Player Matchup

Bellona
Bellona
OverlordYoshi
Bellona
Level 10
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 6L
1,192 Elo+
Solo
Hera
Hera
ShelbzJr
Hera
Level 6
God Stats
2W - 2L
1,690 SR
Queue Stats
3W - 5L
1,406 Elo+
Solo
Arachne
Arachne
SopitaDripp
Arachne
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 172L
1,407 Elo+
Solo
Neith
Neith
javenraid
Neith
Level 27
God Stats
4W - 11L
1,470 SR
Queue Stats
23W - 41L
1,337 Elo+
Solo
Cthulhu
Cthulhu
p0bl085
Cthulhu
Level 22
God Stats
0W - 2L
1,484 SR
Queue Stats
12W - 16L
1,478 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,364 Elo+

VS

Team Averages
Level 28
1,456 SR
1,501 Elo+
Achilles
Achilles
Asberger4
Achilles
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,407 Elo+
Solo
Tyr
Tyr
SirJAnara
Tyr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Awilix
Awilix
Yuqos
Awilix
Level 86
God Stats
6W - 5L
1,524 SR
Queue Stats
17W - 13L
1,789 Elo+
Party 1
Aphrodite
Aphrodite
smellyellypelly
Aphrodite
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,622 Elo+
Party 1
Cernunnos
Cernunnos
vineetshourya
Cernunnos
Level 16
God Stats
16W - 11L
1,257 SR
Queue Stats
112W - 89L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
0 / 20 / 3
8,360
322
11,264
27,661
22,873
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
6
0 / 5 / 1
7,318
281
958
4,707
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
SopitaDripp
Arachne
14
8 / 21 / 2
11,823
455
20,735
33,530
10,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
javenraid
Neith
14
3 / 7 / 5
9,314
358
8,532
17,880
6,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
p0bl085
Cthulhu
15
6 / 8 / 7
10,321
397
27,247
23,325
15,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asberger4
Achilles
17
13 / 3 / 18
12,919
497
24,083
34,109
34,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 7 / 21
10,954
421
8,764
21,325
19,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
Yuqos
Awilix
18
22 / 1 / 13
13,385
515
17,752
18,702
8,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
smellyellypelly
Aphrodite
20
16 / 1 / 23
14,219
547
24,822
18,003
13,691
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
vineetshourya
Cernunnos
19
9 / 5 / 15
12,393
477
10,681
17,723
7,283
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
150
17
Kills
60
61
Deaths
17
18
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Achilles
Asberger4
Achilles
13
3
18
7.33
L
Bellona
0
20
3
0.08
L
Hera
0
5
1
0.1
W
0
7
21
1.5
L
Arachne
SopitaDripp
Arachne
8
21
2
0.43
W
Awilix
Yuqos
Awilix
22
1
13
28.5
L
Neith
javenraid
Neith
3
7
5
0.79
L
Cthulhu
p0bl085
Cthulhu
6
8
7
1.19
W
Aphrodite
smellyellypelly
Aphrodite
16
1
23
27.5
W
Cernunnos
vineetshourya
Cernunnos
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,736
Damage
86,102
107,103
Taken
109,862
56,036
Mitigated
83,240
18,356
Healing
50,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Asberger4
Achilles
24,083
11,040
0
12,440
34,109
34,927
1,512
9,869
24,240
348
68,755
L
Bellona
11,264
3,393
0
360
27,661
22,873
0
5,450
21,711
17,634
19,656
L
Hera
958
221
0
0
4,707
1,232
102
1,863
2,794
13,229
0
W
8,764
2,576
0
4,203
21,325
19,074
1,152
9,894
11,431
0
24,493
L
Arachne
SopitaDripp
Arachne
20,735
16,370
0
6,392
33,530
10,401
0
7,761
25,544
0
36,081
W
Awilix
Yuqos
Awilix
17,752
8,255
0
4,825
18,702
8,265
1,889
4,761
13,941
0
75,792
L
Neith
javenraid
Neith
8,532
2,431
0
4,542
17,880
6,142
472
3,369
14,386
0
43,850
L
Cthulhu
p0bl085
Cthulhu
27,247
1,556
1,438
5,624
23,325
15,388
354
6,624
16,491
65,492
0
W
Aphrodite
smellyellypelly
Aphrodite
24,822
2,918
8,344
14,705
18,003
13,691
1,699
3,663
14,340
115,735
0
W
Cernunnos
vineetshourya
Cernunnos
10,681
6,662
358
5,675
17,723
7,283
4,429
5,282
12,441
0
69,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,136
Gold Earned
63,870
239
Minions Killed
510
0
Camps Cleared
0
1,663,949
Distance Traveled
2,327,648
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,919
497
114
4
0
519,746
0
L
Bellona
8,360
322
43
2
0
294,383
7
L
Hera
7,318
281
34
1
0
131,349
1
W
Tyr
10,954
421
27
1
0
448,512
5
L
Arachne
11,823
455
34
1
0
348,163
0
W
Awilix
13,385
515
99
4
0
469,347
0
L
Neith
9,314
358
60
2
0
397,058
0
L
Cthulhu
10,321
397
68
3
0
492,996
3
W
Aphrodite
14,219
547
164
6
0
485,445
0
W
Cernunnos
12,393
477
106
4
0
404,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role