Player Matchup

Chang'e
Chang'e
DanielaGozz021
Chang'e
Level 24
God Stats
0W - 2L
1,930 SR
Queue Stats
5W - 8L
1,409 Elo+
Solo
Serqet
Serqet
Slapadanuts
Serqet
Level 64
God Stats
0W - 3L
1,154 SR
Queue Stats
26W - 61L
1,232 Elo+
Party 1
Guan Yu
Guan Yu
zombienumber13
Guan Yu
Level 12
God Stats
1W - 8L
1,240 SR
Queue Stats
1W - 8L
1,241 Elo+
Party 1
Team Averages
Level 33
1,441 SR
1,294 Elo+

VS

Team Averages
Level 62
1,484 SR
1,430 Elo+
Tiamat
Tiamat
DaRaRoLa
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
NudeKamikaze
Neith
Level 16
God Stats
5W - 5L
1,207 SR
Queue Stats
24W - 25L
1,308 Elo+
Party 2
Xing Tian
Xing Tian
iTryNotiSucceed
Xing Tian
Level 44
God Stats
5W - 1L
1,746 SR
Queue Stats
193W - 198L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 6
9,438
629
11,518
17,595
11,657
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
13
6 / 5 / 2
9,956
664
9,700
17,925
7,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 6
8,354
557
3,741
23,489
21,769
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaRaRoLa
Tiamat
14
6 / 5 / 6
10,958
731
17,394
13,275
8,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 9
10,876
725
19,455
7,744
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Xing Tian
iTryNotiSucceed
Xing Tian
14
5 / 2 / 11
10,422
695
10,970
17,129
18,133
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
8
Kills
17
17
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DaRaRoLa
Tiamat
6
5
6
1.8
L
2
5
6
1
W
6
2
9
5.25
L
Serqet
6
5
2
1.4
W
Xing Tian
iTryNotiSucceed
Xing Tian
5
2
11
5.25
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,959
Damage
47,819
59,009
Taken
38,148
40,637
Mitigated
28,821
10,787
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DaRaRoLa
Tiamat
17,394
2,418
0
4,400
13,275
8,011
558
3,577
9,331
45,188
0
L
11,518
708
2,415
4,003
17,595
11,657
0
9,095
8,158
46,323
0
W
19,455
9,557
0
3,427
7,744
2,677
1,380
2,771
4,679
0
52,282
L
Serqet
9,700
4,759
0
3,943
17,925
7,211
0
9,321
8,118
0
30,729
W
Xing Tian
iTryNotiSucceed
Xing Tian
10,970
2,160
0
490
17,129
18,133
0
5,333
11,251
26,011
0
L
3,741
720
50
376
23,489
21,769
0
8,878
14,277
0
14,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,748
Gold Earned
32,256
105
Minions Killed
150
0
Camps Cleared
0
747,239
Distance Traveled
753,670
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,958
731
47
3
0
242,876
1
L
Chang'e
9,438
629
52
3
0
250,717
1
W
Neith
10,876
725
78
5
0
234,643
0
L
Serqet
9,956
664
42
3
0
264,860
0
W
Xing Tian
10,422
695
25
2
0
276,151
3
L
Guan Yu
8,354
557
11
1
0
231,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role