Player Matchup

Hercules
Hercules
Asberger4
Hercules
Level 26
God Stats
1W - 1L
1,752 SR
Queue Stats
21W - 21L
1,609 Elo+
Solo
Bacchus
Bacchus
NJC343
Bacchus
Level 22
God Stats
35W - 18L
1,617 SR
Queue Stats
136W - 139L
1,375 Elo+
Party 1
Janus
Janus
Rythnax69
Janus
Level 25
God Stats
14W - 16L
1,523 SR
Queue Stats
79W - 86L
1,561 Elo+
Solo
Loki
Loki
nxmallywally
Loki
Level 16
God Stats
4W - 1L
1,699 SR
Queue Stats
34W - 38L
1,389 Elo+
Solo
Danzaburou
Danzaburou
williamismyname
Danzaburou
Level 21
God Stats
5W - 6L
1,365 SR
Queue Stats
32W - 35L
1,372 Elo+
Party 1
Team Averages
Level 22
1,591 SR
1,461 Elo+

VS

Team Averages
Level 16
1,509 SR
1,509 Elo+
King Arthur
King Arthur
MrK00l-aid308
King Arthur
Level 26
God Stats
39W - 47L
1,548 SR
Queue Stats
305W - 311L
1,443 Elo+
Party 2
Ravana
Ravana
SoloPoloDolo
Ravana
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 17L
1,621 Elo+
Solo
Jormungandr
Jormungandr
TallWomenHunter
Jormungandr
Level 28
God Stats
20W - 17L
1,500 SR
Queue Stats
137W - 127L
1,526 Elo+
Party 2
Scylla
Scylla
fenix63
Scylla
Level 15
God Stats
2W - 5L
1,498 SR
Queue Stats
23W - 37L
1,454 Elo+
Solo
Medusa
Medusa
sucuklulipton
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Asberger4
Hercules
17
7 / 2 / 5
10,667
485
18,291
25,289
28,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
NJC343
Bacchus
15
6 / 3 / 12
10,795
491
11,332
17,870
22,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
Rythnax69
Janus
18
11 / 6 / 9
12,204
555
28,936
20,702
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 4 / 4
8,330
379
1,799
9,579
7,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
williamismyname
Danzaburou
18
9 / 9 / 5
11,691
531
10,933
18,897
7,551
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrK00l-aid308
King Arthur
16
1 / 8 / 3
10,112
460
12,547
23,770
18,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
20
15 / 3 / 2
12,891
586
24,965
14,888
10,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
TallWomenHunter
Jormungandr
13
2 / 7 / 5
8,426
383
10,387
19,350
15,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
fenix63
Scylla
15
1 / 8 / 4
9,449
430
8,539
16,730
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 9 / 1
9,414
428
7,254
14,801
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
37
34
Kills
22
24
Deaths
35
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
Asberger4
Hercules
7
2
5
4.75
L
King Arthur
MrK00l-aid308
King Arthur
1
8
3
0.31
W
Bacchus
NJC343
Bacchus
6
3
12
4
W
Janus
Rythnax69
Janus
11
6
9
2.58
L
Ravana
15
3
2
5.33
L
Jormungandr
TallWomenHunter
Jormungandr
2
7
5
0.64
L
Scylla
fenix63
Scylla
1
8
4
0.38
W
1
4
4
0.75
L
3
9
1
0.39
W
Danzaburou
williamismyname
Danzaburou
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,291
Damage
63,692
92,337
Taken
89,539
72,852
Mitigated
55,715
23,151
Healing
15,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Asberger4
Hercules
18,291
6,170
0
9,617
25,289
28,727
1,018
3,967
20,796
456
49,500
L
King Arthur
MrK00l-aid308
King Arthur
12,547
1,753
0
4,743
23,770
18,627
557
5,172
17,917
0
60,115
W
Bacchus
NJC343
Bacchus
11,332
1,868
0
2,164
17,870
22,414
907
4,297
13,340
25,808
0
W
Janus
Rythnax69
Janus
28,936
3,423
0
6,709
20,702
6,723
0
5,303
14,983
84,337
0
L
Ravana
24,965
6,880
0
2,615
14,888
10,635
0
6,384
8,435
0
95,262
L
Jormungandr
TallWomenHunter
Jormungandr
10,387
1,773
0
632
19,350
15,837
75
10,752
8,495
35,311
0
L
Scylla
fenix63
Scylla
8,539
556
0
5,118
16,730
5,997
710
12,484
4,196
45,415
0
W
1,799
540
0
0
9,579
7,437
0
234
9,345
0
36,116
L
7,254
3,620
0
2,848
14,801
4,619
273
5,873
8,853
0
34,975
W
Danzaburou
williamismyname
Danzaburou
10,933
4,002
903
3,758
18,897
7,551
1,653
3,798
14,725
0
66,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,687
Gold Earned
50,292
377
Minions Killed
439
0
Camps Cleared
0
1,903,557
Distance Traveled
1,893,149
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,667
485
73
3
0
453,612
1
L
King Arthur
10,112
460
122
6
0
431,736
4
W
Bacchus
10,795
491
19
1
0
443,757
2
W
Janus
12,204
555
126
6
0
405,949
0
L
Ravana
12,891
586
129
6
0
447,902
3
L
Jormungandr
8,426
383
45
2
0
345,748
1
L
Scylla
9,449
430
73
3
0
360,814
0
W
Loki
8,330
379
52
2
0
226,816
0
L
Medusa
9,414
428
70
3
0
306,949
3
W
Danzaburou
11,691
531
107
5
0
373,423
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role