Player Matchup

Cthulhu
Cthulhu
Asertiv Sway
Cthulhu
Level 102
God Stats
15W - 7L
1,623 SR
Queue Stats
589W - 407L
1,686 Elo+
Party 2
Neith
Neith
Xl RLmack lX
Neith
Level 61
God Stats
11W - 8L
1,506 SR
Queue Stats
72W - 105L
1,457 Elo+
Party 2
Anubis
Anubis
squizun
Anubis
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
288W - 279L
1,708 Elo+
Party 2
Team Averages
Level 96
1,543 SR
1,617 Elo+

VS

Team Averages
Level 70
1,540 SR
1,800 Elo+
Bellona
Bellona
Arrmmooo
Bellona
Level 25
God Stats
5W - 5L
1,516 SR
Queue Stats
7W - 8L
1,557 Elo+
Solo
Tiamat
Tiamat
Taibos
Tiamat
Level 86
God Stats
4W - 6L
1,602 SR
Queue Stats
69W - 42L
1,947 Elo+
Party 1
Thanatos
Thanatos
Ty Isnt High
Thanatos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 14L
1,897 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Asertiv Sway
Cthulhu
14
5 / 2 / 10
10,738
826
8,761
15,405
16,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
6 / 1 / 7
9,863
759
8,483
4,156
1,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
squizun
Anubis
14
6 / 0 / 9
10,257
789
11,983
9,613
5,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arrmmooo
Bellona
10
0 / 6 / 3
7,785
599
6,412
17,016
12,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Taibos
Tiamat
11
0 / 5 / 2
7,727
594
7,277
8,384
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Ty Isnt High
Thanatos
10
2 / 6 / 1
8,007
616
6,394
12,039
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
2
3
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arrmmooo
Bellona
0
6
3
0.25
W
Cthulhu
Asertiv Sway
Cthulhu
5
2
10
5
L
Tiamat
Taibos
Tiamat
0
5
2
0.2
L
Thanatos
Ty Isnt High
Thanatos
2
6
1
0.42
W
6
1
7
9.5
W
Anubis
squizun
Anubis
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,227
Damage
20,083
29,174
Taken
37,439
23,740
Mitigated
21,515
11,534
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arrmmooo
Bellona
6,412
1,652
220
3,476
17,016
12,499
0
9,008
8,008
0
29,930
W
Cthulhu
Asertiv Sway
Cthulhu
8,761
991
172
3,012
15,405
16,223
548
3,613
11,792
24,314
0
L
Tiamat
Taibos
Tiamat
7,277
341
0
2,487
8,384
5,269
0
5,436
2,948
34,421
0
L
Thanatos
Ty Isnt High
Thanatos
6,394
944
0
6,274
12,039
3,747
0
6,394
5,645
0
23,350
W
8,483
4,382
0
1,937
4,156
1,539
1,226
1,507
2,649
0
29,432
W
Anubis
squizun
Anubis
11,983
1,257
0
6,413
9,613
5,978
603
2,428
7,185
64,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
23,519
157
Minions Killed
123
0
Camps Cleared
0
733,947
Distance Traveled
696,810
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,785
599
40
3
0
247,202
3
W
Cthulhu
10,738
826
26
2
0
268,714
2
L
Tiamat
7,727
594
57
4
0
212,448
1
L
Thanatos
8,007
616
26
2
0
237,160
1
W
Neith
9,863
759
48
4
0
248,523
3
W
Anubis
10,257
789
83
6
0
216,710
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role