Player Matchup

Janus
Janus
BrentUK
Janus
Level 27
God Stats
5W - 6L
1,494 SR
Queue Stats
16W - 24L
1,530 Elo+
Solo
Cthulhu
Cthulhu
Galagrante
Cthulhu
Level 17
God Stats
22W - 13L
1,771 SR
Queue Stats
74W - 60L
1,601 Elo+
Solo
Izanami
Izanami
Sket4er95ss
Izanami
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,516 Elo+
Solo
Tyr
Tyr
helgoat680
Tyr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,600 Elo+
Solo
Artemis
Artemis
swell30
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,241 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,498 Elo+

VS

Team Averages
Level 14
1,438 SR
1,555 Elo+
Ra
Ra
IDKANAME98
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Noonil
Neith
Level 14
God Stats
0W - 3L
1,160 SR
Queue Stats
21W - 32L
1,284 Elo+
Solo
Jing Wei
Jing Wei
Poppx
Jing Wei
Level 8
God Stats
2W - 1L
1,785 SR
Queue Stats
6W - 3L
1,741 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxPouletBraiséxX
Tsukuyomi
Level 13
God Stats
1W - 2L
1,452 SR
Queue Stats
4W - 3L
1,656 Elo+
Party 1
Erlang Shen
Erlang Shen
我心依旧
Erlang Shen
Level 8
God Stats
0W - 1L
1,294 SR
Queue Stats
3W - 3L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BrentUK
Janus
12
3 / 1 / 2
7,486
535
4,800
4,178
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Galagrante
Cthulhu
13
6 / 2 / 0
7,820
559
7,581
8,198
4,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Sket4er95ss
Izanami
11
2 / 4 / 4
7,172
512
5,419
11,073
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
7 / 3 / 1
8,054
575
11,893
10,633
8,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
swell30
Artemis
5
0 / 6 / 1
4,929
352
603
6,327
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 1
8,129
581
7,527
8,060
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Noonil
Neith
9
0 / 5 / 0
5,713
408
1,467
8,062
2,732
Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
Poppx
Jing Wei
10
2 / 2 / 1
6,496
464
2,625
7,884
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 5 / 2
7,345
525
8,495
10,776
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
我心依旧
Erlang Shen
13
5 / 3 / 2
7,994
571
6,641
14,263
5,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
18
Kills
16
16
Deaths
18
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
BrentUK
Janus
3
1
2
4
W
Cthulhu
Galagrante
Cthulhu
6
2
0
3
L
5
3
1
1.83
L
Neith
Noonil
Neith
0
5
0
0
L
Jing Wei
Poppx
Jing Wei
2
2
1
1.25
W
Izanami
Sket4er95ss
Izanami
2
4
4
1
L
4
5
2
1
W
7
3
1
2.5
W
Artemis
swell30
Artemis
0
6
1
0.08
L
Erlang Shen
我心依旧
Erlang Shen
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,296
Damage
26,755
40,409
Taken
49,045
18,732
Mitigated
17,545
8,219
Healing
14,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BrentUK
Janus
4,800
304
0
446
4,178
1,271
150
72
4,106
39,925
0
W
Cthulhu
Galagrante
Cthulhu
7,581
309
133
668
8,198
4,877
0
3,378
4,519
36,557
0
L
7,527
1,660
93
2,502
8,060
2,867
1,477
2,963
4,955
51,121
0
L
Neith
Noonil
Neith
1,467
582
14
1,252
8,062
2,732
206
2,124
5,809
0
19,743
L
Jing Wei
Poppx
Jing Wei
2,625
1,990
0
2,506
7,884
2,588
577
4,569
3,283
0
30,469
W
Izanami
Sket4er95ss
Izanami
5,419
3,801
0
3,166
11,073
3,142
1,618
1,524
9,451
0
43,730
L
8,495
2,463
0
3,550
10,776
3,545
0
756
9,891
0
38,234
W
11,893
2,534
0
2,895
10,633
8,126
185
400
10,189
0
35,614
W
Artemis
swell30
Artemis
603
423
0
911
6,327
1,316
23
1,634
4,617
0
6,283
L
Erlang Shen
我心依旧
Erlang Shen
6,641
3,851
0
4,176
14,263
5,813
413
1,718
12,209
0
35,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,461
Gold Earned
35,677
259
Minions Killed
326
0
Camps Cleared
0
1,219,507
Distance Traveled
1,207,690
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,486
535
75
5
0
248,392
4
W
Cthulhu
7,820
559
61
4
0
304,647
2
L
Ra
8,129
581
109
8
0
257,521
1
L
Neith
5,713
408
28
2
0
230,150
1
L
Jing Wei
6,496
464
52
4
0
201,002
0
W
Izanami
7,172
512
63
5
0
237,647
0
L
Tsukuyomi
7,345
525
70
5
0
284,882
1
W
Tyr
8,054
575
53
4
0
281,358
0
W
Artemis
4,929
352
7
1
0
147,463
0
L
Erlang Shen
7,994
571
67
5
0
234,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role