Player Matchup

Bellona
Bellona
Aridn
Bellona
Level 102
God Stats
3W - 1L
1,551 SR
Queue Stats
60W - 49L
1,504 Elo+
Party 1
Ares
Ares
KingsBishop
Ares
Level 45
God Stats
14W - 6L
1,855 SR
Queue Stats
262W - 235L
1,538 Elo+
Party 1
Ra
Ra
TEAMENGO
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
kuroblanco
Danzaburou
Level 119
God Stats
7W - 6L
1,356 SR
Queue Stats
75W - 85L
1,403 Elo+
Party 1
Loki
Loki
llifeishard7021
Loki
Level 120
God Stats
24W - 17L
1,878 SR
Queue Stats
156W - 115L
1,610 Elo+
Party 1
Team Averages
Level 103
1,628 SR
1,511 Elo+

VS

Team Averages
Level 83
1,535 SR
1,545 Elo+
Bellona
Bellona
DarkVermilion82
Bellona
Level 124
God Stats
4W - 5L
1,772 SR
Queue Stats
752W - 611L
1,615 Elo+
Party 2
Zeus
Zeus
Fedddor
Zeus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Pfitzz
Achilles
Level 88
God Stats
14W - 19L
1,609 SR
Queue Stats
295W - 296L
1,520 Elo+
Solo
Tiamat
Tiamat
Schnoorkle
Tiamat
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
426W - 327L
1,609 Elo+
Party 2
Cupid
Cupid
aswainmain
Cupid
Level 34
God Stats
1W - 2L
1,292 SR
Queue Stats
84W - 92L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aridn
Bellona
12
0 / 1 / 0
6,717
672
3,331
6,318
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 1 / 7
6,106
611
3,788
6,249
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 0 / 4
7,316
732
3,492
5,291
2,051
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
kuroblanco
Danzaburou
11
2 / 2 / 3
6,598
660
3,372
4,069
1,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
8 / 1 / 4
7,161
716
4,197
5,383
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 3 / 0
5,835
584
3,351
5,546
2,401
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
Fedddor
Zeus
10
0 / 5 / 0
5,494
549
2,555
4,900
1,205
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Pfitzz
Achilles
9
1 / 4 / 0
5,332
533
1,832
7,529
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Schnoorkle
Tiamat
11
0 / 1 / 1
5,671
567
2,024
6,689
5,656
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cupid
7
0 / 3 / 4
4,916
492
1,927
4,331
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
5
5
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aridn
Bellona
0
1
0
0
L
4
3
0
1.33
L
Zeus
Fedddor
Zeus
0
5
0
0
W
2
1
7
5.5
L
Achilles
Pfitzz
Achilles
1
4
0
0.25
L
Tiamat
Schnoorkle
Tiamat
0
1
1
0.5
W
4
0
4
6
L
Cupid
0
3
4
0.67
W
Danzaburou
kuroblanco
Danzaburou
2
2
3
1.75
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,180
Damage
11,689
27,310
Taken
28,995
13,668
Mitigated
12,858
10,328
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aridn
Bellona
3,331
1,270
0
3,624
6,318
4,054
0
1,620
4,698
0
39,570
L
3,351
1,225
160
486
5,546
2,401
0
2,089
3,457
0
12,314
L
Zeus
Fedddor
Zeus
2,555
290
0
675
4,900
1,205
270
899
4,001
34,166
0
W
3,788
428
0
1,232
6,249
4,460
247
553
5,696
10,413
0
L
Achilles
Pfitzz
Achilles
1,832
760
0
2,400
7,529
2,505
0
2,484
5,045
0
24,879
L
Tiamat
Schnoorkle
Tiamat
2,024
395
0
4,262
6,689
5,656
0
505
6,184
31,222
0
W
3,492
847
546
1,830
5,291
2,051
464
1,671
3,620
46,183
0
L
Cupid
1,927
1,041
399
1,348
4,331
1,091
21
1,303
3,028
0
13,900
W
Danzaburou
kuroblanco
Danzaburou
3,372
1,091
0
1,343
4,069
1,298
2,055
0
4,069
0
42,945
W
4,197
1,197
0
1,753
5,383
1,805
0
735
4,648
0
30,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
27,248
355
Minions Killed
254
0
Camps Cleared
0
1,041,451
Distance Traveled
817,234
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,717
672
100
10
0
209,467
1
L
Bellona
5,835
584
15
2
0
172,710
2
L
Zeus
5,494
549
74
7
0
155,955
4
W
Ares
6,106
611
9
1
0
212,988
0
L
Achilles
5,332
533
57
6
0
197,116
1
L
Tiamat
5,671
567
73
7
0
140,177
0
W
Ra
7,316
732
106
11
0
220,868
2
L
Cupid
4,916
492
35
4
0
151,276
1
W
Danzaburou
6,598
660
82
8
0
181,225
2
W
Loki
7,161
716
58
6
0
216,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role