Player Matchup

Kukulkan
Kukulkan
GingerbreadBoiyz
Kukulkan
Level 29
God Stats
7W - 4L
1,571 SR
Queue Stats
172W - 162L
1,623 Elo+
Solo
Danzaburou
Danzaburou
SolidConch
Danzaburou
Level 29
God Stats
11W - 10L
1,761 SR
Queue Stats
34W - 43L
1,331 Elo+
Solo
Serqet
Serqet
futuristic-bear2
Serqet
Level 7
God Stats
2W - 3L
1,705 SR
Queue Stats
273W - 236L
1,666 Elo+
Solo
Cthulhu
Cthulhu
handsoapkun
Cthulhu
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
trollty-kun
Arachne
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 22
1,607 SR
1,524 Elo+

VS

Team Averages
Level 21
1,613 SR
1,593 Elo+
Horus
Horus
 
Horus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FutureCreep
Thanatos
Level 12
God Stats
16W - 21L
1,669 SR
Queue Stats
129W - 114L
1,638 Elo+
Solo
Apollo
Apollo
ZXC-Ghoul123
Apollo
Level 27
God Stats
8W - 2L
1,754 SR
Queue Stats
100W - 69L
1,562 Elo+
Solo
Artio
Artio
mefeedron
Artio
Level 29
God Stats
1W - 1L
1,299 SR
Queue Stats
102W - 86L
1,590 Elo+
Solo
Raijin
Raijin
subarashi02
Raijin
Level 11
God Stats
13W - 6L
1,840 SR
Queue Stats
305W - 255L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,662
476
3,173
5,741
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SolidConch
Danzaburou
10
1 / 4 / 1
5,842
417
7,043
10,496
2,728
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 4 / 0
7,393
528
4,571
9,731
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
handsoapkun
Cthulhu
9
0 / 4 / 1
5,801
414
4,366
6,168
2,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
trollty-kun
Arachne
9
1 / 3 / 0
5,974
427
2,074
9,100
2,185
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
7 / 0 / 0
8,862
633
6,388
7,686
6,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
FutureCreep
Thanatos
11
2 / 3 / 6
6,690
478
3,928
8,102
2,375
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
12
4 / 1 / 3
7,339
524
6,382
7,139
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
mefeedron
Artio
11
1 / 1 / 5
7,040
503
2,399
12,362
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
14
5 / 1 / 3
8,145
582
5,413
6,566
2,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
6
Kills
19
19
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
0
0
7
W
Thanatos
FutureCreep
Thanatos
2
3
6
1.67
L
0
4
1
0.13
L
Danzaburou
SolidConch
Danzaburou
1
4
1
0.38
W
Apollo
4
1
3
5.5
L
4
4
0
1
L
Cthulhu
handsoapkun
Cthulhu
0
4
1
0.13
W
Artio
mefeedron
Artio
1
1
5
3.5
W
Raijin
5
1
3
6.5
L
Arachne
trollty-kun
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,227
Damage
24,510
41,236
Taken
41,855
11,970
Mitigated
19,203
10,395
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,388
2,929
42
1,636
7,686
6,286
0
2,924
4,510
0
55,186
W
Thanatos
FutureCreep
Thanatos
3,928
676
171
5,883
8,102
2,375
168
675
7,151
0
31,796
L
3,173
340
0
250
5,741
1,998
357
2,148
3,403
41,179
0
L
Danzaburou
SolidConch
Danzaburou
7,043
2,875
0
4,073
10,496
2,728
0
2,355
8,099
0
32,461
W
Apollo
6,382
3,529
0
4,701
7,139
2,203
916
961
6,097
0
47,137
L
4,571
1,694
0
1,892
9,731
3,039
783
1,174
8,503
0
29,144
L
Cthulhu
handsoapkun
Cthulhu
4,366
514
453
754
6,168
2,020
0
663
5,465
17,137
0
W
Artio
mefeedron
Artio
2,399
323
453
5,085
12,362
6,116
376
1,179
11,035
24,109
0
W
Raijin
5,413
180
0
1,237
6,566
2,223
94
1,800
4,766
45,412
0
L
Arachne
trollty-kun
Arachne
2,074
1,141
0
2,973
9,100
2,185
0
1,074
7,954
0
28,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
38,076
306
Minions Killed
387
0
Camps Cleared
0
1,263,813
Distance Traveled
1,282,202
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,862
633
95
7
0
259,434
1
W
Thanatos
6,690
478
66
5
0
276,320
3
L
Kukulkan
6,662
476
95
7
0
259,015
2
L
Danzaburou
5,842
417
41
3
0
223,603
2
W
Apollo
7,339
524
103
7
0
239,914
4
L
Serqet
7,393
528
78
6
0
259,956
0
L
Cthulhu
5,801
414
34
2
0
248,428
1
W
Artio
7,040
503
39
3
0
264,551
4
W
Raijin
8,145
582
84
6
0
241,983
4
L
Arachne
5,974
427
58
4
0
272,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role