Player Matchup

Tiamat
Tiamat
Noxcibus
Tiamat
Level 69
God Stats
2W - 2L
1,161 SR
Queue Stats
4W - 7L
1,304 Elo+
Party 1
Bastet
Bastet
QueenofHentai
Bastet
Level 100
God Stats
3W - 1L
1,424 SR
Queue Stats
42W - 38L
1,305 Elo+
Party 1
Hercules
Hercules
Yar0h
Hercules
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,214 Elo+
Party 1
Team Averages
Level 58
1,361 SR
1,274 Elo+

VS

Team Averages
Level 16
1,461 SR
1,290 Elo+
Cupid
Cupid
Zoro176
Cupid
Level 5
God Stats
1W - 3L
1,310 SR
Queue Stats
1W - 5L
1,209 Elo+
Solo
Thanatos
Thanatos
fantablue900
Thanatos
Level 22
God Stats
0W - 2L
1,730 SR
Queue Stats
18W - 23L
1,394 Elo+
Solo
Tiamat
Tiamat
sinistergeek
Tiamat
Level 20
God Stats
8W - 16L
1,342 SR
Queue Stats
22W - 49L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Noxcibus
Tiamat
13
5 / 3 / 17
10,654
761
10,241
11,677
6,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
17 / 0 / 9
12,265
876
13,965
8,742
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Yar0h
Hercules
13
5 / 2 / 16
10,275
734
5,376
11,041
7,888
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Zoro176
Cupid
10
0 / 8 / 1
7,821
559
5,644
10,577
2,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
fantablue900
Thanatos
12
2 / 10 / 2
9,043
646
7,340
11,855
3,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
12
3 / 9 / 1
8,992
642
4,422
11,474
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
27
Kills
5
5
Deaths
27
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Noxcibus
Tiamat
5
3
17
4.5
W
17
0
9
21.5
W
Hercules
Yar0h
Hercules
5
2
16
6.5
L
Cupid
Zoro176
Cupid
0
8
1
0.06
L
Thanatos
fantablue900
Thanatos
2
10
2
0.3
L
Tiamat
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,582
Damage
17,406
31,460
Taken
33,906
17,566
Mitigated
10,466
14,631
Healing
4,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Noxcibus
Tiamat
10,241
1,565
366
6,379
11,677
6,642
325
1,674
9,781
34,979
0
W
13,965
3,304
0
3,952
8,742
3,036
959
1,489
7,067
0
50,310
W
Hercules
Yar0h
Hercules
5,376
1,717
0
3,934
11,041
7,888
1,229
1,728
9,187
0
20,688
L
Cupid
Zoro176
Cupid
5,644
1,833
0
297
10,577
2,662
413
3,036
7,142
0
22,476
L
Thanatos
fantablue900
Thanatos
7,340
2,210
0
3,413
11,855
3,059
365
2,058
9,445
0
27,049
L
Tiamat
4,422
945
0
1,174
11,474
4,745
90
4,463
6,712
15,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,194
Gold Earned
25,856
128
Minions Killed
100
0
Camps Cleared
0
741,000
Distance Traveled
638,760
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,654
761
58
4
0
237,218
1
W
Bastet
12,265
876
48
3
0
277,449
0
W
Hercules
10,275
734
22
2
0
226,333
0
L
Cupid
7,821
559
38
3
0
255,825
0
L
Thanatos
9,043
646
43
3
0
210,869
0
L
Tiamat
8,992
642
19
1
0
172,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role