Elo+
Neith
Neith
Hazerael
Neith
Level 4
God Stats
1W - 2L
1,735 SR
Queue Stats
4W - 5L
1,377 Elo+
Party 2
Ra
Ra
MrPhilderande
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Twykegg
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,377 Elo+
Party 2
Erlang Shen
Erlang Shen
franmore2002
Erlang Shen
Level 15
God Stats
5W - 11L
1,500 SR
Queue Stats
135W - 123L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
hoobtey
Baron Samedi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 25L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALostOne
Cernunnos
14
2 / 1 / 0
8,655
618
3,473
7,436
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
13
5 / 0 / 3
8,607
615
7,460
6,961
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
AstonTaft
Arachne
14
8 / 1 / 3
9,384
670
8,676
8,634
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 0 / 1
8,773
627
4,963
7,432
3,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
12
1 / 3 / 4
8,332
595
5,778
9,773
6,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hazerael
Neith
11
3 / 2 / 1
6,530
466
6,765
9,217
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 0
5,809
415
2,584
4,522
947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Twykegg
Nemesis
8
0 / 4 / 0
5,446
389
3,033
9,631
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
franmore2002
Erlang Shen
10
1 / 10 / 0
6,088
435
6,026
14,473
5,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
hoobtey
Baron Samedi
5
0 / 2 / 2
5,099
364
2,007
3,294
1,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
21
Kills
5
5
Deaths
21
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ALostOne
Cernunnos
2
1
0
2
W
Sol
5
0
3
6.5
W
Arachne
AstonTaft
Arachne
8
1
3
9.5
W
5
0
1
5.5
L
Neith
Hazerael
Neith
3
2
1
1.75
L
1
3
0
0.33
W
Cerberus
1
3
4
1
L
Nemesis
Twykegg
Nemesis
0
4
0
0
L
Erlang Shen
franmore2002
Erlang Shen
1
10
0
0.1
L
Baron Samedi
hoobtey
Baron Samedi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,350
Damage
20,415
40,236
Taken
41,137
21,113
Mitigated
12,561
20,833
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ALostOne
Cernunnos
3,473
1,363
0
4,758
7,436
2,321
4,644
1,140
6,296
0
39,675
W
Sol
7,460
3,207
0
3,899
6,961
3,225
5,684
0
6,961
32,459
3,326
W
Arachne
AstonTaft
Arachne
8,676
5,658
0
3,393
8,634
5,311
1,802
590
8,044
0
49,476
W
4,963
0
0
5,257
7,432
3,473
1,688
2,132
5,300
53,478
0
L
Neith
Hazerael
Neith
6,765
3,123
0
2,905
9,217
2,641
0
3,713
5,504
0
29,570
L
2,584
400
0
780
4,522
947
0
2,745
1,777
23,460
0
W
Cerberus
5,778
410
0
3,526
9,773
6,783
2,132
729
9,044
27,880
0
L
Nemesis
Twykegg
Nemesis
3,033
744
0
3,454
9,631
2,474
0
2,625
7,006
0
22,147
L
Erlang Shen
franmore2002
Erlang Shen
6,026
2,049
0
1,926
14,473
5,115
0
7,321
7,152
0
27,120
L
Baron Samedi
hoobtey
Baron Samedi
2,007
125
363
1,552
3,294
1,384
0
1,260
2,034
8,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
28,972
429
Minions Killed
225
0
Camps Cleared
0
1,245,374
Distance Traveled
938,520
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,655
618
90
6
0
196,579
4
W
Sol
8,607
615
63
5
0
266,085
5
W
Arachne
9,384
670
89
6
0
302,835
5
W
Anubis
8,773
627
104
7
0
204,414
0
L
Neith
6,530
466
56
4
0
250,856
0
L
Ra
5,809
415
57
4
0
137,394
0
W
Cerberus
8,332
595
83
6
0
275,461
1
L
Nemesis
5,446
389
46
3
0
222,130
0
L
Erlang Shen
6,088
435
60
4
0
241,322
1
L
Baron Samedi
5,099
364
6
0
0
86,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role