Player Matchup

Hun Batz
Hun Batz
JuzzChypher
Hun Batz
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 79L
1,597 Elo+
Solo
Tyr
Tyr
Kenzo McFrenzo
Tyr
Level 93
God Stats
0W - 3L
1,632 SR
Queue Stats
89W - 93L
1,495 Elo+
Solo
Ullr
Ullr
Nagato4121
Ullr
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
926W - 919L
1,464 Elo+
Solo
Cthulhu
Cthulhu
RyukenBlack
Cthulhu
Level 87
God Stats
16W - 8L
1,592 SR
Queue Stats
556W - 558L
1,435 Elo+
Solo
King Arthur
King Arthur
barcena92
King Arthur
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 79L
1,431 Elo+
Solo
Team Averages
Level 84
1,545 SR
1,484 Elo+

VS

Team Averages
Level 102
1,621 SR
1,522 Elo+
Freya
Freya
HumpeyDruid
Freya
Level 85
God Stats
4W - 1L
1,706 SR
Queue Stats
225W - 228L
1,547 Elo+
Party 1
Scylla
Scylla
KillersRO
Scylla
Level 86
God Stats
2W - 0L
1,719 SR
Queue Stats
82W - 67L
1,512 Elo+
Solo
Cupid
Cupid
TamWise
Cupid
Level 89
God Stats
5W - 3L
1,679 SR
Queue Stats
71W - 61L
1,552 Elo+
Party 1
Cernunnos
Cernunnos
catoyama
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ivanoo94
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JuzzChypher
Hun Batz
15
3 / 4 / 4
8,584
715
6,410
10,936
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 7
7,264
605
2,445
13,874
11,334
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 2 / 6
8,034
670
6,242
11,739
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
RyukenBlack
Cthulhu
16
1 / 2 / 8
8,632
719
12,344
11,312
9,225
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
barcena92
King Arthur
14
5 / 4 / 2
8,323
694
4,565
10,603
6,575
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
8,019
668
5,368
5,098
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Scylla
KillersRO
Scylla
16
4 / 2 / 6
9,568
797
13,134
9,024
3,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
TamWise
Cupid
14
1 / 3 / 5
8,171
681
5,858
7,546
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cernunnos
catoyama
Cernunnos
16
2 / 2 / 11
8,997
750
16,944
11,010
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
ivanoo94
Anubis
17
6 / 2 / 5
9,795
816
10,827
8,164
4,317
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
10
Kills
14
14
Deaths
10
27
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Hun Batz
JuzzChypher
Hun Batz
3
4
4
1.25
L
0
2
7
1.75
W
Scylla
KillersRO
Scylla
4
2
6
3.5
L
1
2
6
2
L
Cthulhu
RyukenBlack
Cthulhu
1
2
8
2.5
W
Cupid
TamWise
Cupid
1
3
5
1.17
L
King Arthur
barcena92
King Arthur
5
4
2
1.5
W
Cernunnos
catoyama
Cernunnos
2
2
11
3.75
W
Anubis
ivanoo94
Anubis
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,006
Damage
52,131
58,464
Taken
40,842
36,185
Mitigated
19,063
26,505
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,368
1,414
1,371
1,710
5,098
2,100
342
2,063
3,035
10,288
0
L
Hun Batz
JuzzChypher
Hun Batz
6,410
418
2,661
1,898
10,936
4,711
214
6,763
3,927
0
13,949
L
2,445
127
2,884
4,185
13,874
11,334
0
6,486
6,941
0
3,435
W
Scylla
KillersRO
Scylla
13,134
836
1,446
2,508
9,024
3,182
60
2,946
6,053
27,458
0
L
6,242
1,546
1,647
2,535
11,739
4,340
0
5,994
5,332
0
17,741
L
Cthulhu
RyukenBlack
Cthulhu
12,344
44
4,217
2,490
11,312
9,225
0
4,786
6,085
35,258
0
W
Cupid
TamWise
Cupid
5,858
2,560
1,892
1,898
7,546
3,726
1,710
1,852
5,569
0
15,336
L
King Arthur
barcena92
King Arthur
4,565
622
2,863
1,125
10,603
6,575
43
4,394
5,877
0
11,195
W
Cernunnos
catoyama
Cernunnos
16,944
8,656
977
2,931
11,010
5,738
413
2,990
7,970
0
27,877
W
Anubis
ivanoo94
Anubis
10,827
337
2,235
2,320
8,164
4,317
270
2,493
5,621
26,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,837
Gold Earned
44,550
109
Minions Killed
134
0
Camps Cleared
0
1,041,125
Distance Traveled
1,065,292
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,019
668
8
1
0
226,968
3
L
Hun Batz
8,584
715
16
1
0
213,387
4
L
Tyr
7,264
605
0
0
0
227,077
4
W
Scylla
9,568
797
27
2
0
246,679
2
L
Ullr
8,034
670
39
3
0
198,978
0
L
Cthulhu
8,632
719
47
4
0
219,354
1
W
Cupid
8,171
681
32
3
0
198,573
3
L
King Arthur
8,323
694
7
1
0
182,329
0
W
Cernunnos
8,997
750
22
2
0
190,839
0
W
Anubis
9,795
816
45
4
0
202,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role