Player Matchup

Kukulkan
Kukulkan
SenseiCheech
Kukulkan
Level 26
God Stats
18W - 12L
1,879 SR
Queue Stats
136W - 98L
1,756 Elo+
Solo
Olorun
Olorun
SpanFir207
Olorun
Level 3
God Stats
1W - 1L
1,663 SR
Queue Stats
1W - 1L
1,613 Elo+
Solo
Erlang Shen
Erlang Shen
THT Malthael
Erlang Shen
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,600 Elo+
Solo
Arachne
Arachne
mini_apeman4
Arachne
Level 5
God Stats
1W - 2L
1,359 SR
Queue Stats
28W - 17L
1,615 Elo+
Solo
Sylvanus
Sylvanus
xByAetherHunter
Sylvanus
Level 26
God Stats
16W - 11L
1,686 SR
Queue Stats
82W - 92L
1,726 Elo+
Solo
Team Averages
Level 15
1,617 SR
1,662 Elo+

VS

Team Averages
Level 17
1,597 SR
1,680 Elo+
Tiamat
Tiamat
A-_-Waxer3
Tiamat
Level 8
God Stats
33W - 11L
1,747 SR
Queue Stats
102W - 78L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
DontThrowPlease
Baron Samedi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 84L
1,699 Elo+
Solo
Khepri
Khepri
Sunnyboygb
Khepri
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 8L
1,516 Elo+
Solo
Chernobog
Chernobog
THREETOEDSOCK
Chernobog
Level 30
God Stats
2W - 0L
1,740 SR
Queue Stats
15W - 19L
1,719 Elo+
Solo
Vulcan
Vulcan
axlito3pro
Vulcan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 5L
1,955 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SenseiCheech
Kukulkan
20
5 / 9 / 6
14,335
573
19,905
17,304
7,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
SpanFir207
Olorun
7
0 / 7 / 0
7,280
291
1,190
9,034
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Erlang Shen
THT Malthael
Erlang Shen
16
4 / 9 / 6
11,136
445
14,339
34,002
22,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
mini_apeman4
Arachne
16
10 / 12 / 5
12,063
483
17,720
25,613
9,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
17
3 / 4 / 6
11,519
461
7,279
21,519
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
A-_-Waxer3
Tiamat
20
11 / 2 / 10
14,814
593
23,024
19,692
16,645
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baron Samedi
DontThrowPlease
Baron Samedi
20
17 / 6 / 10
15,229
609
32,132
20,960
12,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Khepri
Sunnyboygb
Khepri
16
2 / 2 / 16
10,767
431
4,959
19,157
23,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
THREETOEDSOCK
Chernobog
19
6 / 7 / 10
13,076
523
5,001
13,995
6,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
axlito3pro
Vulcan
20
5 / 5 / 6
13,772
551
17,567
14,892
6,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
93
22
Kills
41
41
Deaths
22
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Tiamat
A-_-Waxer3
Tiamat
11
2
10
8
W
Baron Samedi
DontThrowPlease
Baron Samedi
17
6
10
3.67
L
Kukulkan
SenseiCheech
Kukulkan
5
9
6
0.89
L
Olorun
SpanFir207
Olorun
0
7
0
0
W
Khepri
Sunnyboygb
Khepri
2
2
16
5
W
Chernobog
THREETOEDSOCK
Chernobog
6
7
10
1.57
L
Erlang Shen
THT Malthael
Erlang Shen
4
9
6
0.78
W
Vulcan
axlito3pro
Vulcan
5
5
6
1.6
L
Arachne
mini_apeman4
Arachne
10
12
5
1.04
L
Sylvanus
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,433
Damage
82,683
107,472
Taken
88,696
54,425
Mitigated
65,663
31,443
Healing
32,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
A-_-Waxer3
Tiamat
23,024
2,954
1,091
11,085
19,692
16,645
4,005
10,033
9,550
98,923
0
W
Baron Samedi
DontThrowPlease
Baron Samedi
32,132
2,498
3,441
8,745
20,960
12,537
2,339
6,530
14,214
116,712
0
L
Kukulkan
SenseiCheech
Kukulkan
19,905
1,222
0
701
17,304
7,009
1,184
11,719
5,319
122,328
0
L
Olorun
SpanFir207
Olorun
1,190
539
0
877
9,034
2,755
0
6,387
2,543
9,132
0
W
Khepri
Sunnyboygb
Khepri
4,959
530
0
1,312
19,157
23,681
353
7,440
11,589
19,116
0
W
Chernobog
THREETOEDSOCK
Chernobog
5,001
2,596
0
1,277
13,995
6,021
2,214
949
12,968
0
81,011
L
Erlang Shen
THT Malthael
Erlang Shen
14,339
6,868
0
12,548
34,002
22,611
288
24,769
8,244
0
67,881
W
Vulcan
axlito3pro
Vulcan
17,567
5,936
360
5,310
14,892
6,779
1,124
2,795
12,001
118,449
0
L
Arachne
mini_apeman4
Arachne
17,720
12,210
0
4,735
25,613
9,585
771
15,198
10,039
0
54,235
L
Sylvanus
7,279
1,692
3,302
9,280
21,519
12,465
69
17,650
3,645
41,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,333
Gold Earned
67,658
464
Minions Killed
645
0
Camps Cleared
0
1,875,395
Distance Traveled
2,244,477
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,814
593
149
6
0
432,885
1
W
Baron Samedi
15,229
609
181
7
0
410,924
1
L
Kukulkan
14,335
573
203
8
0
420,637
1
L
Olorun
7,280
291
17
1
0
219,566
0
W
Khepri
10,767
431
35
1
0
476,128
7
W
Chernobog
13,076
523
107
4
0
476,509
1
L
Erlang Shen
11,136
445
117
5
0
395,946
0
W
Vulcan
13,772
551
173
7
0
448,031
4
L
Arachne
12,063
483
61
2
0
427,632
0
L
Sylvanus
11,519
461
66
3
0
411,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role