Player Matchup

Izanami
Izanami
Aylaa31
Izanami
Level 33
God Stats
4W - 1L
1,643 SR
Queue Stats
13W - 5L
1,616 Elo+
Party 2
Artio
Artio
Azott
Artio
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,640 Elo+
Party 2
Tiamat
Tiamat
Huanchаn
Tiamat
Level 20
God Stats
11W - 1L
1,950 SR
Queue Stats
131W - 37L
1,840 Elo+
Party 1
Nemesis
Nemesis
Nastyloll
Nemesis
Level 8
God Stats
7W - 5L
1,594 SR
Queue Stats
120W - 91L
1,590 Elo+
Party 2
Bellona
Bellona
UnraveI
Bellona
Level 23
God Stats
11W - 0L
2,057 SR
Queue Stats
178W - 49L
1,835 Elo+
Party 1
Team Averages
Level 30
1,749 SR
1,704 Elo+

VS

Team Averages
Level 19
1,636 SR
1,563 Elo+
Vulcan
Vulcan
B21225P31
Vulcan
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Eenzel
Cabrakan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Kazaratth
Medusa
Level 18
God Stats
8W - 6L
1,704 SR
Queue Stats
72W - 51L
1,568 Elo+
Solo
Ymir
Ymir
Krevet6989
Ymir
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 226L
1,550 Elo+
Solo
Thor
Thor
Liiwiistor
Thor
Level 28
God Stats
3W - 1L
1,975 SR
Queue Stats
96W - 53L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aylaa31
Izanami
16
6 / 6 / 6
10,296
572
9,578
12,823
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Azott
Artio
12
0 / 6 / 14
8,633
480
6,826
21,096
14,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Huanchаn
Tiamat
19
8 / 1 / 5
11,752
653
14,867
11,225
11,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Nastyloll
Nemesis
15
5 / 5 / 7
9,538
530
7,516
14,297
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Bellona
UnraveI
Bellona
19
4 / 0 / 3
11,114
617
16,783
19,158
16,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
B21225P31
Vulcan
17
4 / 3 / 1
10,277
571
12,728
8,372
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Eenzel
Cabrakan
11
2 / 4 / 12
7,713
429
7,189
14,062
12,132
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Kazaratth
Medusa
15
6 / 7 / 8
9,267
515
12,341
16,498
5,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

15
1 / 3 / 1
10,018
557
9,686
21,624
20,281
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
5 / 7 / 6
9,558
531
8,241
15,978
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
23
Kills
18
18
Deaths
24
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aylaa31
Izanami
6
6
6
1.5
W
Artio
Azott
Artio
0
6
14
1.17
L
Vulcan
B21225P31
Vulcan
4
3
1
1.5
L
Cabrakan
Eenzel
Cabrakan
2
4
12
2
W
Tiamat
Huanchаn
Tiamat
8
1
5
10.5
L
Medusa
Kazaratth
Medusa
6
7
8
1.43
L
1
3
1
0.5
L
5
7
6
1.14
W
Nemesis
Nastyloll
Nemesis
5
5
7
1.7
W
Bellona
UnraveI
Bellona
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,570
Damage
50,185
78,599
Taken
76,534
51,292
Mitigated
46,677
30,042
Healing
14,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aylaa31
Izanami
9,578
5,784
0
4,592
12,823
3,842
969
3,835
8,919
0
63,613
W
Artio
Azott
Artio
6,826
1,160
632
5,089
21,096
14,266
0
8,321
12,629
32,033
0
L
Vulcan
B21225P31
Vulcan
12,728
2,619
0
844
8,372
2,969
0
4,766
3,278
91,251
0
L
Cabrakan
Eenzel
Cabrakan
7,189
1,185
0
1,122
14,062
12,132
206
5,393
8,555
22,788
0
W
Tiamat
Huanchаn
Tiamat
14,867
1,209
0
3,399
11,225
11,900
9
4,531
6,568
84,930
0
L
Medusa
Kazaratth
Medusa
12,341
5,295
0
4,780
16,498
5,083
291
3,559
12,871
0
61,111
L
9,686
356
0
4,335
21,624
20,281
0
2,726
18,806
59,819
0
L
8,241
2,293
0
3,036
15,978
6,212
622
4,585
11,331
0
63,907
W
Nemesis
Nastyloll
Nemesis
7,516
3,480
0
3,304
14,297
5,206
0
4,855
9,374
0
52,909
W
Bellona
UnraveI
Bellona
16,783
9,046
0
13,026
19,158
16,078
988
7,608
11,506
0
93,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,333
Gold Earned
46,833
620
Minions Killed
502
0
Camps Cleared
0
1,732,692
Distance Traveled
1,662,462
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,296
572
144
8
0
319,417
0
W
Artio
8,633
480
37
2
0
328,103
5
L
Vulcan
10,277
571
171
10
0
382,791
8
L
Cabrakan
7,713
429
33
2
0
327,016
5
W
Tiamat
11,752
653
188
10
0
356,957
5
L
Medusa
9,267
515
78
4
0
310,896
8
L
Ymir
10,018
557
115
6
0
310,153
7
L
Thor
9,558
531
105
6
0
331,606
6
W
Nemesis
9,538
530
80
4
0
357,970
3
W
Bellona
11,114
617
171
10
0
370,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role