Player Matchup

Cerberus
Cerberus
Fireblazer45173
Cerberus
Level 7
God Stats
1W - 5L
1,231 SR
Queue Stats
2W - 10L
1,099 Elo+
Party 2
Sun Wukong
Sun Wukong
Supe andre
Sun Wukong
Level 18
God Stats
2W - 1L
1,707 SR
Queue Stats
76W - 65L
1,395 Elo+
Solo
Mulan
Mulan
Undeadmaul69
Mulan
Level 29
God Stats
3W - 3L
1,342 SR
Queue Stats
491W - 527L
1,465 Elo+
Party 1
Olorun
Olorun
grandison05
Olorun
Level 7
God Stats
2W - 4L
1,547 SR
Queue Stats
6W - 12L
1,313 Elo+
Party 1
Set
Set
sHFire
Set
Level 14
God Stats
4W - 7L
1,324 SR
Queue Stats
18W - 29L
1,322 Elo+
Party 2
Team Averages
Level 15
1,430 SR
1,319 Elo+

VS

Team Averages
Level 20
1,501 SR
1,340 Elo+
King Arthur
King Arthur
Aleks1347
King Arthur
Level 28
God Stats
34W - 23L
1,440 SR
Queue Stats
68W - 60L
1,397 Elo+
Solo
Loki
Loki
Carlinhos_guanab
Loki
Level 5
God Stats
2W - 1L
1,477 SR
Queue Stats
11W - 13L
1,338 Elo+
Solo
Sol
Sol
KarasKrilinal
Sol
Level 25
God Stats
5W - 2L
1,390 SR
Queue Stats
69W - 72L
1,310 Elo+
Solo
Arachne
Arachne
frijoles_botado1
Arachne
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,328 Elo+
Solo
Thanatos
Thanatos
zNGDPzPilar22
Thanatos
Level 23
God Stats
18W - 20L
1,699 SR
Queue Stats
45W - 49L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 7 / 8
16,300
1,019
26,413
42,959
51,391
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Supe andre
Sun Wukong
20
3 / 11 / 8
13,907
869
18,620
34,272
36,583
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
7 / 7 / 3
15,085
943
30,350
32,749
38,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
19
0 / 6 / 8
12,978
811
8,692
17,041
8,111
Set
sHFire
Set
19
1 / 12 / 6
12,991
812
10,793
25,482
17,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aleks1347
King Arthur
20
19 / 1 / 13
18,660
1,166
45,770
37,900
45,484
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 4 / 18
16,197
1,012
26,974
19,544
8,458
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 5 / 15
14,250
891
29,898
22,084
7,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
0 / 0 / 1
11,208
701
78
415
110
Thanatos
zNGDPzPilar22
Thanatos
20
10 / 5 / 22
16,290
1,018
35,175
26,229
11,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
112
15
Kills
43
43
Deaths
15
33
Assists
69
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aleks1347
King Arthur
19
1
13
25.5
W
10
4
18
4.75
L
Cerberus
4
7
8
1.14
W
4
5
15
2.3
L
Sun Wukong
Supe andre
Sun Wukong
3
11
8
0.64
L
7
7
3
1.21
W
0
0
1
0.5
L
Olorun
0
6
8
0.67
L
Set
sHFire
Set
1
12
6
0.33
W
Thanatos
zNGDPzPilar22
Thanatos
10
5
22
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,868
Damage
137,895
152,503
Taken
106,172
151,594
Mitigated
73,551
35,174
Healing
37,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aleks1347
King Arthur
45,770
9,955
503
12,839
37,900
45,484
0
11,436
26,464
525
85,335
W
26,974
9,484
0
2,142
19,544
8,458
0
7,068
12,334
0
47,814
L
Cerberus
26,413
2,894
0
17,936
42,959
51,391
0
9,652
33,278
86,469
0
W
29,898
9,545
0
7,496
22,084
7,753
0
7,089
14,995
58,610
0
L
Sun Wukong
Supe andre
Sun Wukong
18,620
4,866
0
1,269
34,272
36,583
0
4,563
28,726
0
35,249
L
30,350
8,719
74
9,892
32,749
38,448
0
10,646
21,881
0
59,454
W
78
78
0
0
415
110
0
252
163
0
78
L
Olorun
8,692
4,982
2,512
2,981
17,041
8,111
0
338
16,703
28,659
0
L
Set
sHFire
Set
10,793
5,900
0
510
25,482
17,061
0
4,926
20,556
0
24,013
W
Thanatos
zNGDPzPilar22
Thanatos
35,175
23,942
0
14,077
26,229
11,746
0
9,260
16,908
0
57,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,261
Gold Earned
76,605
360
Minions Killed
256
2
Camps Cleared
7
1,285,203
Distance Traveled
1,130,128
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
18,660
1,166
99
6
3
305,101
0
W
Loki
16,197
1,012
43
3
0
324,123
0
L
Cerberus
16,300
1,019
180
11
0
280,941
3
W
Sol
14,250
891
66
4
0
160,122
0
L
Sun Wukong
13,907
869
25
2
0
305,669
4
L
Mulan
15,085
943
77
5
1
264,457
3
W
Arachne
11,208
701
0
0
0
24,719
0
L
Olorun
12,978
811
51
3
0
215,321
2
L
Set
12,991
812
27
2
1
218,815
2
W
Thanatos
16,290
1,018
48
3
4
316,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role