Player Matchup

Ymir
Ymir
Crepo1
Ymir
Level 17
God Stats
5W - 1L
1,699 SR
Queue Stats
39W - 17L
1,815 Elo+
Solo
Nemesis
Nemesis
Evei
Nemesis
Level 17
God Stats
28W - 17L
1,595 SR
Queue Stats
31W - 27L
1,507 Elo+
Solo
Fenrir
Fenrir
LarryCarry
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
WettteW
Danzaburou
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
kurjaky
Cu Chulainn
Level 26
God Stats
11W - 12L
1,750 SR
Queue Stats
776W - 764L
1,639 Elo+
Solo
Team Averages
Level 16
1,609 SR
1,592 Elo+

VS

Team Averages
Level 18
1,442 SR
1,465 Elo+
Nu Wa
Nu Wa
IoWnItAlL
Nu Wa
Level 28
God Stats
4W - 2L
1,660 SR
Queue Stats
53W - 34L
1,706 Elo+
Party 1
Danzaburou
Danzaburou
Monoss
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,164 Elo+
Party 2
Arachne
Arachne
budofbroccoli
Arachne
Level 13
God Stats
0W - 1L
1,264 SR
Queue Stats
8W - 5L
1,608 Elo+
Solo
Osiris
Osiris
stepbrocarries
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 37L
1,682 Elo+
Party 1
Ymir
Ymir
vegi0207
Ymir
Level 3
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 5L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crepo1
Ymir
5
1 / 1 / 1
3,643
729
1,459
3,341
1,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Evei
Nemesis
5
0 / 0 / 0
3,037
607
205
2,256
1,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Fenrir
LarryCarry
Fenrir
6
0 / 0 / 0
3,421
684
0
2,213
588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
WettteW
Danzaburou
5
1 / 0 / 1
3,594
719
2,002
2,141
456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Cu Chulainn
kurjaky
Cu Chulainn
6
1 / 1 / 0
3,627
725
1,228
2,764
1,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IoWnItAlL
Nu Wa
7
0 / 0 / 0
3,688
738
1,543
903
178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Monoss
Danzaburou
4
1 / 2 / 0
2,960
592
1,699
2,411
515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
1
0 / 0 / 0
2,472
494
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 1 / 0
3,617
723
1,895
3,817
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
4
0 / 0 / 1
2,778
556
812
2,795
734
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
Crepo1
Ymir
1
1
1
1.5
W
Nemesis
Evei
Nemesis
0
0
0
0
L
Nu Wa
IoWnItAlL
Nu Wa
0
0
0
0
W
Fenrir
LarryCarry
Fenrir
0
0
0
0
L
Danzaburou
Monoss
Danzaburou
1
2
0
0.5
W
Danzaburou
WettteW
Danzaburou
1
0
1
1.5
L
Arachne
0
0
0
0
W
Cu Chulainn
kurjaky
Cu Chulainn
1
1
0
1
L
1
1
0
1
L
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,894
Damage
5,949
12,715
Taken
9,926
4,641
Mitigated
2,880
6,335
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Crepo1
Ymir
1,459
380
0
1,386
3,341
1,280
198
761
2,566
6,790
0
W
Nemesis
Evei
Nemesis
205
95
0
500
2,256
1,057
0
1,007
1,118
0
10,057
L
Nu Wa
IoWnItAlL
Nu Wa
1,543
166
0
170
903
178
0
0
903
17,570
0
W
Fenrir
LarryCarry
Fenrir
0
0
0
1,626
2,213
588
0
90
2,109
0
13,687
L
Danzaburou
Monoss
Danzaburou
1,699
1,055
0
605
2,411
515
0
766
1,645
0
7,194
W
Danzaburou
WettteW
Danzaburou
2,002
850
0
1,455
2,141
456
272
227
1,900
0
11,551
L
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
Cu Chulainn
kurjaky
Cu Chulainn
1,228
294
0
1,368
2,764
1,260
211
83
2,667
0
12,146
L
1,895
1,083
0
2,349
3,817
1,453
0
0
3,629
0
13,997
L
Ymir
812
430
66
1,478
2,795
734
0
693
2,102
1,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,322
Gold Earned
15,515
119
Minions Killed
91
0
Camps Cleared
0
469,147
Distance Traveled
350,999
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
3,643
729
9
2
0
101,456
1
W
Nemesis
3,037
607
24
5
0
110,953
0
L
Nu Wa
3,688
738
42
8
0
94,058
0
W
Fenrir
3,421
684
35
7
0
83,037
2
L
Danzaburou
2,960
592
15
3
0
79,574
0
W
Danzaburou
3,594
719
24
5
0
82,975
0
L
Arachne
2,472
494
1
0
0
11,437
0
W
Cu Chulainn
3,627
725
27
5
0
90,726
0
L
Osiris
3,617
723
30
6
0
88,220
1
L
Ymir
2,778
556
3
1
0
77,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role