Player Matchup

Apollo
Apollo
Aridn
Apollo
Level 102
God Stats
3W - 3L
1,321 SR
Queue Stats
60W - 49L
1,516 Elo+
Party 1
Hercules
Hercules
KingsBishop
Hercules
Level 45
God Stats
41W - 41L
1,691 SR
Queue Stats
262W - 235L
1,549 Elo+
Party 1
Cerberus
Cerberus
Rekuri
Cerberus
Level 160
God Stats
13W - 8L
1,634 SR
Queue Stats
574W - 262L
1,746 Elo+
Party 1
Tiamat
Tiamat
TEAMENGO
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
kuroblanco
Nemesis
Level 119
God Stats
4W - 2L
1,203 SR
Queue Stats
75W - 85L
1,431 Elo+
Party 1
Team Averages
Level 111
1,470 SR
1,548 Elo+

VS

Team Averages
Level 60
1,623 SR
1,575 Elo+
Janus
Janus
DarkVermilion82
Janus
Level 124
God Stats
77W - 83L
1,566 SR
Queue Stats
752W - 611L
1,602 Elo+
Party 2
Hades
Hades
Hypnaa
Hades
Level 34
God Stats
6W - 8L
1,500 SR
Queue Stats
495W - 456L
1,655 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Mackspanky
Ah Muzen Cab
Level 43
God Stats
10W - 10L
1,850 SR
Queue Stats
18W - 24L
1,421 Elo+
Solo
Ne Zha
Ne Zha
Schnoorkle
Ne Zha
Level 22
God Stats
13W - 11L
1,349 SR
Queue Stats
426W - 327L
1,583 Elo+
Party 2
Ra
Ra
hypelz
Ra
Level 79
God Stats
10W - 16L
1,852 SR
Queue Stats
162W - 137L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aridn
Apollo
7
3 / 0 / 1
4,259
852
1,503
1,463
400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
KingsBishop
Hercules
7
2 / 0 / 1
4,135
827
1,540
1,810
824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
Rekuri
Cerberus
6
1 / 0 / 3
4,058
812
1,861
3,947
1,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
TEAMENGO
Tiamat
7
1 / 0 / 0
4,024
805
685
1,603
518
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
kuroblanco
Nemesis
6
1 / 0 / 0
3,656
731
558
2,195
443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,940
588
410
1,587
368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hades
Hypnaa
Hades
5
0 / 3 / 0
3,030
606
561
3,643
1,442
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
Mackspanky
Ah Muzen Cab
5
0 / 1 / 0
3,020
604
1,480
2,012
258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Schnoorkle
Ne Zha
1
0 / 0 / 0
2,481
496
0
0
0
Ra
4
0 / 3 / 0
2,929
586
703
2,226
313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aridn
Apollo
3
0
1
3.5
L
0
1
0
0
L
Hades
Hypnaa
Hades
0
3
0
0
W
Hercules
KingsBishop
Hercules
2
0
1
2.5
L
Ah Muzen Cab
Mackspanky
Ah Muzen Cab
0
1
0
0
W
Cerberus
Rekuri
Cerberus
1
0
3
2.5
L
Ne Zha
Schnoorkle
Ne Zha
0
0
0
0
W
Tiamat
TEAMENGO
Tiamat
1
0
0
1
L
Ra
0
3
0
0
W
Nemesis
kuroblanco
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,147
Damage
3,154
11,018
Taken
9,468
3,559
Mitigated
2,381
5,683
Healing
2,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aridn
Apollo
1,503
603
0
1,018
1,463
400
0
176
1,259
0
15,973
L
410
40
0
0
1,587
368
0
685
902
7,470
0
L
Hades
Hypnaa
Hades
561
173
0
978
3,643
1,442
0
0
3,643
9,854
0
W
Hercules
KingsBishop
Hercules
1,540
939
0
760
1,810
824
618
461
1,349
0
13,842
L
Ah Muzen Cab
Mackspanky
Ah Muzen Cab
1,480
845
0
981
2,012
258
0
539
1,473
0
7,151
W
Cerberus
Rekuri
Cerberus
1,861
225
0
1,975
3,947
1,374
0
443
3,448
10,548
0
L
Ne Zha
Schnoorkle
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
TEAMENGO
Tiamat
685
82
0
582
1,603
518
0
354
1,193
18,013
0
L
Ra
703
37
0
148
2,226
313
0
1,322
904
10,086
0
W
Nemesis
kuroblanco
Nemesis
558
268
0
1,348
2,195
443
0
100
2,095
0
13,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,132
Gold Earned
14,400
181
Minions Killed
56
0
Camps Cleared
0
513,980
Distance Traveled
352,191
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
4,259
852
43
9
0
84,502
0
L
Janus
2,940
588
14
3
0
66,087
2
L
Hades
3,030
606
9
2
0
89,649
0
W
Hercules
4,135
827
40
8
0
92,176
0
L
Ah Muzen Cab
3,020
604
19
4
0
94,237
1
W
Cerberus
4,058
812
21
4
0
119,346
2
L
Ne Zha
2,481
496
0
0
0
0
0
W
Tiamat
4,024
805
37
7
0
89,350
0
L
Ra
2,929
586
14
3
0
102,218
0
W
Nemesis
3,656
731
40
8
0
128,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role