Player Matchup

Tiamat
Tiamat
BiggieSqueeze
Tiamat
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 80L
1,480 Elo+
Party 1
Baron Samedi
Baron Samedi
Dce1804
Baron Samedi
Level 99
God Stats
1W - 0L
1,748 SR
Queue Stats
115W - 154L
1,434 Elo+
Party 1
Janus
Janus
deraj1998
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,583 SR
1,471 Elo+

VS

Team Averages
Level 124
1,769 SR
1,564 Elo+
Tiamat
Tiamat
ON4RU
Tiamat
Level 153
God Stats
101W - 53L
1,831 SR
Queue Stats
561W - 384L
1,630 Elo+
Party 2
Tyr
Tyr
RafaCA
Tyr
Level 145
God Stats
10W - 4L
1,715 SR
Queue Stats
175W - 128L
1,416 Elo+
Party 2
Scylla
Scylla
hugo190691
Scylla
Level 74
God Stats
5W - 4L
1,761 SR
Queue Stats
10W - 10L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 8
11,597
725
12,083
12,145
8,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Dce1804
Baron Samedi
16
4 / 1 / 11
12,409
776
10,213
11,822
10,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
deraj1998
Janus
15
6 / 4 / 7
11,841
740
8,995
12,032
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ON4RU
Tiamat
15
3 / 4 / 5
10,837
677
14,655
15,041
19,310
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
RafaCA
Tyr
14
5 / 9 / 2
10,485
655
10,410
20,848
18,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
hugo190691
Scylla
7
1 / 3 / 2
8,561
535
122
3,331
980
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
16
Kills
9
10
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
5
8
2
W
Baron Samedi
Dce1804
Baron Samedi
4
1
11
9.5
L
Tiamat
ON4RU
Tiamat
3
4
5
1.38
L
Tyr
RafaCA
Tyr
5
9
2
0.67
W
Janus
deraj1998
Janus
6
4
7
2.38
L
Scylla
hugo190691
Scylla
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,291
Damage
25,187
35,999
Taken
39,220
23,397
Mitigated
39,171
12,671
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,083
2,277
0
4,418
12,145
8,588
279
3,025
9,120
40,504
0
W
Baron Samedi
Dce1804
Baron Samedi
10,213
1,798
490
4,234
11,822
10,996
733
5,592
6,230
48,856
0
L
Tiamat
ON4RU
Tiamat
14,655
1,969
0
1,838
15,041
19,310
0
12,421
2,388
53,128
0
L
Tyr
RafaCA
Tyr
10,410
976
0
2,430
20,848
18,881
0
15,170
5,336
0
32,037
W
Janus
deraj1998
Janus
8,995
1,210
215
3,314
12,032
3,813
1,577
6,237
5,795
47,014
0
L
Scylla
hugo190691
Scylla
122
62
0
0
3,331
980
0
3,080
175
895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
29,883
217
Minions Killed
148
0
Camps Cleared
0
869,193
Distance Traveled
594,370
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,597
725
54
3
0
286,683
0
W
Baron Samedi
12,409
776
76
5
0
287,909
0
L
Tiamat
10,837
677
99
6
0
287,734
6
L
Tyr
10,485
655
49
3
0
283,542
3
W
Janus
11,841
740
87
5
0
294,601
3
L
Scylla
8,561
535
0
0
0
23,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role