Player Matchup

Hun Batz
Hun Batz
EreZells
Hun Batz
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 132L
1,554 Elo+
Party 2
Vulcan
Vulcan
JamesCauldron
Vulcan
Level 48
God Stats
1W - 3L
1,499 SR
Queue Stats
96W - 117L
1,533 Elo+
Party 3
Chaac
Chaac
Marazarr
Chaac
Level 27
God Stats
7W - 5L
1,688 SR
Queue Stats
81W - 113L
1,517 Elo+
Party 3
Janus
Janus
Nardacyon
Janus
Level 33
God Stats
3W - 13L
1,101 SR
Queue Stats
171W - 174L
1,543 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Skylinath
Ah Muzen Cab
Level 43
God Stats
3W - 5L
1,459 SR
Queue Stats
79W - 64L
1,560 Elo+
Solo
Team Averages
Level 38
1,450 SR
1,541 Elo+

VS

Team Averages
Level 77
1,712 SR
1,647 Elo+
Zeus
Zeus
HollandsKabaal
Zeus
Level 25
God Stats
9W - 1L
1,500 SR
Queue Stats
15W - 2L
1,768 Elo+
Party 1
Ymir
Ymir
MidiDefender
Ymir
Level 80
God Stats
7W - 11L
1,738 SR
Queue Stats
59W - 42L
1,542 Elo+
Party 1
Artemis
Artemis
ProtoDefender
Artemis
Level 127
God Stats
10W - 9L
1,517 SR
Queue Stats
304W - 187L
1,602 Elo+
Party 1
Guan Yu
Guan Yu
viewtYy
Guan Yu
Level 105
God Stats
12W - 2L
1,921 SR
Queue Stats
51W - 24L
1,777 Elo+
Party 1
Fenrir
Fenrir
wildepadna723
Fenrir
Level 46
God Stats
3W - 0L
1,886 SR
Queue Stats
66W - 52L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EreZells
Hun Batz
15
2 / 9 / 6
9,436
944
6,645
16,514
6,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 6 / 6
9,519
952
6,264
9,238
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
Marazarr
Chaac
15
0 / 5 / 7
8,833
883
5,171
9,727
9,525
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Nardacyon
Janus
15
3 / 7 / 5
9,934
993
9,399
14,290
5,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Skylinath
Ah Muzen Cab
15
1 / 7 / 4
8,996
900
5,057
16,861
5,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

72

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 19
11,030
1,103
24,159
8,392
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 13
10,645
1,065
5,914
12,646
7,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
19
13 / 0 / 15
13,595
1,360
21,375
8,374
4,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
viewtYy
Guan Yu
17
7 / 2 / 18
10,958
1,096
7,127
10,152
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
3 / 3 / 15
10,262
1,026
5,000
5,964
2,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
114
8
Kills
34
34
Deaths
10
28
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
EreZells
Hun Batz
2
9
6
0.56
W
8
3
19
5.83
L
2
6
6
0.83
L
Chaac
Marazarr
Chaac
0
5
7
0.7
W
3
2
13
4.75
L
Janus
Nardacyon
Janus
3
7
5
0.79
W
Artemis
13
0
15
20.5
L
Ah Muzen Cab
Skylinath
Ah Muzen Cab
1
7
4
0.43
W
Guan Yu
viewtYy
Guan Yu
7
2
18
8
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,536
Damage
63,575
66,630
Taken
45,528
30,920
Mitigated
24,593
2,713
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
EreZells
Hun Batz
6,645
2,004
0
0
16,514
6,179
0
6,268
9,816
0
14,672
W
24,159
1,666
0
1,678
8,392
3,053
0
4,530
3,692
40,308
0
L
6,264
2,073
0
566
9,238
4,429
0
4,515
4,497
18,850
0
L
Chaac
Marazarr
Chaac
5,171
613
0
868
9,727
9,525
0
2,765
6,688
0
15,754
W
5,914
380
0
948
12,646
7,479
0
4,342
5,127
14,286
0
L
Janus
Nardacyon
Janus
9,399
69
0
38
14,290
5,071
0
9,432
4,470
25,762
0
W
Artemis
21,375
14,536
0
3,090
8,374
4,051
0
1,717
6,343
0
77,158
L
Ah Muzen Cab
Skylinath
Ah Muzen Cab
5,057
1,809
0
1,241
16,861
5,716
0
5,897
10,711
0
33,805
W
Guan Yu
viewtYy
Guan Yu
7,127
182
2,048
1,618
10,152
7,911
0
2,909
4,913
0
10,065
W
5,000
831
0
253
5,964
2,099
0
1,680
3,216
0
11,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,718
Gold Earned
56,490
155
Minions Killed
226
3
Camps Cleared
10
725,861
Distance Traveled
938,871
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,436
944
13
1
0
180,691
0
W
Zeus
11,030
1,103
41
4
1
164,866
0
L
Vulcan
9,519
952
32
3
2
120,680
2
L
Chaac
8,833
883
27
3
1
108,070
0
W
Ymir
10,645
1,065
25
3
0
174,989
0
L
Janus
9,934
993
36
4
0
161,648
0
W
Artemis
13,595
1,360
134
13
5
198,858
0
L
Ah Muzen Cab
8,996
900
47
5
0
154,772
0
W
Guan Yu
10,958
1,096
6
1
0
221,122
0
W
Fenrir
10,262
1,026
20
2
4
179,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role