Player Matchup

Cupid
Cupid
Iladriel
Cupid
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
Nibirou
Tyr
Level 124
God Stats
2W - 0L
1,574 SR
Queue Stats
2W - 1L
1,678 Elo+
Party 1
Vulcan
Vulcan
PACTN
Vulcan
Level 151
God Stats
17W - 12L
1,557 SR
Queue Stats
145W - 159L
1,558 Elo+
Party 2
Chiron
Chiron
PACTN83
Chiron
Level 67
God Stats
35W - 29L
1,542 SR
Queue Stats
147W - 152L
1,452 Elo+
Party 2
Tiamat
Tiamat
xXGalacticXx
Tiamat
Level 26
God Stats
7W - 1L
1,729 SR
Queue Stats
50W - 32L
1,585 Elo+
Solo
Team Averages
Level 87
1,580 SR
1,555 Elo+

VS

Team Averages
Level 81
1,529 SR
1,438 Elo+
Artio
Artio
CandyKane107
Artio
Level 67
God Stats
0W - 1L
1,545 SR
Queue Stats
37W - 39L
1,442 Elo+
Party 4
Ra
Ra
Django2101
Ra
Level 28
God Stats
31W - 21L
1,705 SR
Queue Stats
147W - 149L
1,484 Elo+
Solo
Tiamat
Tiamat
LordPlume
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 111L
1,493 Elo+
Party 3
Nike
Nike
MoRaNe3616
Nike
Level 116
God Stats
1W - 4L
1,282 SR
Queue Stats
42W - 66L
1,444 Elo+
Party 3
Rama
Rama
TheDarkShadow772
Rama
Level 65
God Stats
0W - 2L
1,615 SR
Queue Stats
22W - 23L
1,328 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Iladriel
Cupid
15
0 / 4 / 5
9,309
665
5,690
9,150
4,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
16
4 / 1 / 14
10,758
768
10,309
13,099
10,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
PACTN
Vulcan
19
5 / 1 / 13
11,762
840
18,904
7,014
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
PACTN83
Chiron
18
8 / 0 / 8
12,094
864
11,426
3,332
1,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
17
7 / 4 / 11
11,416
815
12,592
9,971
9,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,612
544
2,582
10,811
4,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
5 / 4 / 1
11,217
801
10,150
14,827
9,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
LordPlume
Tiamat
16
3 / 7 / 3
9,673
691
5,931
14,709
8,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 5 / 1
8,293
592
2,609
12,638
7,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 2
8,110
579
3,470
12,495
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
24
Kills
10
10
Deaths
25
51
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
5
4
1
1.38
W
Cupid
Iladriel
Cupid
0
4
5
0.63
L
Tiamat
LordPlume
Tiamat
3
7
3
0.64
L
1
5
1
0.3
W
Tyr
4
1
14
11
W
Vulcan
PACTN
Vulcan
5
1
13
11.5
W
Chiron
PACTN83
Chiron
8
0
8
12
L
1
4
2
0.5
W
Tiamat
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,921
Damage
24,742
42,566
Taken
65,480
28,732
Mitigated
34,052
9,004
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,582
82
0
1,818
10,811
4,571
1
4,602
5,985
8,063
0
L
10,150
710
691
5,177
14,827
9,700
0
7,341
7,270
56,973
0
W
Cupid
Iladriel
Cupid
5,690
2,858
22
316
9,150
4,000
1,385
4,478
4,572
0
28,175
L
Tiamat
LordPlume
Tiamat
5,931
735
0
2,954
14,709
8,288
0
5,391
9,126
23,363
0
L
2,609
160
0
130
12,638
7,361
0
6,827
5,495
4
21,101
W
Tyr
10,309
896
0
2,187
13,099
10,381
1,610
5,915
6,890
0
19,532
W
Vulcan
PACTN
Vulcan
18,904
10,515
0
1,489
7,014
3,103
986
3,276
3,466
62,548
0
W
Chiron
PACTN83
Chiron
11,426
3,891
2,138
1,519
3,332
1,374
2,471
1,178
2,150
0
44,068
L
3,470
2,844
0
959
12,495
4,132
0
6,259
5,994
0
16,450
W
Tiamat
12,592
1,197
0
1,333
9,971
9,874
1,450
3,412
6,454
34,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,339
Gold Earned
44,905
345
Minions Killed
247
10
Camps Cleared
5
1,311,958
Distance Traveled
1,113,202
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,612
544
19
1
3
220,927
1
L
Ra
11,217
801
124
9
2
221,195
0
W
Cupid
9,309
665
64
5
0
243,030
0
L
Tiamat
9,673
691
36
3
0
226,552
1
L
Nike
8,293
592
33
2
0
238,853
0
W
Tyr
10,758
768
23
2
0
286,580
6
W
Vulcan
11,762
840
117
8
4
272,653
4
W
Chiron
12,094
864
72
5
5
265,412
4
L
Rama
8,110
579
35
3
0
205,675
0
W
Tiamat
11,416
815
69
5
1
244,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role