Player Matchup

Discordia
Discordia
Alezquiz
Discordia
Level 16
God Stats
127W - 108L
1,442 SR
Queue Stats
163W - 152L
1,341 Elo+
Solo
Apollo
Apollo
HappyHaze187
Apollo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,753 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kyoredh
Cu Chulainn
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Ymir
Ymir
ZED98
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,753 Elo+
Party 2
Arachne
Arachne
ancientcow
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,569 Elo+

VS

Team Averages
Level 35
1,449 SR
1,517 Elo+
Hel
Hel
Astarta555
Hel
Level 67
God Stats
0W - 1L
1,245 SR
Queue Stats
6W - 9L
1,419 Elo+
Party 3
Hou Yi
Hou Yi
BOGLUBVISHAMIL
Hou Yi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,380 Elo+
Party 3
The Morrigan
The Morrigan
Gio302
The Morrigan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 20L
1,628 Elo+
Party 1
Hercules
Hercules
LOGAN1408
Hercules
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 7L
1,750 Elo+
Party 1
Mercury
Mercury
WARUL12
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alezquiz
Discordia
19
7 / 0 / 19
12,638
1,053
21,340
3,043
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
20
15 / 4 / 13
14,287
1,191
24,494
20,324
8,223
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
Kyoredh
Cu Chulainn
20
14 / 2 / 17
14,121
1,177
22,007
12,398
11,805
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
ZED98
Ymir
20
4 / 2 / 28
13,832
1,153
14,025
13,518
16,659
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
ancientcow
Arachne
18
1 / 3 / 17
10,958
913
5,050
12,278
5,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 6
11,725
977
10,163
18,469
8,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 9 / 3
10,265
855
6,319
17,978
8,103
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
Gio302
The Morrigan
17
4 / 2 / 6
11,828
986
16,140
9,521
4,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
LOGAN1408
Hercules
17
1 / 7 / 7
10,647
887
14,277
23,843
12,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
WARUL12
Mercury
17
3 / 15 / 5
11,307
942
11,072
23,099
9,932
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
38
41
Kills
11
11
Deaths
41
94
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alezquiz
Discordia
7
0
19
16.5
L
2
8
6
0.63
L
1
9
3
0.28
L
The Morrigan
Gio302
The Morrigan
4
2
6
3.5
W
Apollo
15
4
13
5.38
W
Cu Chulainn
Kyoredh
Cu Chulainn
14
2
17
11.25
L
Hercules
LOGAN1408
Hercules
1
7
7
0.64
L
Mercury
WARUL12
Mercury
3
15
5
0.37
W
Ymir
ZED98
Ymir
4
2
28
9
W
Arachne
ancientcow
Arachne
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,916
Damage
57,971
61,561
Taken
92,910
42,765
Mitigated
43,093
16,263
Healing
16,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alezquiz
Discordia
21,340
117
0
1,080
3,043
1,046
0
1,050
1,993
43,471
0
L
10,163
314
6,587
4,936
18,469
8,387
0
8,213
9,807
31,737
0
L
6,319
3,138
306
255
17,978
8,103
0
8,266
9,402
0
21,809
L
The Morrigan
Gio302
The Morrigan
16,140
3,475
0
685
9,521
4,373
0
2,791
6,591
48,393
6,032
W
Apollo
24,494
15,584
0
9,463
20,324
8,223
0
9,515
10,809
0
75,006
W
Cu Chulainn
Kyoredh
Cu Chulainn
22,007
4,094
0
676
12,398
11,805
0
5,083
7,315
6,908
37,305
L
Hercules
LOGAN1408
Hercules
14,277
3,103
0
3,262
23,843
12,298
0
9,157
14,166
0
26,878
L
Mercury
WARUL12
Mercury
11,072
4,992
0
0
23,099
9,932
0
8,488
14,192
0
22,557
W
Ymir
ZED98
Ymir
14,025
2,876
0
1,865
13,518
16,659
0
4,368
9,150
23,910
0
W
Arachne
ancientcow
Arachne
5,050
3,481
858
2,321
12,278
5,032
0
3,858
8,420
0
10,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,836
Gold Earned
55,772
250
Minions Killed
218
4
Camps Cleared
3
1,092,915
Distance Traveled
991,619
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,638
1,053
49
4
1
200,007
0
L
Hel
11,725
977
65
5
1
196,083
1
L
Hou Yi
10,265
855
22
2
1
143,407
2
L
The Morrigan
11,828
986
76
6
0
217,213
0
W
Apollo
14,287
1,191
101
8
1
208,224
0
W
Cu Chulainn
14,121
1,177
60
5
0
232,570
0
L
Hercules
10,647
887
29
2
0
209,122
4
L
Mercury
11,307
942
26
2
1
225,794
0
W
Ymir
13,832
1,153
26
2
1
220,153
2
W
Arachne
10,958
913
14
1
1
231,961
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role