Player Matchup

Hachiman
Hachiman
BoonFidelium
Hachiman
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CharmingChild
Janus
Level 122
God Stats
0W - 2L
1,281 SR
Queue Stats
57W - 68L
1,503 Elo+
Solo
Hou Yi
Hou Yi
Zaiizo
Hou Yi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,449 Elo+
Solo
Artio
Artio
alex-amc7
Artio
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 136L
1,489 Elo+
Solo
Aphrodite
Aphrodite
xDoAkSt3rx
Aphrodite
Level 96
God Stats
1W - 2L
1,750 SR
Queue Stats
119W - 93L
1,610 Elo+
Solo
Team Averages
Level 107
1,506 SR
1,510 Elo+

VS

Team Averages
Level 109
1,566 SR
1,509 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DoozyDood
Kali
Level 67
God Stats
2W - 0L
1,816 SR
Queue Stats
138W - 146L
1,541 Elo+
Solo
Zeus
Zeus
MACV SOG v009
Zeus
Level 107
God Stats
3W - 0L
1,471 SR
Queue Stats
34W - 36L
1,594 Elo+
Solo
King Arthur
King Arthur
stupidsteveoXOx
King Arthur
Level 138
God Stats
115W - 89L
1,540 SR
Queue Stats
272W - 268L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoonFidelium
Hachiman
13
0 / 11 / 2
7,639
546
8,804
19,587
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 2 / 0
7,611
544
3,741
5,760
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hou Yi
Zaiizo
Hou Yi
15
1 / 4 / 1
8,550
611
8,978
15,426
5,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
alex-amc7
Artio
13
1 / 1 / 1
7,960
569
4,340
13,492
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
xDoAkSt3rx
Aphrodite
16
1 / 1 / 1
8,641
617
10,035
9,480
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 1 / 14
10,509
751
11,917
16,209
13,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
 
Tiamat
17
4 / 1 / 6
9,925
709
10,312
9,346
6,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
17
3 / 1 / 6
10,740
767
9,120
16,256
11,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
5 / 0 / 8
10,841
774
17,595
7,278
2,826
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
stupidsteveoXOx
King Arthur
16
6 / 0 / 7
10,558
754
8,258
11,770
8,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
60
3
Kills
19
19
Deaths
3
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
14
8
W
Tiamat
 
Tiamat
4
1
6
7
L
Hachiman
BoonFidelium
Hachiman
0
11
2
0.09
L
0
2
0
0
W
Kali
3
1
6
6
W
5
0
8
9
L
Hou Yi
Zaiizo
Hou Yi
1
4
1
0.38
L
Artio
alex-amc7
Artio
1
1
1
1.5
W
King Arthur
stupidsteveoXOx
King Arthur
6
0
7
9.5
L
Aphrodite
xDoAkSt3rx
Aphrodite
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,898
Damage
57,202
63,745
Taken
60,859
25,254
Mitigated
42,282
21,502
Healing
21,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,917
858
0
4,418
16,209
13,635
891
4,581
11,368
32,625
0
W
Tiamat
 
Tiamat
10,312
571
104
4,361
9,346
6,652
1,031
2,406
6,747
29,627
0
L
Hachiman
BoonFidelium
Hachiman
8,804
4,119
0
3,630
19,587
6,638
0
10,002
9,221
0
22,515
L
3,741
137
0
1,100
5,760
1,873
0
2,790
2,851
23,299
0
W
Kali
9,120
4,736
0
8,812
16,256
11,151
2,401
4,871
11,007
0
43,742
W
17,595
967
0
782
7,278
2,826
2,736
1,584
5,533
61,082
0
L
Hou Yi
Zaiizo
Hou Yi
8,978
3,491
0
2,468
15,426
5,687
0
9,921
5,013
0
30,144
L
Artio
alex-amc7
Artio
4,340
665
1,248
5,855
13,492
6,426
0
9,388
3,780
10,621
0
W
King Arthur
stupidsteveoXOx
King Arthur
8,258
193
0
2,645
11,770
8,018
1,448
4,142
7,328
0
26,996
L
Aphrodite
xDoAkSt3rx
Aphrodite
10,035
1,249
2,583
4,618
9,480
4,630
0
7,212
1,986
29,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
52,573
237
Minions Killed
326
4
Camps Cleared
11
1,039,187
Distance Traveled
1,269,228
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,509
751
32
2
0
255,506
1
W
Tiamat
9,925
709
57
4
1
236,002
0
L
Hachiman
7,639
546
39
3
1
185,311
0
L
Janus
7,611
544
58
4
2
134,569
1
W
Kali
10,740
767
95
7
6
266,271
0
W
Zeus
10,841
774
101
7
2
235,146
0
L
Hou Yi
8,550
611
54
4
1
212,026
0
L
Artio
7,960
569
14
1
0
256,578
6
W
King Arthur
10,558
754
41
3
2
276,303
1
L
Aphrodite
8,641
617
72
5
0
250,703
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role