Player Matchup

Tiamat
Tiamat
Dr_Pepper511
Tiamat
Level 25
God Stats
1W - 3L
1,487 SR
Queue Stats
20W - 13L
1,602 Elo+
Party 2
Artio
Artio
ElPandaKuliao
Artio
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 79L
1,496 Elo+
Solo
Tyr
Tyr
SolidConch
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,374 Elo+
Solo
Artemis
Artemis
WillWaitForIt
Artemis
Level 24
God Stats
2W - 1L
1,653 SR
Queue Stats
15W - 11L
1,591 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cloytJo
Tsukuyomi
Level 6
God Stats
2W - 1L
1,841 SR
Queue Stats
4W - 5L
1,512 Elo+
Solo
Team Averages
Level 23
1,596 SR
1,515 Elo+

VS

Team Averages
Level 25
1,513 SR
1,550 Elo+
Danzaburou
Danzaburou
AxelHD123-
Danzaburou
Level 19
God Stats
9W - 9L
1,599 SR
Queue Stats
107W - 146L
1,477 Elo+
Party 1
Sun Wukong
Sun Wukong
ELGorrillas-04
Sun Wukong
Level 18
God Stats
12W - 20L
1,301 SR
Queue Stats
73W - 105L
1,598 Elo+
Party 1
Chiron
Chiron
NRG_Crasher
Chiron
Level 48
God Stats
1W - 0L
1,215 SR
Queue Stats
123W - 130L
1,432 Elo+
Party 1
Fenrir
Fenrir
mefeedron
Fenrir
Level 29
God Stats
11W - 7L
1,709 SR
Queue Stats
102W - 86L
1,581 Elo+
Solo
Raijin
Raijin
subarashi02
Raijin
Level 10
God Stats
13W - 6L
1,740 SR
Queue Stats
305W - 255L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
0 / 1 / 0
4,462
558
976
2,880
1,992
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 3 / 1
4,080
510
2,436
6,149
2,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 0
3,868
484
1,756
6,118
2,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
6
1 / 3 / 0
4,050
506
2,917
4,556
1,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
cloytJo
Tsukuyomi
4
0 / 4 / 0
3,237
405
590
3,167
707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AxelHD123-
Danzaburou
7
1 / 1 / 6
4,490
561
2,428
4,571
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
ELGorrillas-04
Sun Wukong
8
1 / 0 / 0
4,575
572
1,947
3,604
1,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
8
4 / 0 / 1
4,741
593
4,034
4,372
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
mefeedron
Fenrir
10
3 / 0 / 1
5,497
687
2,080
4,991
1,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
9
5 / 0 / 1
5,475
684
3,816
3,247
925
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
14
14
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AxelHD123-
Danzaburou
1
1
6
4
L
Tiamat
0
1
0
0
W
Sun Wukong
ELGorrillas-04
Sun Wukong
1
0
0
1
L
0
3
1
0.17
W
Chiron
4
0
1
4.5
L
0
3
0
0
L
Artemis
1
3
0
0.33
L
Tsukuyomi
cloytJo
Tsukuyomi
0
4
0
0
W
Fenrir
mefeedron
Fenrir
3
0
1
3.5
W
Raijin
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,675
Damage
14,305
22,870
Taken
20,785
9,218
Mitigated
5,955
5,841
Healing
9,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AxelHD123-
Danzaburou
2,428
993
0
1,834
4,571
1,010
0
758
3,813
0
12,889
L
Tiamat
976
120
99
1,048
2,880
1,992
160
638
2,147
19,380
0
W
Sun Wukong
ELGorrillas-04
Sun Wukong
1,947
754
0
610
3,604
1,461
866
0
3,454
0
14,908
L
2,436
339
109
2,035
6,149
2,519
0
517
5,598
9,258
0
W
Chiron
4,034
1,698
325
2,576
4,372
948
208
1,383
2,989
0
18,799
L
1,756
275
0
1,221
6,118
2,960
0
657
5,413
0
14,111
L
Artemis
2,917
1,260
270
1,020
4,556
1,040
0
576
3,930
0
15,461
L
Tsukuyomi
cloytJo
Tsukuyomi
590
136
0
39
3,167
707
0
1,094
1,966
0
5,286
W
Fenrir
mefeedron
Fenrir
2,080
448
0
3,424
4,991
1,611
0
378
4,613
0
29,728
W
Raijin
3,816
317
0
750
3,247
925
0
893
2,329
21,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,697
Gold Earned
24,778
116
Minions Killed
210
0
Camps Cleared
0
652,797
Distance Traveled
697,741
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,490
561
23
3
0
123,127
0
L
Tiamat
4,462
558
50
6
0
124,725
0
W
Sun Wukong
4,575
572
32
4
0
143,382
0
L
Artio
4,080
510
5
1
0
161,440
1
W
Chiron
4,741
593
33
4
0
136,270
2
L
Tyr
3,868
484
27
3
0
113,441
0
L
Artemis
4,050
506
30
4
0
128,369
0
L
Tsukuyomi
3,237
405
4
1
0
124,822
0
W
Fenrir
5,497
687
74
9
0
153,442
0
W
Raijin
5,475
684
48
6
0
141,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role