Player Matchup

Pele
Pele
Aldamard
Pele
Level 8
God Stats
3W - 4L
1,521 SR
Queue Stats
3W - 6L
1,295 Elo+
Party 2
Sol
Sol
SonaThesunlance
Sol
Level 14
God Stats
1W - 2L
1,485 SR
Queue Stats
3W - 10L
1,229 Elo+
Party 2
Geb
Geb
TimeL4ps
Geb
Level 5
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,405 SR
1,341 Elo+

VS

Team Averages
Level 11
1,275 SR
1,191 Elo+
Merlin
Merlin
KolenValov
Merlin
Level 12
God Stats
1W - 0L
1,174 SR
Queue Stats
1W - 5L
985 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Teraformeur
Ah Muzen Cab
Level 17
God Stats
1W - 3L
1,150 SR
Queue Stats
257W - 205L
1,604 Elo+
Solo
Ares
Ares
VitalyaEtoKto
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
985 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
6 / 5 / 3
9,365
720
11,737
12,814
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 7 / 5
9,631
741
10,384
13,529
4,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 9
8,190
630
4,960
16,259
15,028
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KolenValov
Merlin
11
1 / 3 / 8
8,463
651
7,310
8,317
3,390
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Teraformeur
Ah Muzen Cab
16
14 / 3 / 4
11,872
913
22,746
14,673
6,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 5 / 10
9,848
758
5,256
13,655
11,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
10
Kills
19
19
Deaths
11
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Pele
6
5
3
1.5
W
Merlin
KolenValov
Merlin
1
3
8
1.67
L
4
7
5
0.93
W
Ah Muzen Cab
Teraformeur
Ah Muzen Cab
14
3
4
5.33
L
0
7
9
0.64
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,081
Damage
35,312
42,602
Taken
36,645
24,969
Mitigated
20,790
5,965
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
11,737
2,331
0
1,903
12,814
5,303
204
3,930
8,884
0
34,378
W
Merlin
KolenValov
Merlin
7,310
1,084
0
662
8,317
3,390
144
3,058
5,259
30,046
0
L
10,384
2,280
0
3,535
13,529
4,638
382
3,833
9,696
37,721
0
W
Ah Muzen Cab
Teraformeur
Ah Muzen Cab
22,746
16,778
0
7,346
14,673
6,325
1,588
5,664
9,009
0
72,378
L
4,960
852
0
527
16,259
15,028
78
5,150
11,109
14,662
0
W
5,256
1,070
0
320
13,655
11,075
0
6,710
6,945
10,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,186
Gold Earned
30,183
118
Minions Killed
147
0
Camps Cleared
0
669,175
Distance Traveled
679,689
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,365
720
33
3
0
236,376
5
W
Merlin
8,463
651
41
3
0
219,369
3
L
Sol
9,631
741
69
5
0
198,222
0
W
Ah Muzen Cab
11,872
913
96
7
0
219,173
1
L
Geb
8,190
630
16
1
0
234,577
0
W
Ares
9,848
758
10
1
0
241,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role