Player Matchup

Medusa
Medusa
Light001
Medusa
Level 24
God Stats
25W - 44L
1,539 SR
Queue Stats
27W - 55L
1,451 Elo+
Solo
Bellona
Bellona
NO_hop3zZz
Bellona
Level 89
God Stats
4W - 9L
1,438 SR
Queue Stats
223W - 280L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXCataclysmalXx
Tsukuyomi
Level 28
God Stats
7W - 11L
1,349 SR
Queue Stats
154W - 194L
1,412 Elo+
Solo
Team Averages
Level 47
1,442 SR
1,432 Elo+

VS

Team Averages
Level 72
1,367 SR
1,320 Elo+
Ao Kuang
Ao Kuang
EaSy__MC12
Ao Kuang
Level 62
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 37L
1,361 Elo+
Party 1
Cerberus
Cerberus
anisamargel
Cerberus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,277 Elo+
Party 1
Tiamat
Tiamat
xGrey64
Tiamat
Level 84
God Stats
1W - 6L
1,102 SR
Queue Stats
41W - 58L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Light001
Medusa
12
0 / 4 / 5
9,149
610
10,563
11,837
3,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
NO_hop3zZz
Bellona
11
3 / 6 / 2
9,194
613
10,375
15,899
11,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xXCataclysmalXx
Tsukuyomi
13
4 / 5 / 2
10,384
692
10,036
13,030
4,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EaSy__MC12
Ao Kuang
15
8 / 1 / 4
10,924
728
13,719
14,627
8,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
anisamargel
Cerberus
14
4 / 2 / 10
11,349
757
9,606
17,497
25,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
xGrey64
Tiamat
14
3 / 4 / 11
10,384
692
9,662
11,660
6,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
15
15
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
EaSy__MC12
Ao Kuang
8
1
4
10
L
Medusa
Light001
Medusa
0
4
5
0.63
L
Bellona
NO_hop3zZz
Bellona
3
6
2
0.67
W
Cerberus
anisamargel
Cerberus
4
2
10
4.5
W
Tiamat
xGrey64
Tiamat
3
4
11
2.13
L
Tsukuyomi
xXCataclysmalXx
Tsukuyomi
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,974
Damage
32,987
40,766
Taken
43,784
19,947
Mitigated
40,756
2,861
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
EaSy__MC12
Ao Kuang
13,719
4,223
603
6,825
14,627
8,773
569
708
13,919
42,205
4,222
L
Medusa
Light001
Medusa
10,563
4,348
0
734
11,837
3,939
481
9,856
1,981
0
43,821
L
Bellona
NO_hop3zZz
Bellona
10,375
2,846
0
310
15,899
11,986
197
11,549
4,350
1,002
31,450
W
Cerberus
anisamargel
Cerberus
9,606
478
282
3,308
17,497
25,423
179
173
17,324
32,993
0
W
Tiamat
xGrey64
Tiamat
9,662
850
807
4,048
11,660
6,560
1,088
29
11,631
42,932
0
L
Tsukuyomi
xXCataclysmalXx
Tsukuyomi
10,036
2,400
0
1,817
13,030
4,022
380
10,913
2,117
0
28,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,727
Gold Earned
32,657
146
Minions Killed
188
0
Camps Cleared
0
763,216
Distance Traveled
759,858
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,924
728
57
4
0
277,884
1
L
Medusa
9,149
610
60
4
0
231,129
5
L
Bellona
9,194
613
49
3
0
244,848
1
W
Cerberus
11,349
757
63
4
0
234,525
2
W
Tiamat
10,384
692
68
5
0
247,449
0
L
Tsukuyomi
10,384
692
37
2
0
287,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role