Player Matchup

Ymir
Ymir
Alllkud
Ymir
Level 15
God Stats
11W - 10L
1,688 SR
Queue Stats
51W - 42L
1,540 Elo+
Party 3
Sol
Sol
Awoby
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 190L
1,312 Elo+
Party 2
Ullr
Ullr
Layomm
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 87L
1,425 Elo+
Party 2
Ra
Ra
TheJyk
Ra
Level 14
God Stats
8W - 9L
1,525 SR
Queue Stats
52W - 42L
1,540 Elo+
Party 3
Odin
Odin
V0RTEX
Odin
Level 11
God Stats
3W - 2L
1,619 SR
Queue Stats
17W - 23L
1,333 Elo+
Solo
Team Averages
Level 13
1,567 SR
1,430 Elo+

VS

Team Averages
Level 19
1,532 SR
1,389 Elo+
Izanami
Izanami
Challendger666
Izanami
Level 22
God Stats
25W - 13L
1,557 SR
Queue Stats
72W - 64L
1,487 Elo+
Solo
Discordia
Discordia
Mandis1
Discordia
Level 18
God Stats
114W - 102L
1,400 SR
Queue Stats
460W - 483L
1,328 Elo+
Solo
Kumbhakarna
Kumbhakarna
hectorgucci
Kumbhakarna
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
jusso
Artemis
Level 23
God Stats
4W - 4L
1,489 SR
Queue Stats
12W - 13L
1,270 Elo+
Party 1
Fenrir
Fenrir
yrLmc
Fenrir
Level 8
God Stats
2W - 3L
1,715 SR
Queue Stats
5W - 7L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alllkud
Ymir
16
0 / 9 / 3
10,314
1,031
8,401
22,683
19,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Awoby
Sol
15
0 / 7 / 5
9,352
935
4,278
11,647
5,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Layomm
Ullr
16
2 / 10 / 4
10,246
1,025
8,551
17,203
7,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
16
4 / 8 / 1
11,003
1,100
11,388
13,443
5,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
V0RTEX
Odin
15
0 / 8 / 3
9,165
917
5,538
19,157
17,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

31

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 19
12,113
1,211
20,232
10,351
4,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Mandis1
Discordia
19
7 / 0 / 19
11,940
1,194
11,150
1,309
538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
hectorgucci
Kumbhakarna
18
6 / 0 / 18
12,174
1,217
7,390
13,305
15,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
jusso
Artemis
19
12 / 2 / 21
12,898
1,290
29,292
8,324
4,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
yrLmc
Fenrir
16
7 / 2 / 11
10,431
1,043
9,372
8,211
3,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
130
6
Kills
42
42
Deaths
6
16
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Ymir
Alllkud
Ymir
0
9
3
0.17
L
Sol
Awoby
Sol
0
7
5
0.36
W
10
2
19
9.75
L
Ullr
Layomm
Ullr
2
10
4
0.4
W
Discordia
Mandis1
Discordia
7
0
19
16.5
L
Ra
4
8
1
0.56
L
Odin
V0RTEX
Odin
0
8
3
0.19
W
Kumbhakarna
hectorgucci
Kumbhakarna
6
0
18
15
W
Artemis
jusso
Artemis
12
2
21
11.25
W
Fenrir
yrLmc
Fenrir
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,156
Damage
77,436
84,133
Taken
41,500
54,385
Mitigated
28,399
7,548
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Alllkud
Ymir
8,401
805
0
1,225
22,683
19,054
0
3,141
19,542
21,244
0
L
Sol
Awoby
Sol
4,278
2,533
0
733
11,647
5,285
0
1,979
9,668
17,545
0
W
20,232
15,507
0
2,399
10,351
4,210
0
7,275
2,976
0
43,404
L
Ullr
Layomm
Ullr
8,551
4,946
0
1,969
17,203
7,109
0
6,291
10,912
0
26,539
W
Discordia
Mandis1
Discordia
11,150
114
0
118
1,309
538
0
142
1,142
40,219
0
L
Ra
11,388
1,684
1,559
947
13,443
5,653
0
2,741
10,702
51,584
0
L
Odin
V0RTEX
Odin
5,538
1,592
0
1,115
19,157
17,284
0
4,388
14,769
409
10,951
W
Kumbhakarna
hectorgucci
Kumbhakarna
7,390
364
0
1,051
13,305
15,865
0
7,681
5,374
18,592
0
W
Artemis
jusso
Artemis
29,292
20,048
279
2,228
8,324
4,255
0
5,057
3,217
0
40,254
W
Fenrir
yrLmc
Fenrir
9,372
3,623
0
539
8,211
3,531
0
4,321
3,840
0
13,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
59,556
198
Minions Killed
207
5
Camps Cleared
3
848,467
Distance Traveled
971,548
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,314
1,031
22
2
1
192,671
0
L
Sol
9,352
935
23
2
1
130,271
0
W
Izanami
12,113
1,211
58
6
1
166,061
0
L
Ullr
10,246
1,025
41
4
0
164,819
0
W
Discordia
11,940
1,194
81
8
1
235,841
1
L
Ra
11,003
1,100
107
11
1
187,748
0
L
Odin
9,165
917
5
1
2
172,958
5
W
Kumbhakarna
12,174
1,217
27
3
0
231,329
2
W
Artemis
12,898
1,290
31
3
0
175,615
0
W
Fenrir
10,431
1,043
10
1
1
162,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role