Player Matchup

Hachiman
Hachiman
Eikich1_Onizuka
Hachiman
Level 63
God Stats
5W - 9L
1,211 SR
Queue Stats
186W - 258L
1,450 Elo+
Party 1
Tiamat
Tiamat
kalashhhlestick
Tiamat
Level 78
God Stats
26W - 24L
1,455 SR
Queue Stats
368W - 483L
1,385 Elo+
Party 1
Chaac
Chaac
theBelgiumBandit
Chaac
Level 132
God Stats
1W - 8L
1,372 SR
Queue Stats
519W - 541L
1,482 Elo+
Solo
Team Averages
Level 91
1,346 SR
1,439 Elo+

VS

Team Averages
Level 60
1,641 SR
1,509 Elo+
Danzaburou
Danzaburou
IIIEmptylll
Danzaburou
Level 18
God Stats
5W - 1L
1,783 SR
Queue Stats
542W - 160L
1,715 Elo+
Solo
He Bo
He Bo
SAMORA41
He Bo
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 224L
1,389 Elo+
Solo
Xing Tian
Xing Tian
Xocas61
Xing Tian
Level 65
God Stats
11W - 8L
1,639 SR
Queue Stats
23W - 26L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
1 / 6 / 0
9,004
563
11,476
13,392
4,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 7 / 1
8,743
546
10,355
13,899
7,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 6 / 1
8,721
545
12,192
17,666
17,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IIIEmptylll
Danzaburou
17
14 / 0 / 4
13,276
830
22,955
19,125
9,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

He Bo
SAMORA41
He Bo
12
2 / 1 / 8
10,240
640
6,818
8,625
3,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
Xocas61
Xing Tian
15
3 / 0 / 11
12,094
756
8,410
21,106
23,972
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
19
19
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
6
0
0.17
W
Danzaburou
IIIEmptylll
Danzaburou
14
0
4
16
W
He Bo
SAMORA41
He Bo
2
1
8
6
W
Xing Tian
Xocas61
Xing Tian
3
0
11
8.5
L
0
7
1
0.07
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,023
Damage
38,183
44,957
Taken
48,856
29,516
Mitigated
36,428
12,471
Healing
22,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
11,476
8,452
684
1,597
13,392
4,076
0
2,514
10,878
0
30,179
W
Danzaburou
IIIEmptylll
Danzaburou
22,955
11,265
0
12,807
19,125
9,235
3,008
4,386
14,739
0
86,492
W
He Bo
SAMORA41
He Bo
6,818
249
0
528
8,625
3,221
0
1,888
6,737
39,791
0
W
Xing Tian
Xocas61
Xing Tian
8,410
930
243
8,542
21,106
23,972
291
4,177
16,929
25,924
0
L
10,355
1,104
930
2,214
13,899
7,837
0
6,177
7,722
34,614
0
L
12,192
1,823
1,431
5,615
17,666
17,603
0
6,570
11,096
0
36,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,468
Gold Earned
35,610
146
Minions Killed
216
0
Camps Cleared
0
821,032
Distance Traveled
884,060
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,004
563
47
3
0
237,011
1
W
Danzaburou
13,276
830
134
8
0
262,708
2
W
He Bo
10,240
640
59
4
0
277,669
3
W
Xing Tian
12,094
756
23
1
0
343,683
1
L
Tiamat
8,743
546
48
3
0
274,955
3
L
Chaac
8,721
545
51
3
0
309,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role