Player Matchup

Chang'e
Chang'e
Kautter15
Chang'e
Level 101
God Stats
1W - 1L
1,546 SR
Queue Stats
2W - 9L
1,285 Elo+
Solo
Nemesis
Nemesis
KetchupKorndog
Nemesis
Level 24
God Stats
1W - 0L
1,886 SR
Queue Stats
1W - 1L
1,309 Elo+
Party 2
Tiamat
Tiamat
The Loop Cat
Tiamat
Level 146
God Stats
5W - 1L
1,557 SR
Queue Stats
12W - 8L
1,218 Elo+
Party 2
Tyr
Tyr
YokoSuchiKurama
Tyr
Level 29
God Stats
1W - 1L
1,412 SR
Queue Stats
5W - 10L
1,262 Elo+
Solo
Team Averages
Level 75
1,600 SR
1,268 Elo+

VS

Team Averages
Level 53
1,390 SR
1,469 Elo+
Danzaburou
Danzaburou
CrypticJester99
Danzaburou
Level 18
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 4L
1,248 Elo+
Party 1
Izanami
Izanami
DakotaHeart69
Izanami
Level 139
God Stats
2W - 2L
1,621 SR
Queue Stats
20W - 21L
1,503 Elo+
Solo
Nemesis
Nemesis
TinyEwe98240
Nemesis
Level 22
God Stats
0W - 1L
1,183 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
babydonut
Nu Wa
Level 34
God Stats
46W - 70L
1,423 SR
Queue Stats
67W - 88L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kautter15
Chang'e
20
17 / 3 / 4
15,934
839
20,259
21,504
8,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 3 / 14
13,997
737
10,202
15,736
9,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
19
7 / 4 / 12
14,286
752
23,978
17,107
12,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 2 / 12
13,203
695
10,142
20,200
21,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrypticJester99
Danzaburou
17
0 / 12 / 4
12,194
642
5,306
21,593
11,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
20
8 / 5 / 3
15,203
800
29,377
27,786
10,687
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
TinyEwe98240
Nemesis
16
0 / 11 / 1
10,720
564
2,506
14,988
11,279
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
babydonut
Nu Wa
20
4 / 2 / 7
14,266
751
17,921
11,678
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
30
Kills
12
12
Deaths
30
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CrypticJester99
Danzaburou
0
12
4
0.17
L
Izanami
8
5
3
1.9
W
Chang'e
Kautter15
Chang'e
17
3
4
6.33
W
5
3
14
4
W
Tiamat
7
4
12
3.25
L
Nemesis
TinyEwe98240
Nemesis
0
11
1
0.05
W
1
2
12
3.5
L
Nu Wa
babydonut
Nu Wa
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,581
Damage
55,110
74,547
Taken
76,045
51,483
Mitigated
37,950
36,471
Healing
9,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CrypticJester99
Danzaburou
5,306
1,373
0
833
21,593
11,711
54
11,720
9,873
0
20,418
L
Izanami
29,377
21,144
0
7,885
27,786
10,687
1,674
15,361
12,425
0
104,070
W
Chang'e
Kautter15
Chang'e
20,259
1,739
7,120
11,661
21,504
8,248
1,704
6,345
14,886
65,081
0
W
10,202
5,135
949
2,461
15,736
9,124
1,884
2,589
12,877
0
48,700
W
Tiamat
23,978
2,022
664
6,612
17,107
12,227
879
5,110
11,776
72,390
0
L
Nemesis
TinyEwe98240
Nemesis
2,506
660
0
268
14,988
11,279
0
8,624
6,364
0
23,043
W
10,142
1,323
0
7,004
20,200
21,884
3,108
3,550
16,378
0
44,892
L
Nu Wa
babydonut
Nu Wa
17,921
3,400
86
839
11,678
4,273
270
9,207
2,471
50,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,420
Gold Earned
52,383
307
Minions Killed
277
12
Camps Cleared
9
1,338,282
Distance Traveled
965,058
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,194
642
14
1
0
163,756
0
L
Izanami
15,203
800
147
8
6
285,929
1
W
Chang'e
15,934
839
87
5
6
317,867
0
W
Nemesis
13,997
737
54
3
2
325,340
0
W
Tiamat
14,286
752
91
5
4
308,029
0
L
Nemesis
10,720
564
38
2
1
205,622
0
W
Tyr
13,203
695
75
4
0
387,046
3
L
Nu Wa
14,266
751
78
4
2
309,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role