Player Matchup

Ymir
Ymir
Ju-Lag-Tyr
Ymir
Level 8
God Stats
9W - 0L
1,763 SR
Queue Stats
163W - 40L
1,712 Elo+
Party 1
Tiamat
Tiamat
Raven_SpiritHeal
Tiamat
Level 156
God Stats
44W - 25L
1,744 SR
Queue Stats
984W - 585L
1,663 Elo+
Party 1
Izanami
Izanami
Ttvyour bad6937
Izanami
Level 8
God Stats
3W - 0L
1,711 SR
Queue Stats
13W - 19L
1,492 Elo+
Party 2
Neith
Neith
UKz II TORTURE
Neith
Level 83
God Stats
13W - 11L
1,505 SR
Queue Stats
54W - 63L
1,516 Elo+
Party 2
Apollo
Apollo
jeslor3nzo
Apollo
Level 23
God Stats
3W - 2L
1,758 SR
Queue Stats
69W - 93L
1,438 Elo+
Solo
Team Averages
Level 56
1,696 SR
1,564 Elo+

VS

Team Averages
Level 21
1,529 SR
1,510 Elo+
Jing Wei
Jing Wei
AmibeRelique626
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 34L
1,572 Elo+
Solo
Medusa
Medusa
CarlosTheFree
Medusa
Level 24
God Stats
7W - 15L
1,530 SR
Queue Stats
175W - 188L
1,475 Elo+
Solo
Cerberus
Cerberus
HedenT
Cerberus
Level 12
God Stats
3W - 5L
1,441 SR
Queue Stats
82W - 103L
1,478 Elo+
Solo
Chaac
Chaac
MaKiFLei
Chaac
Level 14
God Stats
25W - 20L
1,587 SR
Queue Stats
108W - 102L
1,440 Elo+
Solo
Zeus
Zeus
Penwinrulez_93
Zeus
Level 29
God Stats
145W - 154L
1,587 SR
Queue Stats
150W - 158L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 19
12,114
1,211
12,643
9,658
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

18
11 / 1 / 14
12,130
1,213
22,655
9,189
7,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 15
9,603
960
7,879
12,426
4,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 3 / 12
11,446
1,145
12,564
10,549
4,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
jeslor3nzo
Apollo
16
5 / 4 / 11
10,247
1,025
5,305
7,533
2,619
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

214

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
5 / 8 / 7
10,365
1,037
8,604
17,652
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 4 / 3
10,003
1,000
9,357
10,309
4,119
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
HedenT
Cerberus
16
2 / 5 / 8
9,995
1,000
7,353
14,231
9,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
MaKiFLei
Chaac
14
1 / 4 / 4
8,721
872
5,056
10,305
7,214
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 8 / 10
10,498
1,050
15,486
13,677
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
46
29
Kills
14
14
Deaths
29
71
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
5
8
7
1.06
L
3
4
3
1.13
L
Cerberus
HedenT
Cerberus
2
5
8
1.2
W
6
0
19
15.5
L
Chaac
MaKiFLei
Chaac
1
4
4
0.75
L
3
8
10
1
W
11
1
14
18
W
1
6
15
1.42
W
6
3
12
4
W
Apollo
jeslor3nzo
Apollo
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,046
Damage
45,856
49,355
Taken
66,174
29,118
Mitigated
31,918
4,657
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
8,604
6,207
488
2,507
17,652
6,492
0
11,005
6,647
0
20,353
L
9,357
4,387
1,062
1,760
10,309
4,119
0
5,285
5,024
0
43,937
L
Cerberus
HedenT
Cerberus
7,353
397
0
858
14,231
9,063
0
6,818
7,413
22,830
0
W
12,643
1,905
0
1,032
9,658
10,243
0
4,407
5,251
26,557
0
L
Chaac
MaKiFLei
Chaac
5,056
806
342
1,557
10,305
7,214
0
5,017
5,288
0
14,025
L
15,486
1,511
775
1,835
13,677
5,030
0
7,173
6,504
32,875
0
W
22,655
1,698
0
2,320
9,189
7,414
0
5,639
3,550
40,904
0
W
7,879
7,148
0
0
12,426
4,452
0
6,206
6,220
0
20,723
W
12,564
8,543
0
1,305
10,549
4,390
0
3,819
6,730
0
38,975
W
Apollo
jeslor3nzo
Apollo
5,305
3,249
0
0
7,533
2,619
0
2,768
4,765
0
13,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,540
Gold Earned
49,582
185
Minions Killed
207
8
Camps Cleared
4
805,725
Distance Traveled
819,510
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,365
1,037
20
2
0
210,420
0
L
Medusa
10,003
1,000
74
7
1
173,803
1
L
Cerberus
9,995
1,000
44
4
1
173,396
0
W
Ymir
12,114
1,211
41
4
0
183,667
0
L
Chaac
8,721
872
26
3
0
130,774
2
L
Zeus
10,498
1,050
43
4
2
131,117
0
W
Tiamat
12,130
1,213
40
4
1
192,347
0
W
Izanami
9,603
960
17
2
0
143,220
0
W
Neith
11,446
1,145
64
6
6
161,384
0
W
Apollo
10,247
1,025
23
2
1
125,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role