Player Matchup

Tsukuyomi
Tsukuyomi
Gold III
AyYıIdız
Tsukuyomi
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold III
CyberKillerPenta
Aphrodite
Gold III
Level 125
God Stats
6W - 9L
1,586 SR
Queue Stats
231W - 225L
1,582 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Helldane
Baron Samedi
Gold V
Level 77
God Stats
18W - 10L
1,641 SR
Queue Stats
592W - 588L
1,587 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Rheezan
Ah Muzen Cab
Gold III
Level 109
God Stats
29W - 18L
1,508 SR
Queue Stats
346W - 361L
1,589 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
SnakeLegs
Cu Chulainn
Gold IV
Level 128
God Stats
8W - 4L
1,500 SR
Queue Stats
184W - 173L
1,595 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,547 SR
1,571 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,639 SR
1,591 MMR
Anubis
Anubis
Gold IV
Bernadota
Anubis
Gold IV
Level 151
God Stats
14W - 11L
1,547 SR
Queue Stats
21W - 21L
1,589 MMR
Solo
Cerberus
Cerberus
Silver I
Nudisti666
Cerberus
Silver I
Level 125
God Stats
1W - 0L
1,422 SR
Queue Stats
51W - 28L
1,576 MMR
Solo
Apollo
Apollo
Gold II
PowerEhrenmann
Apollo
Gold II
Level 154
God Stats
8W - 3L
1,647 SR
Queue Stats
58W - 63L
1,584 MMR
Solo
Danzaburou
Danzaburou
Gold IV
SuuSaaNoo
Danzaburou
Gold IV
Level 149
God Stats
3W - 0L
1,873 SR
Queue Stats
16W - 6L
1,563 MMR
Party 1
Fenrir
Fenrir
Gold V
pedrolito123
Fenrir
Gold V
Level 47
God Stats
3W - 0L
1,706 SR
Queue Stats
15W - 7L
1,641 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AyYıIdız
Tsukuyomi
17
7 / 10 / 5
11,509
500
23,519
24,039
11,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
18
2 / 5 / 7
11,700
509
14,515
24,512
9,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Helldane
Baron Samedi
14
0 / 8 / 6
9,231
401
7,210
19,426
17,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Rheezan
Ah Muzen Cab
18
3 / 9 / 2
11,102
483
12,258
18,371
8,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
SnakeLegs
Cu Chulainn
16
4 / 12 / 2
11,425
497
15,176
30,126
16,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
PersephoneThe MorriganJanusNemesisChang'e

VS

Bans
SetUllrYmirKhepriKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bernadota
Anubis
19
6 / 4 / 11
13,669
594
16,351
22,496
15,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Nudisti666
Cerberus
18
3 / 2 / 22
13,259
576
15,251
26,811
27,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 4 / 15
13,383
582
11,678
17,387
7,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
SuuSaaNoo
Danzaburou
20
16 / 2 / 5
16,969
738
17,982
17,125
7,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
20
16 / 4 / 4
16,766
729
29,240
24,609
24,280
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
16
Kills
44
44
Deaths
16
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AyYıIdız
Tsukuyomi
7
10
5
0.95
W
Anubis
Bernadota
Anubis
6
4
11
2.88
L
Aphrodite
2
5
7
1.1
L
Baron Samedi
Helldane
Baron Samedi
0
8
6
0.38
W
Cerberus
Nudisti666
Cerberus
3
2
22
7
W
3
4
15
2.63
L
Ah Muzen Cab
Rheezan
Ah Muzen Cab
3
9
2
0.44
L
Cu Chulainn
SnakeLegs
Cu Chulainn
4
12
2
0.42
W
Danzaburou
SuuSaaNoo
Danzaburou
16
2
5
9.25
W
Fenrir
16
4
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,678
Damage
90,502
116,474
Taken
108,428
63,512
Mitigated
82,559
43,206
Healing
55,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AyYıIdız
Tsukuyomi
23,519
5,697
0
3,141
24,039
11,523
0
6,597
17,442
0
80,454
W
Anubis
Bernadota
Anubis
16,351
626
0
15,255
22,496
15,454
662
6,703
15,531
95,873
0
L
Aphrodite
14,515
1,666
6,759
15,230
24,512
9,808
0
8,555
15,957
77,449
0
L
Baron Samedi
Helldane
Baron Samedi
7,210
685
1,309
3,602
19,426
17,029
0
6,452
12,974
38,570
0
W
Cerberus
Nudisti666
Cerberus
15,251
851
0
11,183
26,811
27,720
500
5,474
21,119
36,146
0
W
11,678
6,223
0
6,901
17,387
7,768
3,051
2,797
14,538
0
91,010
L
Ah Muzen Cab
Rheezan
Ah Muzen Cab
12,258
5,050
0
5,198
18,371
8,183
0
2,947
15,424
0
94,134
L
Cu Chulainn
SnakeLegs
Cu Chulainn
15,176
5,933
0
7,967
30,126
16,969
0
7,051
23,075
0
64,710
W
Danzaburou
SuuSaaNoo
Danzaburou
17,982
9,312
0
12,143
17,125
7,337
8,637
3,666
13,353
0
146,457
W
Fenrir
29,240
9,237
0
10,441
24,609
24,280
2,838
2,656
21,835
0
116,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,967
Gold Earned
74,046
557
Minions Killed
737
0
Camps Cleared
0
1,998,184
Distance Traveled
2,216,775
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,509
500
109
5
0
396,109
4
W
Anubis
13,669
594
134
6
0
377,402
7
L
Aphrodite
11,700
509
151
7
0
411,446
2
L
Baron Samedi
9,231
401
33
1
0
390,446
10
W
Cerberus
13,259
576
39
2
0
470,788
6
W
Apollo
13,383
582
159
7
0
476,881
4
L
Ah Muzen Cab
11,102
483
152
7
0
422,008
6
L
Cu Chulainn
11,425
497
112
5
0
378,175
4
W
Danzaburou
16,969
738
220
10
0
462,426
4
W
Fenrir
16,766
729
185
8
0
429,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role