Player Matchup

Anubis
Anubis
Enerpride3
Anubis
Level 94
God Stats
1W - 1L
1,273 SR
Queue Stats
87W - 75L
1,573 Elo+
Party 2
Vamana
Vamana
King Namrod
Vamana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,695 Elo+
Party 2
Loki
Loki
MKE_Phyx414
Loki
Level 15
God Stats
11W - 5L
1,560 SR
Queue Stats
16W - 14L
1,661 Elo+
Solo
Tsukuyomi
Tsukuyomi
bigmanjosh69
Tsukuyomi
Level 5
God Stats
38W - 27L
1,674 SR
Queue Stats
480W - 444L
1,642 Elo+
Solo
Ao Kuang
Ao Kuang
ltz-_-Rico
Ao Kuang
Level 30
God Stats
2W - 0L
1,683 SR
Queue Stats
115W - 108L
1,350 Elo+
Solo
Team Averages
Level 30
1,538 SR
1,584 Elo+

VS

Team Averages
Level 36
1,583 SR
1,552 Elo+
Thor
Thor
FruitierMonk572
Thor
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 97L
1,618 Elo+
Solo
Guan Yu
Guan Yu
NOrris03
Guan Yu
Level 8
God Stats
21W - 13L
1,689 SR
Queue Stats
23W - 15L
1,650 Elo+
Party 1
Neith
Neith
Ragingkill786
Neith
Level 29
God Stats
101W - 77L
1,597 SR
Queue Stats
349W - 320L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
XDrakaelX
Zhong Kui
Level 89
God Stats
28W - 23L
1,629 SR
Queue Stats
341W - 290L
1,573 Elo+
Party 1
Tiamat
Tiamat
angel_rider
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Enerpride3
Anubis
20
10 / 4 / 16
17,027
1,135
39,278
21,114
10,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
20
5 / 2 / 21
15,477
1,032
23,385
21,684
18,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 6 / 16
14,757
984
17,910
17,004
6,865
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
bigmanjosh69
Tsukuyomi
20
8 / 9 / 14
15,135
1,009
18,404
18,213
10,937
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
ltz-_-Rico
Ao Kuang
20
5 / 4 / 15
15,680
1,045
16,966
30,042
22,907
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 10
16,358
1,091
15,307
25,684
10,788
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
NOrris03
Guan Yu
19
2 / 11 / 9
13,235
882
15,128
29,560
16,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
7 / 5 / 10
15,754
1,050
24,081
18,512
6,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
XDrakaelX
Zhong Kui
20
4 / 8 / 13
14,737
982
31,391
35,134
21,770
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
20
2 / 4 / 13
14,554
970
11,039
15,021
10,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
80
34
Kills
25
25
Deaths
34
82
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Anubis
Enerpride3
Anubis
10
4
16
4.5
L
10
6
10
2.5
W
Vamana
5
2
21
7.75
W
6
6
16
2.33
L
Guan Yu
NOrris03
Guan Yu
2
11
9
0.59
L
7
5
10
2.4
L
Zhong Kui
XDrakaelX
Zhong Kui
4
8
13
1.31
L
Tiamat
2
4
13
2.13
W
Tsukuyomi
bigmanjosh69
Tsukuyomi
8
9
14
1.67
W
Ao Kuang
ltz-_-Rico
Ao Kuang
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,943
Damage
96,946
108,057
Taken
123,911
70,012
Mitigated
66,255
27,572
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Enerpride3
Anubis
39,278
907
0
11,749
21,114
10,601
0
10,108
11,006
88,999
0
L
15,307
3,288
255
1,964
25,684
10,788
0
11,951
13,528
0
52,300
W
Vamana
23,385
11,317
0
6,137
21,684
18,702
0
9,836
11,848
787
41,000
W
17,910
5,740
0
920
17,004
6,865
0
6,591
10,413
0
38,857
L
Guan Yu
NOrris03
Guan Yu
15,128
5,366
802
2,013
29,560
16,378
0
13,276
16,124
1,228
23,147
L
24,081
13,490
0
3,938
18,512
6,601
0
9,234
9,153
0
52,973
L
Zhong Kui
XDrakaelX
Zhong Kui
31,391
1,800
779
8,788
35,134
21,770
0
14,525
20,309
62,099
0
L
Tiamat
11,039
2,060
0
1,941
15,021
10,718
0
8,019
6,952
31,250
0
W
Tsukuyomi
bigmanjosh69
Tsukuyomi
18,404
3,827
0
346
18,213
10,937
0
5,260
12,953
0
33,419
W
Ao Kuang
ltz-_-Rico
Ao Kuang
16,966
6,619
291
8,129
30,042
22,907
0
11,196
18,846
36,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,076
Gold Earned
74,638
303
Minions Killed
282
6
Camps Cleared
8
1,437,371
Distance Traveled
1,289,080
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,027
1,135
158
11
3
255,797
3
L
Thor
16,358
1,091
75
5
1
291,163
2
W
Vamana
15,477
1,032
43
3
1
311,192
0
W
Loki
14,757
984
40
3
0
327,750
1
L
Guan Yu
13,235
882
18
1
2
211,627
0
L
Neith
15,754
1,050
64
4
2
249,980
0
L
Zhong Kui
14,737
982
75
5
1
257,734
0
L
Tiamat
14,554
970
50
3
2
278,576
0
W
Tsukuyomi
15,135
1,009
41
3
0
258,722
2
W
Ao Kuang
15,680
1,045
21
1
2
283,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role