Player Matchup

Bellona
Bellona
HandFire4
Bellona
Level 49
God Stats
69W - 18L
1,785 SR
Queue Stats
149W - 82L
1,652 Elo+
Party 2
Achilles
Achilles
Larval
Achilles
Level 117
God Stats
35W - 27L
1,745 SR
Queue Stats
641W - 544L
1,632 Elo+
Party 2
Tiamat
Tiamat
YObSkinnyP
Tiamat
Level 18
God Stats
9W - 4L
1,741 SR
Queue Stats
119W - 31L
1,808 Elo+
Party 2
Team Averages
Level 61
1,757 SR
1,697 Elo+

VS

Team Averages
Level 45
1,566 SR
1,450 Elo+
Heimdallr
Heimdallr
Cvetulya
Heimdallr
Level 28
God Stats
8W - 3L
1,735 SR
Queue Stats
112W - 73L
1,564 Elo+
Party 1
Zeus
Zeus
Eldjernon
Zeus
Level 99
God Stats
20W - 10L
1,626 SR
Queue Stats
260W - 238L
1,525 Elo+
Party 1
Ra
Ra
Gishk0
Ra
Level 7
God Stats
2W - 4L
1,338 SR
Queue Stats
4W - 10L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HandFire4
Bellona
14
1 / 2 / 9
10,452
615
5,220
11,616
10,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Larval
Achilles
15
8 / 2 / 6
12,028
708
12,375
12,673
9,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
YObSkinnyP
Tiamat
15
5 / 2 / 7
11,708
689
9,893
9,170
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cvetulya
Heimdallr
13
4 / 6 / 1
10,623
625
8,669
13,605
5,552
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
14
1 / 3 / 5
10,393
611
14,788
9,545
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
13
1 / 5 / 2
9,576
563
3,126
7,470
2,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
6
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cvetulya
Heimdallr
4
6
1
0.75
L
Zeus
1
3
5
1.17
L
Ra
1
5
2
0.4
W
Bellona
HandFire4
Bellona
1
2
9
2.75
W
Achilles
Larval
Achilles
8
2
6
5.5
W
Tiamat
YObSkinnyP
Tiamat
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,488
Damage
26,583
33,459
Taken
30,620
25,599
Mitigated
11,499
7,352
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cvetulya
Heimdallr
8,669
3,754
0
2,379
13,605
5,552
1,129
4,562
9,043
0
31,571
L
Zeus
14,788
1,317
0
1,112
9,545
3,173
63
3,119
6,426
55,509
0
L
Ra
3,126
255
406
1,203
7,470
2,774
0
2,244
5,226
31,829
0
W
Bellona
HandFire4
Bellona
5,220
731
0
2,045
11,616
10,320
936
5,310
5,970
0
32,653
W
Achilles
Larval
Achilles
12,375
6,257
0
2,134
12,673
9,684
1,455
6,468
5,957
0
63,530
W
Tiamat
YObSkinnyP
Tiamat
9,893
654
0
3,173
9,170
5,595
1,518
5,424
3,569
54,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,188
Gold Earned
30,592
202
Minions Killed
197
0
Camps Cleared
0
1,062,357
Distance Traveled
818,722
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,623
625
48
3
0
258,376
2
L
Zeus
10,393
611
95
6
0
273,724
3
L
Ra
9,576
563
54
3
0
286,622
0
W
Bellona
10,452
615
50
3
0
360,566
0
W
Achilles
12,028
708
55
3
0
414,750
5
W
Tiamat
11,708
689
97
6
0
287,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role