Player Matchup

Neith
Neith
Fernanda420
Neith
Level 8
God Stats
29W - 28L
1,173 SR
Queue Stats
83W - 69L
1,159 Elo+
Party 3
Scylla
Scylla
Juuaanjoo
Scylla
Level 28
God Stats
9W - 11L
1,623 SR
Queue Stats
70W - 55L
1,596 Elo+
Solo
Kali
Kali
Kistone
Kali
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
61W - 76L
1,292 Elo+
Party 1
Odin
Odin
MRrakers
Odin
Level 25
God Stats
3W - 4L
1,566 SR
Queue Stats
143W - 108L
1,594 Elo+
Party 3
Kumbhakarna
Kumbhakarna
NerzulKZ
Kumbhakarna
Level 14
God Stats
2W - 7L
1,063 SR
Queue Stats
160W - 196L
1,304 Elo+
Party 1
Team Averages
Level 19
1,385 SR
1,389 Elo+

VS

Team Averages
Level 17
1,491 SR
1,271 Elo+
Sun Wukong
Sun Wukong
Bloodfeeder
Sun Wukong
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
74W - 60L
1,412 Elo+
Solo
Arachne
Arachne
MERGUZZ
Arachne
Level 26
God Stats
19W - 8L
1,553 SR
Queue Stats
803W - 758L
1,411 Elo+
Solo
Chernobog
Chernobog
Urikal
Chernobog
Level 26
God Stats
22W - 18L
1,594 SR
Queue Stats
47W - 44L
1,446 Elo+
Solo
Khepri
Khepri
Zalv6
Khepri
Level 5
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 7L
1,057 Elo+
Party 2
Kukulkan
Kukulkan
kaster1_1
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,027 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 9
13,422
559
10,261
12,027
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Juuaanjoo
Scylla
18
6 / 11 / 8
12,548
523
13,566
16,610
5,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Kistone
Kali
18
8 / 4 / 15
12,946
539
12,528
18,346
7,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
20
10 / 2 / 9
13,816
576
22,922
15,413
16,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
NerzulKZ
Kumbhakarna
15
2 / 2 / 11
11,111
463
6,650
19,728
15,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bloodfeeder
Sun Wukong
20
9 / 6 / 4
13,015
542
22,862
27,694
19,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
MERGUZZ
Arachne
18
4 / 4 / 3
11,371
474
9,849
19,755
8,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
Urikal
Chernobog
16
3 / 3 / 3
10,296
429
4,881
12,854
6,168
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Zalv6
Khepri
17
4 / 7 / 1
11,740
489
6,151
19,748
23,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
kaster1_1
Kukulkan
16
0 / 10 / 5
9,632
401
6,531
14,349
6,244
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
30
Kills
20
20
Deaths
30
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Bloodfeeder
Sun Wukong
9
6
4
1.83
W
4
1
9
8.5
W
Scylla
Juuaanjoo
Scylla
6
11
8
0.91
W
Kali
Kistone
Kali
8
4
15
3.88
L
Arachne
MERGUZZ
Arachne
4
4
3
1.38
W
Odin
10
2
9
7.25
W
Kumbhakarna
NerzulKZ
Kumbhakarna
2
2
11
3.75
L
Chernobog
Urikal
Chernobog
3
3
3
1.5
L
Khepri
Zalv6
Khepri
4
7
1
0.64
L
Kukulkan
kaster1_1
Kukulkan
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,927
Damage
50,274
82,124
Taken
94,400
50,822
Mitigated
63,969
15,356
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Bloodfeeder
Sun Wukong
22,862
3,160
0
9,221
27,694
19,918
472
7,140
20,324
0
107,070
W
10,261
4,871
0
6,616
12,027
5,678
6,101
2,260
9,767
0
94,526
W
Scylla
Juuaanjoo
Scylla
13,566
1,234
0
2,255
16,610
5,762
1,429
488
16,122
69,447
0
W
Kali
Kistone
Kali
12,528
6,473
0
4,479
18,346
7,417
3,540
2,883
14,423
0
65,343
L
Arachne
MERGUZZ
Arachne
9,849
7,478
0
3,783
19,755
8,322
0
5,074
14,469
0
79,319
W
Odin
22,922
6,980
0
1,000
15,413
16,336
592
4,972
10,441
177
74,039
W
Kumbhakarna
NerzulKZ
Kumbhakarna
6,650
1,054
0
1,006
19,728
15,629
1,304
2,079
16,624
29,386
0
L
Chernobog
Urikal
Chernobog
4,881
2,024
0
1,339
12,854
6,168
1,744
3,102
9,651
0
64,291
L
Khepri
Zalv6
Khepri
6,151
1,664
0
726
19,748
23,317
1,940
3,824
15,773
46,294
0
L
Kukulkan
kaster1_1
Kukulkan
6,531
1,575
0
985
14,349
6,244
2,498
485
13,864
45,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,843
Gold Earned
56,054
538
Minions Killed
533
0
Camps Cleared
0
2,242,878
Distance Traveled
2,002,782
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,015
542
152
6
0
402,015
3
W
Neith
13,422
559
174
7
0
453,473
1
W
Scylla
12,548
523
103
4
0
398,145
0
W
Kali
12,946
539
93
4
0
480,073
0
L
Arachne
11,371
474
116
5
0
493,108
1
W
Odin
13,816
576
131
5
0
450,844
0
W
Kumbhakarna
11,111
463
37
2
0
460,343
0
L
Chernobog
10,296
429
104
4
0
330,591
0
L
Khepri
11,740
489
73
3
0
414,071
0
L
Kukulkan
9,632
401
88
4
0
362,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role