Player Matchup

Tiamat
Tiamat
Hitmantwo
Tiamat
Level 36
God Stats
2W - 3L
1,526 SR
Queue Stats
6W - 12L
1,492 Elo+
Party 1
Osiris
Osiris
RictoTheFiend
Osiris
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
aquaboy781
Heimdallr
Level 45
God Stats
13W - 10L
1,504 SR
Queue Stats
17W - 10L
1,561 Elo+
Party 1
Team Averages
Level 56
1,510 SR
1,538 Elo+

VS

Team Averages
Level 63
1,511 SR
1,558 Elo+
Nike
Nike
Faze35S
Nike
Level 31
God Stats
4W - 3L
1,630 SR
Queue Stats
349W - 377L
1,489 Elo+
Solo
Kali
Kali
MakelThemlSuffer
Kali
Level 105
God Stats
123W - 83L
1,696 SR
Queue Stats
704W - 753L
1,569 Elo+
Party 2
Tiamat
Tiamat
OuiMessieurs
Tiamat
Level 54
God Stats
0W - 3L
1,207 SR
Queue Stats
103W - 89L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hitmantwo
Tiamat
18
6 / 2 / 10
13,967
735
20,935
11,923
8,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 6 / 10
12,858
677
13,848
19,318
15,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
aquaboy781
Heimdallr
18
11 / 5 / 6
14,442
760
25,143
21,157
9,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Faze35S
Nike
16
3 / 3 / 6
12,388
652
11,944
18,865
19,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 9 / 5
15,280
804
17,055
33,752
12,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
14
2 / 9 / 9
11,711
616
12,920
18,536
9,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
21
Kills
13
13
Deaths
21
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
Faze35S
Nike
3
3
6
2
W
Tiamat
Hitmantwo
Tiamat
6
2
10
5.5
L
8
9
5
1.17
L
Tiamat
2
9
9
0.72
W
4
6
10
1.5
W
Heimdallr
aquaboy781
Heimdallr
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,926
Damage
41,919
52,398
Taken
71,153
33,540
Mitigated
41,993
18,290
Healing
14,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Faze35S
Nike
11,944
1,679
361
869
18,865
19,634
152
6,757
12,108
0
61,087
W
Tiamat
Hitmantwo
Tiamat
20,935
2,825
576
4,533
11,923
8,612
403
1,834
9,888
58,670
0
L
17,055
10,712
0
9,228
33,752
12,507
412
9,243
24,509
0
49,925
L
Tiamat
12,920
720
0
3,666
18,536
9,852
269
5,168
13,368
40,092
0
W
13,848
6,472
0
4,422
19,318
15,893
1,086
5,042
13,866
0
50,474
W
Heimdallr
aquaboy781
Heimdallr
25,143
12,770
1,174
7,585
21,157
9,035
2,812
5,094
15,685
0
91,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,267
Gold Earned
39,379
214
Minions Killed
217
0
Camps Cleared
0
1,045,827
Distance Traveled
1,189,396
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,388
652
109
6
0
464,325
3
W
Tiamat
13,967
735
82
4
0
373,826
2
L
Kali
15,280
804
54
3
0
398,235
3
L
Tiamat
11,711
616
54
3
0
326,836
3
W
Osiris
12,858
677
42
2
0
347,210
3
W
Heimdallr
14,442
760
90
5
0
324,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role