Player Matchup

Vamana
Vamana
 
Vamana
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
FemaleGodsMain
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 21L
1,966 Elo+
Party 1
Skadi
Skadi
JuicyPitaya
Skadi
Level 146
God Stats
3W - 3L
1,636 SR
Queue Stats
306W - 251L
1,570 Elo+
Party 1
Cerberus
Cerberus
StayStickee
Cerberus
Level 139
God Stats
3W - 1L
1,322 SR
Queue Stats
287W - 179L
1,553 Elo+
Party 1
Scylla
Scylla
sarinasunshinee
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 118
1,492 SR
1,618 Elo+

VS

Team Averages
Level 73
1,512 SR
1,338 Elo+
Fenrir
Fenrir
CALEBgoodness
Fenrir
Level 147
God Stats
9W - 8L
1,500 SR
Queue Stats
805W - 801L
1,402 Elo+
Solo
Xing Tian
Xing Tian
Crash Test Dumy
Xing Tian
Level 148
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 25L
1,467 Elo+
Solo
Chaac
Chaac
Espinite
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,173 Elo+
Solo
Artemis
Artemis
GodWawa
Artemis
Level 29
God Stats
1W - 2L
1,344 SR
Queue Stats
108W - 113L
1,416 Elo+
Solo
Osiris
Osiris
Zombiekillerz43
Osiris
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
3 / 2 / 20
8,123
1,160
8,009
11,368
11,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 0 / 21
8,418
1,203
8,026
7,913
9,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
17 / 2 / 11
9,474
1,353
15,601
5,798
2,968
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
StayStickee
Cerberus
10
2 / 4 / 14
7,112
1,016
4,081
8,036
7,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 1 / 19
8,384
1,198
10,982
3,980
1,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
6,983
998
5,802
10,467
7,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Crash Test Dumy
Xing Tian
10
3 / 4 / 3
6,295
899
2,889
7,843
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
Espinite
Chaac
11
0 / 8 / 4
5,954
851
5,350
12,010
10,313
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
GodWawa
Artemis
12
3 / 7 / 1
6,931
990
6,490
10,855
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 6 / 4
5,926
847
3,842
9,393
5,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
23
31
Kills
9
9
Deaths
31
85
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
2
20
6.5
L
3
6
2
0.67
L
Xing Tian
Crash Test Dumy
Xing Tian
3
4
3
1.13
L
Chaac
Espinite
Chaac
0
8
4
0.25
W
5
0
21
15.5
L
Artemis
GodWawa
Artemis
3
7
1
0.5
W
17
2
11
11.25
W
Cerberus
StayStickee
Cerberus
2
4
14
2.25
L
0
6
4
0.33
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,699
Damage
24,373
37,095
Taken
50,568
33,583
Mitigated
31,509
13,601
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
8,009
3,022
510
3,372
11,368
11,914
586
776
10,542
0
17,719
L
5,802
1,136
189
1,873
10,467
7,314
0
4,378
6,089
0
7,379
L
Xing Tian
Crash Test Dumy
Xing Tian
2,889
187
270
860
7,843
3,917
0
3,768
4,075
4,346
0
L
Chaac
Espinite
Chaac
5,350
700
321
1,607
12,010
10,313
0
6,433
5,577
0
10,781
W
8,026
5,112
2,522
4,530
7,913
9,220
2,186
632
7,156
16,522
0
L
Artemis
GodWawa
Artemis
6,490
2,570
270
2,346
10,855
4,221
0
3,833
7,022
0
13,729
W
15,601
9,052
0
1,157
5,798
2,968
1,253
362
5,411
0
24,937
W
Cerberus
StayStickee
Cerberus
4,081
505
0
1,126
8,036
7,640
0
571
7,350
9,047
0
L
3,842
789
0
0
9,393
5,744
0
4,677
4,716
0
10,333
W
10,982
2,344
157
227
3,980
1,841
1,226
548
3,407
23,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
32,089
87
Minions Killed
38
0
Camps Cleared
0
637,143
Distance Traveled
468,782
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,123
1,160
19
3
0
129,142
3
L
Fenrir
6,983
998
4
1
0
95,500
1
L
Xing Tian
6,295
899
6
1
0
66,588
0
L
Chaac
5,954
851
11
2
0
111,150
0
W
Olorun
8,418
1,203
14
2
0
116,191
3
L
Artemis
6,931
990
10
1
0
86,194
0
W
Skadi
9,474
1,353
16
2
0
124,858
0
W
Cerberus
7,112
1,016
7
1
0
141,267
0
L
Osiris
5,926
847
7
1
0
109,350
1
W
Scylla
8,384
1,198
31
4
0
125,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role