Player Matchup

Sobek
Sobek
Drrye
Sobek
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 35L
1,491 Elo+
Solo
Zeus
Zeus
MinotaurInRut
Zeus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 28L
1,489 Elo+
Solo
Thor
Thor
OnlyTrollers
Thor
Level 29
God Stats
8W - 12L
1,407 SR
Queue Stats
303W - 328L
1,480 Elo+
Solo
Cernunnos
Cernunnos
bugezin
Cernunnos
Level 18
God Stats
34W - 21L
1,690 SR
Queue Stats
151W - 142L
1,577 Elo+
Solo
Tiamat
Tiamat
xKabuki
Tiamat
Level 30
God Stats
3W - 12L
1,536 SR
Queue Stats
287W - 256L
1,589 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,525 Elo+

VS

Team Averages
Level 13
1,510 SR
1,428 Elo+
Bellona
Bellona
Jarmaug
Bellona
Level 25
God Stats
14W - 10L
1,625 SR
Queue Stats
33W - 27L
1,659 Elo+
Solo
Kukulkan
Kukulkan
Mr_Ice420
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,144 Elo+
Party 1
Neith
Neith
TheNicoGamerOMG
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
Uppercase4
Tsukuyomi
Level 28
God Stats
1W - 10L
1,425 SR
Queue Stats
32W - 46L
1,661 Elo+
Solo
Susano
Susano
Zeuss420
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Drrye
Sobek
16
4 / 0 / 21
11,450
545
5,966
15,983
16,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 8 / 12
10,262
489
8,221
11,114
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
15 / 3 / 16
13,656
650
17,868
15,471
7,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
bugezin
Cernunnos
19
21 / 1 / 13
13,133
625
18,440
16,348
8,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
xKabuki
Tiamat
18
2 / 1 / 10
11,467
546
9,762
10,281
17,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jarmaug
Bellona
18
11 / 7 / 1
11,722
558
19,178
23,309
21,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
Mr_Ice420
Kukulkan
11
0 / 10 / 0
7,021
334
2,713
10,097
2,929
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 6 / 1
9,358
446
4,334
12,316
4,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Uppercase4
Tsukuyomi
14
1 / 10 / 6
9,461
451
9,688
21,411
8,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Zeuss420
Susano
13
0 / 12 / 0
7,934
378
6,067
15,452
6,007
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
21
45
Kills
13
13
Deaths
45
72
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
Drrye
Sobek
4
0
21
14.5
L
Bellona
Jarmaug
Bellona
11
7
1
1.64
W
3
8
12
1.13
L
Kukulkan
Mr_Ice420
Kukulkan
0
10
0
0
W
15
3
16
7.67
L
1
6
1
0.25
L
Tsukuyomi
Uppercase4
Tsukuyomi
1
10
6
0.4
L
Susano
Zeuss420
Susano
0
12
0
0
W
Cernunnos
bugezin
Cernunnos
21
1
13
27.5
W
Tiamat
xKabuki
Tiamat
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,257
Damage
41,980
69,197
Taken
82,585
53,198
Mitigated
43,121
24,632
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Drrye
Sobek
5,966
486
0
5,226
15,983
16,449
764
582
15,049
26,417
0
L
Bellona
Jarmaug
Bellona
19,178
6,683
0
2,007
23,309
21,166
318
7,159
15,833
549
72,344
W
8,221
1,012
0
2,048
11,114
4,185
1,758
66
10,864
48,263
0
L
Kukulkan
Mr_Ice420
Kukulkan
2,713
926
0
136
10,097
2,929
662
1,250
8,822
24,547
0
W
17,868
2,297
0
4,138
15,471
7,191
1,319
233
15,171
0
102,746
L
4,334
1,782
0
1,743
12,316
4,689
210
3,981
7,985
0
43,251
L
Tsukuyomi
Uppercase4
Tsukuyomi
9,688
3,316
0
7,072
21,411
8,330
0
5,679
15,452
0
53,739
L
Susano
Zeuss420
Susano
6,067
983
0
175
15,452
6,007
740
4,753
10,544
0
34,070
W
Cernunnos
bugezin
Cernunnos
18,440
11,108
0
8,265
16,348
8,349
6,570
2,323
14,025
0
69,105
W
Tiamat
xKabuki
Tiamat
9,762
825
0
4,955
10,281
17,024
713
58
10,223
61,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,968
Gold Earned
45,496
520
Minions Killed
405
0
Camps Cleared
0
2,025,301
Distance Traveled
1,663,637
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,450
545
43
2
0
472,083
4
L
Bellona
11,722
558
123
6
0
370,713
1
W
Zeus
10,262
489
81
4
0
328,223
2
L
Kukulkan
7,021
334
46
2
0
309,274
1
W
Thor
13,656
650
153
7
0
418,316
0
L
Neith
9,358
446
80
4
0
334,382
2
L
Tsukuyomi
9,461
451
99
5
0
353,824
4
L
Susano
7,934
378
57
3
0
295,444
6
W
Cernunnos
13,133
625
114
5
0
406,636
9
W
Tiamat
11,467
546
129
6
0
400,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role