Player Matchup

Vamana
Vamana
Gold V
Koxzilla
Vamana
Gold V
Level 62
God Stats
8W - 0L
1,874 SR
Queue Stats
49W - 31L
1,529 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
PoilPocheCouille
Aphrodite
Bronze III
Level 53
God Stats
2W - 1L
1,499 SR
Queue Stats
18W - 23L
1,500 MMR
Solo
Rama
Rama
Gold IV
TheMonody
Rama
Gold IV
Level 158
God Stats
5W - 5L
1,331 SR
Queue Stats
98W - 88L
1,395 MMR
Party 3
Poseidon
Poseidon
Gold III
Yerkóxmaul
Poseidon
Gold III
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
454W - 451L
1,481 MMR
Party 1
Chang'e
Chang'e
Gold II
alicus1409
Chang'e
Gold II
Level 160
God Stats
8W - 8L
1,417 SR
Queue Stats
278W - 252L
1,628 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,524 SR
1,507 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,572 SR
1,506 MMR
Izanami
Izanami
Gold III
Aoimaru
Izanami
Gold III
Level 157
God Stats
1W - 6L
1,715 SR
Queue Stats
485W - 475L
1,505 MMR
Solo
Geb
Geb
Gold III
ElSean
Geb
Gold III
Level 148
God Stats
6W - 6L
1,587 SR
Queue Stats
109W - 106L
1,496 MMR
Party 2
Fenrir
Fenrir
Gold I
Oakkwood
Fenrir
Gold I
Level 148
God Stats
4W - 12L
1,680 SR
Queue Stats
352W - 351L
1,508 MMR
Solo
Eset
Eset
Gold II
OfficeTrashcan
Eset
Gold II
Level 160
God Stats
16W - 20L
1,610 SR
Queue Stats
306W - 301L
1,524 MMR
Solo
Guan Yu
Guan Yu
Gold III
TykerG
Guan Yu
Gold III
Level 120
God Stats
2W - 2L
1,267 SR
Queue Stats
104W - 100L
1,496 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Koxzilla
Vamana
20
11 / 2 / 11
17,692
655
26,158
31,000
20,534
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
18
1 / 4 / 13
12,682
470
7,850
15,522
13,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
20
3 / 5 / 8
14,447
535
22,478
27,383
10,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Yerkóxmaul
Poseidon
20
3 / 7 / 6
16,917
627
18,379
20,900
10,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
alicus1409
Chang'e
20
11 / 4 / 12
17,439
646
27,449
26,786
21,108
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
PersephoneNu WaScyllaDanzaburouCu Chulainn

VS

Bans
ApolloTsukuyomiGaneshaErlang ShenSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aoimaru
Izanami
20
0 / 3 / 4
13,476
499
14,224
21,106
10,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
ElSean
Geb
17
2 / 7 / 12
11,812
437
12,906
30,549
32,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Oakkwood
Fenrir
20
13 / 7 / 6
13,988
518
20,753
27,172
16,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 7
14,076
521
20,791
24,682
12,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
TykerG
Guan Yu
17
1 / 7 / 5
10,928
405
8,215
29,368
41,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
56
29
Kills
22
22
Deaths
29
50
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aoimaru
Izanami
0
3
4
0.67
L
Geb
ElSean
Geb
2
7
12
1.14
W
Vamana
Koxzilla
Vamana
11
2
11
8.25
L
Fenrir
Oakkwood
Fenrir
13
7
6
2.29
L
6
5
7
1.9
W
Aphrodite
1
4
13
1.88
W
Rama
3
5
8
1.4
L
Guan Yu
TykerG
Guan Yu
1
7
5
0.5
W
Poseidon
Yerkóxmaul
Poseidon
3
7
6
0.86
W
Chang'e
alicus1409
Chang'e
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,314
Damage
76,889
121,591
Taken
132,877
75,410
Mitigated
113,952
63,348
Healing
40,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aoimaru
Izanami
14,224
8,903
0
10,254
21,106
10,086
798
3,583
17,523
0
147,677
L
Geb
ElSean
Geb
12,906
1,823
0
2,374
30,549
32,761
0
16,175
14,374
28,598
0
W
Vamana
Koxzilla
Vamana
26,158
14,679
0
6,147
31,000
20,534
5,601
8,909
21,678
0
179,315
L
Fenrir
Oakkwood
Fenrir
20,753
8,123
0
5,952
27,172
16,855
392
12,627
14,545
0
88,353
L
20,791
854
2,182
8,988
24,682
12,930
240
9,980
14,702
112,319
0
W
Aphrodite
7,850
2,041
9,581
7,675
15,522
13,010
571
6,843
8,458
42,763
0
W
Rama
22,478
16,154
0
13,207
27,383
10,271
3,645
6,299
20,886
0
105,870
L
Guan Yu
TykerG
Guan Yu
8,215
879
2,316
8,180
29,368
41,320
0
11,313
18,055
0
52,705
W
Poseidon
Yerkóxmaul
Poseidon
18,379
3,226
0
7,192
20,900
10,487
4,259
6,438
14,164
182,109
0
W
Chang'e
alicus1409
Chang'e
27,449
2,698
5,336
14,210
26,786
21,108
2,181
5,330
21,055
114,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,177
Gold Earned
64,280
862
Minions Killed
658
0
Camps Cleared
0
2,606,189
Distance Traveled
2,523,243
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,476
499
241
9
0
493,840
7
L
Geb
11,812
437
14
1
0
542,183
8
W
Vamana
17,692
655
220
8
0
651,124
3
L
Fenrir
13,988
518
110
4
0
518,949
2
L
Eset
14,076
521
203
8
0
510,921
12
W
Aphrodite
12,682
470
75
3
0
498,138
5
W
Rama
14,447
535
143
5
0
453,439
5
L
Guan Yu
10,928
405
90
3
0
457,350
0
W
Poseidon
16,917
627
256
9
0
514,718
2
W
Chang'e
17,439
646
168
6
0
488,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role