Player Matchup

Athena
Athena
Bielka44
Athena
Level 28
God Stats
13W - 9L
1,613 SR
Queue Stats
77W - 76L
1,503 Elo+
Solo
King Arthur
King Arthur
Creterro
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 55L
1,425 Elo+
Party 1
Anubis
Anubis
KiritoSornram
Anubis
Level 16
God Stats
23W - 20L
1,584 SR
Queue Stats
82W - 73L
1,558 Elo+
Solo
Merlin
Merlin
RoAz_Panther
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,397 Elo+
Party 1
Artemis
Artemis
bacchusrose2780
Artemis
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
226W - 248L
1,464 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,469 Elo+

VS

Team Averages
Level 39
1,529 SR
1,489 Elo+
Zeus
Zeus
 
Zeus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
BisxuiT-
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Percivalis
Bellona
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
92W - 128L
1,440 Elo+
Solo
Agni
Agni
jotaro123
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
sanjiv_van98
Medusa
Level 30
God Stats
85W - 81L
1,646 SR
Queue Stats
198W - 252L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bielka44
Athena
13
2 / 3 / 7
8,428
1,054
3,816
13,559
10,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Creterro
King Arthur
14
3 / 3 / 6
7,791
974
7,104
11,373
10,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 1 / 7
7,983
998
4,622
4,221
2,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
14
3 / 1 / 7
8,154
1,019
11,169
5,137
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 6
7,611
951
9,665
6,559
2,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

301

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 0 / 7
8,231
1,029
14,659
5,607
1,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
BisxuiT-
Nemesis
12
0 / 6 / 1
6,871
859
1,897
9,525
3,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Percivalis
Bellona
14
5 / 1 / 5
9,131
1,141
8,601
12,695
12,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
12
0 / 2 / 3
7,229
904
3,457
3,557
1,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
14
3 / 2 / 5
8,629
1,079
7,493
8,427
3,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
11
Kills
10
10
Deaths
11
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
0
7
5.5
W
Athena
Bielka44
Athena
2
3
7
1.83
L
Nemesis
BisxuiT-
Nemesis
0
6
1
0.08
W
King Arthur
Creterro
King Arthur
3
3
6
2
W
1
1
7
4.5
L
Bellona
Percivalis
Bellona
5
1
5
7.5
W
Merlin
3
1
7
6.5
W
2
2
6
2.5
L
Agni
0
2
3
0.75
L
Medusa
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,376
Damage
36,107
40,849
Taken
39,811
27,181
Mitigated
22,468
3,512
Healing
5,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
14,659
1,106
705
1,634
5,607
1,921
0
2,727
2,805
26,045
0
W
Athena
Bielka44
Athena
3,816
1,241
0
825
13,559
10,594
0
4,611
8,798
14,656
0
L
Nemesis
BisxuiT-
Nemesis
1,897
531
0
343
9,525
3,482
0
4,573
4,739
0
7,561
W
King Arthur
Creterro
King Arthur
7,104
948
0
518
11,373
10,322
0
4,579
6,623
276
13,871
W
4,622
338
0
1,121
4,221
2,121
0
2,330
1,841
21,171
0
L
Bellona
Percivalis
Bellona
8,601
2,882
0
695
12,695
12,567
0
6,289
5,903
0
20,812
W
Merlin
11,169
897
0
497
5,137
1,807
0
3,256
1,848
23,559
0
W
9,665
2,376
0
551
6,559
2,337
0
3,340
3,169
0
23,330
L
Agni
3,457
227
0
0
3,557
1,223
0
2,613
919
11,028
0
L
Medusa
7,493
3,499
0
1,702
8,427
3,275
0
3,158
5,194
0
30,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
40,091
141
Minions Killed
135
9
Camps Cleared
3
718,567
Distance Traveled
623,970
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,231
1,029
25
3
0
137,648
0
W
Athena
8,428
1,054
23
3
2
159,705
0
L
Nemesis
6,871
859
14
2
0
129,880
0
W
King Arthur
7,791
974
17
2
0
156,320
0
W
Anubis
7,983
998
37
5
6
133,340
3
L
Bellona
9,131
1,141
34
4
0
143,807
4
W
Merlin
8,154
1,019
31
4
0
143,284
1
W
Artemis
7,611
951
33
4
1
125,918
0
L
Agni
7,229
904
12
2
0
79,130
0
L
Medusa
8,629
1,079
50
6
3
133,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role