Player Matchup

Thor
Thor
ALPHA KNI6HT
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 41L
1,500 Elo+
Party 1
Susano
Susano
PainStatue5540
Susano
Level 7
God Stats
25W - 18L
1,165 SR
Queue Stats
70W - 54L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
ViolonMacaron99
Baba Yaga
Level 126
God Stats
4W - 0L
1,500 SR
Queue Stats
231W - 166L
1,590 Elo+
Party 1
Cupid
Cupid
ZeNtAil Ez0
Cupid
Level 7
God Stats
17W - 11L
1,111 SR
Queue Stats
111W - 89L
1,709 Elo+
Party 1
Ymir
Ymir
waynqox
Ymir
Level 5
God Stats
28W - 18L
1,492 SR
Queue Stats
55W - 35L
1,500 Elo+
Party 1
Team Averages
Level 30
1,354 SR
1,560 Elo+

VS

Team Averages
Level 15
1,546 SR
1,493 Elo+
Tiamat
Tiamat
Dirtywork1
Tiamat
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Djaneiro6682
Bellona
Level 16
God Stats
2W - 1L
1,730 SR
Queue Stats
17W - 13L
1,430 Elo+
Solo
Heimdallr
Heimdallr
James221
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,527 Elo+
Solo
Pele
Pele
KingZexxy
Pele
Level 29
God Stats
8W - 7L
1,604 SR
Queue Stats
22W - 21L
1,553 Elo+
Solo
Cerberus
Cerberus
ToxicSickness94
Cerberus
Level 3
God Stats
1W - 5L
1,394 SR
Queue Stats
7W - 8L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
7,943
418
4,283
12,145
3,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 2
7,747
408
3,295
9,506
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
ViolonMacaron99
Baba Yaga
17
7 / 1 / 7
10,687
562
14,169
9,706
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 5 / 4
8,989
473
7,102
10,990
2,993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
waynqox
Ymir
14
3 / 4 / 5
9,233
486
7,245
11,703
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dirtywork1
Tiamat
17
2 / 3 / 1
10,314
543
7,706
10,150
6,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Djaneiro6682
Bellona
14
5 / 0 / 1
9,172
483
4,811
6,798
5,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
James221
Heimdallr
13
4 / 4 / 2
8,730
459
9,159
12,602
5,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
15
5 / 6 / 2
9,782
515
7,748
18,306
7,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
12
3 / 5 / 4
8,588
452
5,805
16,111
10,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
17
Kills
19
21
Deaths
18
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
8
0
0.13
L
Tiamat
Dirtywork1
Tiamat
2
3
1
0.83
L
Bellona
Djaneiro6682
Bellona
5
0
1
5.5
L
Heimdallr
James221
Heimdallr
4
4
2
1.25
L
Pele
5
6
2
1
W
2
3
2
1
L
Cerberus
3
5
4
1
W
Baba Yaga
ViolonMacaron99
Baba Yaga
7
1
7
10.5
W
4
5
4
1.2
W
Ymir
waynqox
Ymir
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,094
Damage
35,229
54,050
Taken
63,967
21,662
Mitigated
34,319
12,019
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,283
2,450
0
1,082
12,145
3,845
0
80
11,735
0
37,657
L
Tiamat
Dirtywork1
Tiamat
7,706
472
0
2,578
10,150
6,734
471
3,808
6,150
65,256
0
L
Bellona
Djaneiro6682
Bellona
4,811
799
0
2,042
6,798
5,083
852
711
6,009
0
33,321
L
Heimdallr
James221
Heimdallr
9,159
3,574
0
1,906
12,602
5,384
0
5,439
7,001
0
52,344
L
Pele
7,748
3,052
441
8,760
18,306
7,054
984
4,498
13,592
0
59,874
W
3,295
1,317
0
2,173
9,506
2,905
124
1,895
7,529
0
28,365
L
Cerberus
5,805
694
0
4,210
16,111
10,064
0
6,210
9,801
33,494
0
W
Baba Yaga
ViolonMacaron99
Baba Yaga
14,169
736
0
3,383
9,706
3,858
737
3,014
6,478
60,680
0
W
7,102
4,528
711
3,910
10,990
2,993
2,801
3,345
7,621
0
44,380
W
Ymir
waynqox
Ymir
7,245
1,020
0
760
11,703
8,061
826
4,786
6,832
27,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,599
Gold Earned
46,586
355
Minions Killed
495
0
Camps Cleared
0
1,880,994
Distance Traveled
1,553,912
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,943
418
65
3
0
319,565
2
L
Tiamat
10,314
543
160
8
0
324,191
1
L
Bellona
9,172
483
77
4
0
281,700
1
L
Heimdallr
8,730
459
81
4
0
292,625
3
L
Pele
9,782
515
103
5
0
304,621
7
W
Susano
7,747
408
59
3
0
400,593
0
L
Cerberus
8,588
452
74
4
0
350,775
2
W
Baba Yaga
10,687
562
116
6
0
379,634
1
W
Cupid
8,989
473
78
4
0
389,059
0
W
Ymir
9,233
486
37
2
0
392,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role