Player Matchup

Tiamat
Tiamat
AxelDarks
Tiamat
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 184L
1,611 Elo+
Solo
Chronos
Chronos
Perkiii
Chronos
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
113W - 108L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
SharkI3ait
Erlang Shen
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 44L
1,704 Elo+
Solo
Olorun
Olorun
sezzy
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
soggy_taco075
Susano
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
417W - 448L
1,504 Elo+
Solo
Team Averages
Level 130
1,500 SR
1,567 Elo+

VS

Team Averages
Level 131
1,562 SR
1,584 Elo+
Achilles
Achilles
HunnyWrabbit
Achilles
Level 61
God Stats
3W - 3L
1,700 SR
Queue Stats
463W - 413L
1,616 Elo+
Solo
Raijin
Raijin
IGiank
Raijin
Level 160
God Stats
15W - 13L
1,344 SR
Queue Stats
1,189W - 1,218L
1,534 Elo+
Solo
Tiamat
Tiamat
TraumaHunter
Tiamat
Level 143
God Stats
5W - 7L
1,716 SR
Queue Stats
349W - 351L
1,604 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wiked Mouse
Tsukuyomi
Level 158
God Stats
10W - 9L
1,550 SR
Queue Stats
843W - 854L
1,634 Elo+
Solo
Bellona
Bellona
bercelius
Bellona
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AxelDarks
Tiamat
19
4 / 2 / 15
11,223
863
12,733
11,303
9,886
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Perkiii
Chronos
19
7 / 3 / 10
11,216
863
18,185
17,576
8,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
SharkI3ait
Erlang Shen
17
2 / 3 / 17
10,985
845
9,353
23,279
25,689
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
sezzy
Olorun
15
2 / 2 / 17
9,478
729
8,707
13,042
10,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 5 / 11
10,996
846
16,353
17,594
11,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HunnyWrabbit
Achilles
16
3 / 6 / 9
9,640
742
9,952
15,921
21,261
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
IGiank
Raijin
15
0 / 5 / 13
9,111
701
14,710
11,586
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
18
6 / 4 / 9
10,637
818
21,631
11,852
11,895
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Wiked Mouse
Tsukuyomi
16
5 / 5 / 6
9,890
761
15,651
16,138
12,961
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
bercelius
Bellona
16
1 / 4 / 12
9,285
714
9,054
22,196
18,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
64
23
Kills
15
15
Deaths
24
70
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AxelDarks
Tiamat
4
2
15
5.75
L
Achilles
HunnyWrabbit
Achilles
3
6
9
1.25
L
Raijin
IGiank
Raijin
0
5
13
1.3
W
Chronos
Perkiii
Chronos
7
3
10
4
W
Erlang Shen
SharkI3ait
Erlang Shen
2
3
17
3.5
L
Tiamat
6
4
9
2.63
L
Tsukuyomi
Wiked Mouse
Tsukuyomi
5
5
6
1.6
L
Bellona
bercelius
Bellona
1
4
12
1.75
W
Olorun
sezzy
Olorun
2
2
17
5.25
W
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,331
Damage
70,998
82,794
Taken
77,693
66,250
Mitigated
70,077
32,718
Healing
27,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AxelDarks
Tiamat
12,733
1,426
1,759
3,016
11,303
9,886
782
4,139
6,918
28,177
0
L
Achilles
HunnyWrabbit
Achilles
9,952
2,109
0
1,234
15,921
21,261
517
7,223
8,698
0
15,915
L
Raijin
IGiank
Raijin
14,710
715
1,562
2,733
11,586
5,051
336
5,972
5,614
37,711
0
W
Chronos
Perkiii
Chronos
18,185
6,665
2,010
2,545
17,576
8,725
2,172
7,565
9,583
40,673
0
W
Erlang Shen
SharkI3ait
Erlang Shen
9,353
2,581
379
4,754
23,279
25,689
183
12,564
9,908
0
16,749
L
Tiamat
21,631
981
2,283
2,859
11,852
11,895
1,155
5,855
5,997
36,091
0
L
Tsukuyomi
Wiked Mouse
Tsukuyomi
15,651
2,267
2,481
3,085
16,138
12,961
1,080
8,585
7,553
0
32,421
L
Bellona
bercelius
Bellona
9,054
1,144
2,335
9,264
22,196
18,909
416
11,990
10,206
216
16,479
W
Olorun
sezzy
Olorun
8,707
4,630
7,959
4,820
13,042
10,151
2,979
5,054
7,503
18,470
0
W
16,353
2,761
2,699
2,777
17,594
11,799
456
6,130
11,121
0
26,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,898
Gold Earned
48,563
150
Minions Killed
137
0
Camps Cleared
0
1,191,665
Distance Traveled
1,150,562
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,223
863
35
3
0
266,991
1
L
Achilles
9,640
742
14
1
0
218,044
1
L
Raijin
9,111
701
49
4
0
210,481
0
W
Chronos
11,216
863
58
4
0
236,577
2
W
Erlang Shen
10,985
845
17
1
0
238,040
1
L
Tiamat
10,637
818
32
2
0
219,357
3
L
Tsukuyomi
9,890
761
16
1
0
239,380
4
L
Bellona
9,285
714
26
2
0
263,300
1
W
Olorun
9,478
729
24
2
0
216,819
3
W
Susano
10,996
846
16
1
0
233,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role