Player Matchup

Hercules
Hercules
Artosh1218
Hercules
Level 8
God Stats
0W - 1L
1,536 SR
Queue Stats
17W - 15L
958 Elo+
Solo
Nemesis
Nemesis
L-U-K-E--C
Nemesis
Level 5
God Stats
5W - 4L
1,306 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Shockmaw-dragon
Amaterasu
Level 29
God Stats
107W - 113L
1,493 SR
Queue Stats
414W - 468L
1,373 Elo+
Solo
Cthulhu
Cthulhu
SpiderJax1098
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
XxAlanMT13xX
Sol
Level 30
God Stats
3W - 4L
1,574 SR
Queue Stats
23W - 28L
1,325 Elo+
Solo
Team Averages
Level 15
1,482 SR
1,331 Elo+

VS

Team Averages
Level 25
1,498 SR
1,281 Elo+
Cupid
Cupid
Assassin_jfn8
Cupid
Level 24
God Stats
4W - 0L
1,500 SR
Queue Stats
432W - 520L
1,125 Elo+
Solo
Chang'e
Chang'e
Rezfinder
Chang'e
Level 23
God Stats
3W - 0L
1,679 SR
Queue Stats
31W - 30L
1,311 Elo+
Solo
Bellona
Bellona
charinga12
Bellona
Level 25
God Stats
5W - 4L
1,419 SR
Queue Stats
28W - 77L
1,337 Elo+
Solo
Yemoja
Yemoja
zDonJuan-
Yemoja
Level 28
God Stats
13W - 15L
1,353 SR
Queue Stats
706W - 719L
1,296 Elo+
Party 1
Heimdallr
Heimdallr
zEXPEDITIOUSLYz
Heimdallr
Level 26
God Stats
52W - 31L
1,540 SR
Queue Stats
1,221W - 1,127L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Artosh1218
Hercules
15
2 / 5 / 5
10,737
358
10,336
34,059
26,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
L-U-K-E--C
Nemesis
13
3 / 18 / 2
10,988
366
9,248
25,430
8,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Shockmaw-dragon
Amaterasu
20
11 / 4 / 1
14,294
476
26,536
23,371
15,877
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
13
0 / 14 / 3
10,108
337
6,923
20,393
13,053
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
5 / 5 / 3
13,046
435
24,254
25,033
9,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 20
13,798
460
10,811
25,786
26,892
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Rezfinder
Chang'e
20
20 / 3 / 11
15,700
523
33,885
31,494
15,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
charinga12
Bellona
15
5 / 12 / 8
11,159
372
7,651
23,254
14,368
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Yemoja
zDonJuan-
Yemoja
16
0 / 3 / 13
11,111
370
6,163
20,256
21,970
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
zEXPEDITIOUSLYz
Heimdallr
20
9 / 4 / 8
13,926
464
31,925
21,426
12,156
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
100
21
Kills
40
46
Deaths
25
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hercules
Artosh1218
Hercules
2
5
5
0.9
W
6
3
20
5.33
L
Nemesis
L-U-K-E--C
Nemesis
3
18
2
0.22
W
Chang'e
Rezfinder
Chang'e
20
3
11
8.5
L
Amaterasu
Shockmaw-dragon
Amaterasu
11
4
1
2.88
L
Cthulhu
0
14
3
0.11
L
5
5
3
1.3
W
Bellona
charinga12
Bellona
5
12
8
0.75
W
Yemoja
zDonJuan-
Yemoja
0
3
13
2.17
W
Heimdallr
zEXPEDITIOUSLYz
Heimdallr
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,297
Damage
90,435
128,286
Taken
122,216
72,808
Mitigated
90,446
31,191
Healing
32,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Artosh1218
Hercules
10,336
1,468
0
9,149
34,059
26,082
0
5,844
28,201
0
32,954
W
10,811
3,920
1,496
2,090
25,786
26,892
438
6,967
18,745
0
79,552
L
Nemesis
L-U-K-E--C
Nemesis
9,248
3,522
0
2,222
25,430
8,374
278
8,535
16,895
0
33,070
W
Chang'e
Rezfinder
Chang'e
33,885
4,037
7,979
13,243
31,494
15,060
3,648
10,802
20,592
103,539
0
L
Amaterasu
Shockmaw-dragon
Amaterasu
26,536
15,096
0
8,228
23,371
15,877
3,861
8,816
14,555
0
104,307
L
Cthulhu
6,923
387
0
0
20,393
13,053
170
6,923
13,470
32,447
0
L
24,254
3,762
0
11,592
25,033
9,422
3,742
9,930
15,103
94,417
0
W
Bellona
charinga12
Bellona
7,651
2,316
0
404
23,254
14,368
30
8,248
14,906
0
32,343
W
Yemoja
zDonJuan-
Yemoja
6,163
1,267
2,662
4,125
20,256
21,970
327
2,782
17,271
36,003
0
W
Heimdallr
zEXPEDITIOUSLYz
Heimdallr
31,925
12,918
0
764
21,426
12,156
5,617
2,378
18,742
0
128,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,173
Gold Earned
65,694
410
Minions Killed
477
0
Camps Cleared
0
2,638,871
Distance Traveled
2,418,234
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,737
358
43
1
0
651,840
5
W
Cupid
13,798
460
105
4
0
523,247
1
L
Nemesis
10,988
366
38
1
0
563,331
2
W
Chang'e
15,700
523
122
4
0
472,877
0
L
Amaterasu
14,294
476
139
5
0
526,935
0
L
Cthulhu
10,108
337
38
1
0
386,126
4
L
Sol
13,046
435
152
5
0
510,639
0
W
Bellona
11,159
372
44
1
0
390,567
0
W
Yemoja
11,111
370
45
2
0
498,686
0
W
Heimdallr
13,926
464
161
5
0
532,857
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role