Player Matchup

Scylla
Scylla
Bluumar
Scylla
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
76W - 89L
1,341 Elo+
Party 1
Cerberus
Cerberus
Chastief0l
Cerberus
Level 13
God Stats
3W - 5L
1,306 SR
Queue Stats
33W - 49L
1,178 Elo+
Party 1
Susano
Susano
TriczY123
Susano
Level 26
God Stats
22W - 24L
1,572 SR
Queue Stats
77W - 105L
1,405 Elo+
Party 3
Bellona
Bellona
gherburai
Bellona
Level 6
God Stats
1W - 1L
1,379 SR
Queue Stats
18W - 21L
1,184 Elo+
Party 3
Chiron
Chiron
putr1kel
Chiron
Level 26
God Stats
2W - 2L
1,594 SR
Queue Stats
62W - 81L
1,403 Elo+
Party 3
Team Averages
Level 19
1,470 SR
1,302 Elo+

VS

Team Averages
Level 16
1,478 SR
1,275 Elo+
Thanatos
Thanatos
DaTeCs_OmxGa
Thanatos
Level 27
God Stats
26W - 36L
1,390 SR
Queue Stats
268W - 316L
1,394 Elo+
Solo
Artemis
Artemis
Jailbotum
Artemis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,361 Elo+
Party 2
Guan Yu
Guan Yu
Mothelion
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 2
Kukulkan
Kukulkan
OGThatsme
Kukulkan
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 38L
1,272 Elo+
Solo
Ymir
Ymir
Zebrafuglen
Ymir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bluumar
Scylla
20
10 / 0 / 4
18,545
598
22,651
16,136
7,524
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Chastief0l
Cerberus
20
4 / 4 / 9
14,613
471
9,284
19,337
29,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
TriczY123
Susano
17
3 / 9 / 12
13,524
436
5,392
22,535
8,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
gherburai
Bellona
16
0 / 4 / 13
11,961
386
2,988
14,350
12,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
putr1kel
Chiron
19
11 / 6 / 5
15,013
484
17,415
25,585
11,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaTeCs_OmxGa
Thanatos
20
6 / 6 / 5
14,436
466
14,038
25,493
11,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Jailbotum
Artemis
14
3 / 7 / 7
11,093
358
11,799
15,524
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Mothelion
Guan Yu
11
1 / 5 / 8
9,281
299
3,042
7,460
7,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
OGThatsme
Kukulkan
20
5 / 6 / 1
15,259
492
17,925
18,211
6,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
6 / 4 / 5
13,447
434
12,086
18,895
26,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
47
28
Kills
21
23
Deaths
28
43
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
Bluumar
Scylla
10
0
4
12
W
Cerberus
Chastief0l
Cerberus
4
4
9
2.13
L
Thanatos
DaTeCs_OmxGa
Thanatos
6
6
5
1.42
L
Artemis
Jailbotum
Artemis
3
7
7
0.93
L
Guan Yu
Mothelion
Guan Yu
1
5
8
1
L
Kukulkan
OGThatsme
Kukulkan
5
6
1
0.92
W
Susano
TriczY123
Susano
3
9
12
1
L
6
4
5
2.13
W
Bellona
gherburai
Bellona
0
4
13
1.63
W
Chiron
putr1kel
Chiron
11
6
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,730
Damage
58,890
97,943
Taken
85,583
70,292
Mitigated
57,549
22,969
Healing
28,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Bluumar
Scylla
22,651
879
1,950
5,810
16,136
7,524
6,643
5,057
11,079
171,539
0
W
Cerberus
Chastief0l
Cerberus
9,284
318
79
2,989
19,337
29,524
799
6,001
13,336
63,562
0
L
Thanatos
DaTeCs_OmxGa
Thanatos
14,038
5,762
0
20,255
25,493
11,076
603
7,478
17,912
0
117,899
L
Artemis
Jailbotum
Artemis
11,799
4,586
0
3,652
15,524
5,492
1,873
5,124
10,360
0
43,214
L
Guan Yu
Mothelion
Guan Yu
3,042
377
1,196
1,766
7,460
7,168
347
0
7,285
0
8,996
L
Kukulkan
OGThatsme
Kukulkan
17,925
1,034
0
744
18,211
6,979
624
11,881
6,060
124,436
0
W
Susano
TriczY123
Susano
5,392
554
0
966
22,535
8,631
252
7,141
15,394
0
44,030
L
12,086
1,643
0
431
18,895
26,834
128
6,972
11,685
66,678
0
W
Bellona
gherburai
Bellona
2,988
587
0
494
14,350
12,977
354
6,997
7,328
0
16,156
W
Chiron
putr1kel
Chiron
17,415
10,302
923
9,758
25,585
11,636
5,478
9,035
16,520
0
111,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,656
Gold Earned
63,516
562
Minions Killed
559
0
Camps Cleared
0
2,643,219
Distance Traveled
2,147,605
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,545
598
257
8
0
581,679
5
W
Cerberus
14,613
471
92
3
0
601,490
5
L
Thanatos
14,436
466
181
6
0
583,885
3
L
Artemis
11,093
358
71
2
0
306,158
2
L
Guan Yu
9,281
299
13
0
0
221,833
0
L
Kukulkan
15,259
492
195
6
0
548,985
3
W
Susano
13,524
436
72
2
0
468,877
4
L
Ymir
13,447
434
99
3
0
486,744
0
W
Bellona
11,961
386
22
1
0
521,883
0
W
Chiron
15,013
484
119
4
0
469,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role