Player Matchup

Tiamat
Tiamat
Arutileff
Tiamat
Level 121
God Stats
47W - 36L
1,598 SR
Queue Stats
292W - 252L
1,600 Elo+
Solo
Jing Wei
Jing Wei
MSCStrikers6
Jing Wei
Level 116
God Stats
3W - 1L
1,663 SR
Queue Stats
165W - 166L
1,583 Elo+
Solo
Amaterasu
Amaterasu
Protagonist-kuun
Amaterasu
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
635W - 585L
1,583 Elo+
Solo
Bastet
Bastet
Schxltzz
Bastet
Level 109
God Stats
2W - 1L
1,506 SR
Queue Stats
26W - 22L
1,593 Elo+
Solo
Artio
Artio
j_rigs22
Artio
Level 126
God Stats
3W - 4L
1,543 SR
Queue Stats
148W - 155L
1,533 Elo+
Solo
Team Averages
Level 116
1,562 SR
1,578 Elo+

VS

Team Averages
Level 98
1,575 SR
1,574 Elo+
Bellona
Bellona
Make It TRAIN
Bellona
Level 140
God Stats
16W - 18L
1,702 SR
Queue Stats
920W - 885L
1,552 Elo+
Solo
Cthulhu
Cthulhu
StackD88
Cthulhu
Level 69
God Stats
12W - 16L
1,551 SR
Queue Stats
48W - 59L
1,496 Elo+
Solo
Cu Chulainn
Cu Chulainn
YeahIDoDis
Cu Chulainn
Level 88
God Stats
7W - 11L
1,490 SR
Queue Stats
242W - 239L
1,659 Elo+
Party 1
Tiamat
Tiamat
ktomp41
Tiamat
Level 88
God Stats
2W - 2L
1,585 SR
Queue Stats
95W - 100L
1,561 Elo+
Party 1
Hou Yi
Hou Yi
tejera2000
Hou Yi
Level 107
God Stats
2W - 2L
1,547 SR
Queue Stats
161W - 159L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arutileff
Tiamat
20
6 / 1 / 8
12,061
574
12,918
11,629
11,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
MSCStrikers6
Jing Wei
18
3 / 2 / 5
11,092
528
11,970
15,548
8,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
18
2 / 3 / 5
11,209
534
11,817
19,771
12,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Schxltzz
Bastet
18
8 / 3 / 5
11,311
539
15,686
19,379
8,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
j_rigs22
Artio
15
4 / 4 / 10
10,192
485
9,016
16,018
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
3 / 5 / 4
10,800
514
6,866
18,381
10,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
StackD88
Cthulhu
14
3 / 6 / 4
9,234
440
11,176
19,941
11,021
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
YeahIDoDis
Cu Chulainn
19
7 / 1 / 2
12,018
572
18,285
18,869
17,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
ktomp41
Tiamat
14
0 / 8 / 4
9,230
440
6,453
14,524
7,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
tejera2000
Hou Yi
15
0 / 4 / 2
9,573
456
11,332
19,922
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
23
Kills
13
13
Deaths
24
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Arutileff
Tiamat
6
1
8
10
W
Jing Wei
MSCStrikers6
Jing Wei
3
2
5
2.75
L
Bellona
3
5
4
1
W
Amaterasu
2
3
5
1.5
W
Bastet
Schxltzz
Bastet
8
3
5
3.5
L
Cthulhu
StackD88
Cthulhu
3
6
4
0.83
L
Cu Chulainn
YeahIDoDis
Cu Chulainn
7
1
2
8
W
Artio
j_rigs22
Artio
4
4
10
2.25
L
Tiamat
ktomp41
Tiamat
0
8
4
0.25
L
Hou Yi
tejera2000
Hou Yi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,407
Damage
54,112
82,345
Taken
91,637
54,074
Mitigated
53,949
31,645
Healing
29,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Arutileff
Tiamat
12,918
1,996
0
5,354
11,629
11,504
2,466
2,939
8,361
82,737
0
W
Jing Wei
MSCStrikers6
Jing Wei
11,970
7,510
0
4,780
15,548
8,868
3,135
2,452
13,074
0
70,369
L
Bellona
6,866
1,814
0
6,296
18,381
10,413
0
2,302
16,016
0
74,166
W
Amaterasu
11,817
6,716
0
8,401
19,771
12,650
1,000
3,241
16,041
0
72,802
W
Bastet
Schxltzz
Bastet
15,686
6,559
0
6,343
19,379
8,004
347
4,131
15,040
0
86,188
L
Cthulhu
StackD88
Cthulhu
11,176
963
725
4,383
19,941
11,021
0
7,043
12,687
40,589
0
L
Cu Chulainn
YeahIDoDis
Cu Chulainn
18,285
4,434
0
6,029
18,869
17,965
61
4,911
13,776
11,033
75,362
W
Artio
j_rigs22
Artio
9,016
1,242
1,376
5,391
16,018
13,048
0
7,338
8,338
34,676
0
L
Tiamat
ktomp41
Tiamat
6,453
539
0
2,898
14,524
7,553
16
4,755
9,544
51,301
0
L
Hou Yi
tejera2000
Hou Yi
11,332
6,710
0
9,098
19,922
6,997
252
2,222
17,680
0
69,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,865
Gold Earned
50,855
571
Minions Killed
611
0
Camps Cleared
0
2,138,592
Distance Traveled
1,961,898
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,061
574
158
8
0
421,724
2
W
Jing Wei
11,092
528
126
6
0
377,347
1
L
Bellona
10,800
514
148
7
0
458,850
3
W
Amaterasu
11,209
534
134
6
0
440,244
3
W
Bastet
11,311
539
111
5
0
448,732
4
L
Cthulhu
9,234
440
64
3
0
434,946
5
L
Cu Chulainn
12,018
572
158
8
0
390,857
4
W
Artio
10,192
485
42
2
0
450,545
4
L
Tiamat
9,230
440
121
6
0
340,201
0
L
Hou Yi
9,573
456
120
6
0
337,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role