Player Matchup

Apollo
Apollo
BaldHead_Lol
Apollo
Level 29
God Stats
22W - 24L
1,638 SR
Queue Stats
136W - 150L
1,727 Elo+
Solo
Discordia
Discordia
IPAThursday
Discordia
Level 26
God Stats
2W - 0L
1,782 SR
Queue Stats
203W - 136L
1,686 Elo+
Solo
Sun Wukong
Sun Wukong
Vanguards Oath
Sun Wukong
Level 29
God Stats
5W - 0L
2,016 SR
Queue Stats
102W - 53L
1,801 Elo+
Solo
Ares
Ares
tomace22
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,671 Elo+
Solo
Fenrir
Fenrir
weedpablo999
Fenrir
Level 19
God Stats
6W - 3L
1,569 SR
Queue Stats
19W - 15L
1,487 Elo+
Solo
Team Averages
Level 23
1,701 SR
1,674 Elo+

VS

Team Averages
Level 20
1,670 SR
1,602 Elo+
Osiris
Osiris
Elite_BoiSaucey
Osiris
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,520 Elo+
Solo
Ymir
Ymir
RichestWar54
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,696 Elo+
Solo
Apollo
Apollo
RzSplxtz
Apollo
Level 18
God Stats
1W - 4L
1,739 SR
Queue Stats
9W - 16L
1,436 Elo+
Solo
Aphrodite
Aphrodite
XOrcinus
Aphrodite
Level 22
God Stats
52W - 33L
1,760 SR
Queue Stats
226W - 206L
1,732 Elo+
Solo
Arachne
Arachne
papachongo03450
Arachne
Level 29
God Stats
5W - 4L
1,850 SR
Queue Stats
116W - 143L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
7 / 3 / 10
13,067
544
11,907
12,109
6,021
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
IPAThursday
Discordia
19
7 / 7 / 12
12,442
518
22,964
14,105
5,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Vanguards Oath
Sun Wukong
20
9 / 0 / 5
15,529
647
16,273
20,068
23,162
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
19
5 / 5 / 11
13,569
565
15,897
24,263
20,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
19
6 / 4 / 13
12,651
527
13,505
19,800
9,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
9,324
389
8,276
21,839
20,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 5 / 5
9,119
380
5,122
21,671
24,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
RzSplxtz
Apollo
13
2 / 8 / 3
9,324
389
5,182
13,842
5,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
XOrcinus
Aphrodite
19
8 / 5 / 6
12,805
534
18,447
22,764
10,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
8 / 6 / 4
11,711
488
16,956
26,701
13,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
38
34
Kills
18
19
Deaths
34
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Apollo
7
3
10
4
L
0
10
2
0.1
W
Discordia
IPAThursday
Discordia
7
7
12
1.86
L
0
5
5
0.5
L
Apollo
RzSplxtz
Apollo
2
8
3
0.44
W
Sun Wukong
Vanguards Oath
Sun Wukong
9
0
5
11.5
L
Aphrodite
XOrcinus
Aphrodite
8
5
6
2.2
L
8
6
4
1.67
W
Ares
5
5
11
2.1
W
Fenrir
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,546
Damage
53,983
90,345
Taken
106,817
64,916
Mitigated
73,734
28,129
Healing
31,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
11,907
8,020
0
3,296
12,109
6,021
3,565
3,608
8,360
0
102,956
L
8,276
2,713
0
1,237
21,839
20,950
1,346
5,352
15,971
0
54,932
W
Discordia
IPAThursday
Discordia
22,964
1,532
197
1,142
14,105
5,304
1,263
4,970
8,836
76,036
0
L
5,122
613
0
1,357
21,671
24,503
253
8,704
12,610
26,659
0
L
Apollo
RzSplxtz
Apollo
5,182
2,700
0
2,261
13,842
5,028
2,630
4,888
8,802
0
38,315
W
Sun Wukong
Vanguards Oath
Sun Wukong
16,273
4,000
0
9,667
20,068
23,162
3,025
1,800
17,744
0
109,181
L
Aphrodite
XOrcinus
Aphrodite
18,447
3,123
5,658
12,484
22,764
10,081
1,880
11,079
10,912
91,637
0
L
16,956
10,402
0
8,643
26,701
13,172
673
7,371
18,848
0
70,471
W
Ares
15,897
588
0
6,542
24,263
20,547
0
7,121
16,781
61,701
0
W
Fenrir
13,505
2,235
0
7,285
19,800
9,882
129
5,242
14,277
0
89,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,258
Gold Earned
52,283
689
Minions Killed
477
0
Camps Cleared
0
2,219,997
Distance Traveled
1,932,423
29
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,067
544
166
7
0
426,924
9
L
Osiris
9,324
389
83
3
0
346,180
0
W
Discordia
12,442
518
108
5
0
396,025
3
L
Ymir
9,119
380
35
1
0
388,880
0
L
Apollo
9,324
389
86
4
0
320,249
1
W
Sun Wukong
15,529
647
230
10
0
487,357
5
L
Aphrodite
12,805
534
166
7
0
423,257
4
L
Arachne
11,711
488
107
4
0
453,857
0
W
Ares
13,569
565
64
3
0
436,612
6
W
Fenrir
12,651
527
121
5
0
473,079
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role