Player Matchup

Cupid
Cupid
ALVDrCosta
Cupid
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
100W - 102L
1,696 Elo+
Solo
Tiamat
Tiamat
Co0bs
Tiamat
Level 25
God Stats
25W - 16L
1,725 SR
Queue Stats
388W - 280L
1,692 Elo+
Solo
Serqet
Serqet
Speedkilla20033
Serqet
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
23W - 19L
1,654 Elo+
Solo
Ymir
Ymir
joshuaftpbruv
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Osiris
Osiris
vaquitacomecio
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,608 Elo+

VS

Team Averages
Level 15
1,594 SR
1,558 Elo+
Discordia
Discordia
BardVikernes
Discordia
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,544 Elo+
Solo
Cthulhu
Cthulhu
Drrye
Cthulhu
Level 16
God Stats
2W - 1L
1,725 SR
Queue Stats
31W - 35L
1,506 Elo+
Solo
Medusa
Medusa
Gmyster1999
Medusa
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 77L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
PeculiarlySticky
Tsukuyomi
Level 28
God Stats
2W - 2L
1,743 SR
Queue Stats
165W - 132L
1,680 Elo+
Solo
Ares
Ares
kukulav
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
4 / 2 / 0
5,801
580
3,747
4,652
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Co0bs
Tiamat
12
0 / 0 / 1
6,455
646
378
2,163
863
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 1
5,362
536
2,047
5,253
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 3
5,381
538
2,449
6,920
3,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 1
5,767
577
4,202
5,850
3,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BardVikernes
Discordia
2
0 / 1 / 0
3,538
354
328
849
127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Drrye
Cthulhu
8
0 / 2 / 1
4,777
478
3,440
6,245
3,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
8
0 / 1 / 2
4,530
453
3,096
2,484
534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
14
7 / 0 / 0
7,297
730
4,084
3,996
1,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
kukulav
Ares
6
0 / 4 / 3
4,459
446
1,407
5,817
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
8
Kills
7
7
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
4
2
0
2
L
Discordia
BardVikernes
Discordia
0
1
0
0
W
Tiamat
Co0bs
Tiamat
0
0
1
0.5
L
Cthulhu
Drrye
Cthulhu
0
2
1
0.25
L
Medusa
0
1
2
1
L
Tsukuyomi
7
0
0
7
W
2
1
1
2.5
W
1
2
3
1.25
L
Ares
kukulav
Ares
0
4
3
0.38
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,823
Damage
12,355
24,838
Taken
19,391
10,725
Mitigated
8,089
9,847
Healing
3,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
3,747
1,820
301
1,863
4,652
1,258
0
387
4,265
0
29,312
L
Discordia
BardVikernes
Discordia
328
85
0
250
849
127
0
52
797
2,368
0
W
Tiamat
Co0bs
Tiamat
378
194
0
1,556
2,163
863
413
162
2,001
42,616
0
L
Cthulhu
Drrye
Cthulhu
3,440
479
0
350
6,245
3,938
0
0
5,779
19,891
0
L
Medusa
3,096
1,602
0
523
2,484
534
0
570
1,914
0
22,023
L
Tsukuyomi
4,084
864
0
2,040
3,996
1,356
0
326
3,645
0
42,781
W
2,047
392
0
3,017
5,253
1,483
113
684
4,544
0
23,806
W
2,449
1,035
0
2,032
6,920
3,537
0
1,020
5,900
11,421
0
L
Ares
kukulav
Ares
1,407
172
0
407
5,817
2,134
0
1,879
3,938
5,072
0
W
4,202
1,646
0
1,078
5,850
3,584
0
2,569
2,953
0
30,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,766
Gold Earned
24,601
290
Minions Killed
198
0
Camps Cleared
0
898,543
Distance Traveled
793,537
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,801
580
62
6
0
167,466
2
L
Discordia
3,538
354
8
1
0
22,253
0
W
Tiamat
6,455
646
96
10
0
177,585
2
L
Cthulhu
4,777
478
42
4
0
187,921
0
L
Medusa
4,530
453
32
3
0
177,551
2
L
Tsukuyomi
7,297
730
108
11
0
237,125
3
W
Serqet
5,362
536
56
6
0
203,331
3
W
Ymir
5,381
538
8
1
0
165,826
2
L
Ares
4,459
446
8
1
0
168,687
0
W
Osiris
5,767
577
68
7
0
184,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role