Player Matchup

Anhur
Anhur
Blitzzling1337
Anhur
Level 16
God Stats
3W - 6L
1,470 SR
Queue Stats
16W - 16L
1,434 Elo+
Solo
Sobek
Sobek
GBEPIC709
Sobek
Level 7
God Stats
1W - 3L
1,246 SR
Queue Stats
78W - 86L
1,325 Elo+
Party 1
King Arthur
King Arthur
KA1ZE Arch
King Arthur
Level 17
God Stats
17W - 10L
1,500 SR
Queue Stats
100W - 113L
1,335 Elo+
Party 1
Bakasura
Bakasura
NiRoG
Bakasura
Level 25
God Stats
37W - 34L
1,456 SR
Queue Stats
39W - 44L
1,353 Elo+
Party 3
Guan Yu
Guan Yu
SevoBoss
Guan Yu
Level 20
God Stats
23W - 21L
1,442 SR
Queue Stats
33W - 40L
1,310 Elo+
Party 3
Team Averages
Level 17
1,423 SR
1,351 Elo+

VS

Team Averages
Level 25
1,522 SR
1,441 Elo+
Loki
Loki
Mantuska9575
Loki
Level 26
God Stats
23W - 33L
1,500 SR
Queue Stats
223W - 244L
1,455 Elo+
Solo
Tyr
Tyr
OoPRO_phetoO
Tyr
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Rama
Rama
PDRG948
Rama
Level 25
God Stats
14W - 10L
1,610 SR
Queue Stats
67W - 77L
1,337 Elo+
Solo
Discordia
Discordia
davidvaillo9
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,411 Elo+
Solo
Skadi
Skadi
super-geil-sic
Skadi
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 1
11,003
524
12,372
16,423
5,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
GBEPIC709
Sobek
8
0 / 8 / 1
7,135
340
540
9,012
6,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
KA1ZE Arch
King Arthur
14
1 / 3 / 4
9,077
432
5,743
20,661
15,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
NiRoG
Bakasura
20
15 / 2 / 2
12,931
616
17,911
16,977
8,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
SevoBoss
Guan Yu
14
2 / 4 / 1
8,782
418
2,753
10,618
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,357
446
4,006
12,501
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 4 / 2
8,524
406
11,434
12,908
5,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
PDRG948
Rama
16
4 / 6 / 3
10,027
477
10,384
17,493
5,669
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
davidvaillo9
Discordia
14
0 / 8 / 1
9,308
443
4,366
11,005
3,062
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 3 / 3
8,608
410
12,142
10,268
3,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
24
Kills
14
19
Deaths
24
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
1
3.25
W
Sobek
GBEPIC709
Sobek
0
8
1
0.06
W
King Arthur
KA1ZE Arch
King Arthur
1
3
4
1
L
3
3
2
1.33
W
Bakasura
NiRoG
Bakasura
15
2
2
8
L
4
4
2
1.25
L
Rama
PDRG948
Rama
4
6
3
0.92
W
Guan Yu
SevoBoss
Guan Yu
2
4
1
0.63
L
Discordia
davidvaillo9
Discordia
0
8
1
0.06
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,319
Damage
42,332
73,691
Taken
64,175
44,042
Mitigated
22,018
28,076
Healing
15,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,372
3,580
0
6,892
16,423
5,566
5,095
1,725
14,698
0
60,511
W
Sobek
GBEPIC709
Sobek
540
176
0
666
9,012
6,020
451
459
8,553
6,988
0
W
King Arthur
KA1ZE Arch
King Arthur
5,743
791
0
8,905
20,661
15,194
433
0
20,661
0
35,612
L
4,006
1,552
0
4,464
12,501
4,087
39
140
12,031
0
71,044
W
Bakasura
NiRoG
Bakasura
17,911
13,088
0
6,941
16,977
8,202
823
2,182
14,795
0
71,108
L
11,434
2,025
0
3,531
12,908
5,939
357
0
11,249
0
31,505
L
Rama
PDRG948
Rama
10,384
8,531
0
4,735
17,493
5,669
0
400
16,879
0
63,598
W
Guan Yu
SevoBoss
Guan Yu
2,753
548
956
3,716
10,618
9,060
474
0
10,618
0
38,151
L
Discordia
davidvaillo9
Discordia
4,366
1,304
0
1,497
11,005
3,062
2,167
0
10,080
55,258
0
L
12,142
5,363
0
1,567
10,268
3,261
72
0
9,168
0
44,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,928
Gold Earned
45,824
377
Minions Killed
425
0
Camps Cleared
0
1,989,583
Distance Traveled
1,715,984
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,003
524
100
5
0
378,074
0
W
Sobek
7,135
340
4
0
0
281,244
2
W
King Arthur
9,077
432
62
3
0
388,243
0
L
Loki
9,357
446
109
5
0
401,214
3
W
Bakasura
12,931
616
140
7
0
503,470
0
L
Tyr
8,524
406
41
2
0
383,489
0
L
Rama
10,027
477
104
5
0
333,269
1
W
Guan Yu
8,782
418
71
3
0
438,552
0
L
Discordia
9,308
443
102
5
0
259,960
0
L
Skadi
8,608
410
69
3
0
338,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role