Player Matchup

Nemesis
Nemesis
DonlyDarkKnight
Nemesis
Level 58
God Stats
35W - 14L
1,721 SR
Queue Stats
139W - 133L
1,624 Elo+
Solo
Baron Samedi
Baron Samedi
EL C4LABER
Baron Samedi
Level 132
God Stats
29W - 13L
1,774 SR
Queue Stats
300W - 307L
1,548 Elo+
Solo
Artemis
Artemis
EvolveIsHere
Artemis
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 140L
1,506 Elo+
Solo
Tiamat
Tiamat
Nelik_1799
Tiamat
Level 63
God Stats
20W - 23L
1,367 SR
Queue Stats
1,184W - 1,135L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
xoCERTIFIEDLOVER
Cu Chulainn
Level 88
God Stats
12W - 11L
1,577 SR
Queue Stats
848W - 836L
1,554 Elo+
Solo
Team Averages
Level 100
1,588 SR
1,538 Elo+

VS

Team Averages
Level 124
1,587 SR
1,494 Elo+
Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Maniac9001
Ares
Level 127
God Stats
11W - 9L
1,558 SR
Queue Stats
243W - 249L
1,504 Elo+
Party 1
Pele
Pele
MonsterGills
Pele
Level 149
God Stats
4W - 1L
1,911 SR
Queue Stats
296W - 288L
1,545 Elo+
Solo
Awilix
Awilix
omniz58
Awilix
Level 122
God Stats
5W - 10L
1,512 SR
Queue Stats
501W - 504L
1,540 Elo+
Solo
Heimdallr
Heimdallr
vixblood
Heimdallr
Level 64
God Stats
13W - 7L
1,454 SR
Queue Stats
38W - 38L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 2
12,033
602
11,856
19,034
9,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
EL C4LABER
Baron Samedi
14
1 / 5 / 2
8,680
434
9,280
11,008
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
EvolveIsHere
Artemis
9
1 / 3 / 0
6,871
344
4,943
5,515
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Nelik_1799
Tiamat
16
1 / 5 / 7
9,298
465
16,335
14,736
20,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
xoCERTIFIEDLOVER
Cu Chulainn
15
2 / 7 / 2
9,419
471
10,818
22,233
17,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
6 / 3 / 9
12,904
645
17,699
15,086
15,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 7
10,092
505
8,862
20,415
19,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 5 / 3
12,493
625
11,008
21,359
11,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
omniz58
Awilix
18
7 / 3 / 7
11,720
586
9,770
12,793
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
vixblood
Heimdallr
16
2 / 2 / 10
10,120
506
6,460
7,603
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
14
Kills
24
24
Deaths
14
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
3
9
3.5
L
9
4
2
2.5
L
Baron Samedi
EL C4LABER
Baron Samedi
1
5
2
0.4
L
Artemis
EvolveIsHere
Artemis
1
3
0
0.33
W
4
1
7
7.5
W
5
5
3
1.3
L
Tiamat
Nelik_1799
Tiamat
1
5
7
0.9
W
Awilix
omniz58
Awilix
7
3
7
3.5
W
Heimdallr
vixblood
Heimdallr
2
2
10
3.5
L
Cu Chulainn
xoCERTIFIEDLOVER
Cu Chulainn
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,232
Damage
53,799
72,526
Taken
77,256
54,442
Mitigated
56,227
18,338
Healing
23,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
17,699
3,067
839
6,113
15,086
15,927
2,028
1,044
14,017
94,377
0
L
11,856
6,307
0
5,802
19,034
9,273
0
5,904
12,910
0
96,672
L
Baron Samedi
EL C4LABER
Baron Samedi
9,280
682
890
2,571
11,008
5,008
0
4,911
6,052
52,792
0
L
Artemis
EvolveIsHere
Artemis
4,943
2,081
0
832
5,515
2,662
0
2,825
2,690
0
21,263
W
8,862
552
0
4,449
20,415
19,419
949
6,319
13,557
32,028
0
W
11,008
3,136
0
8,648
21,359
11,639
302
10,675
9,982
0
87,176
L
Tiamat
Nelik_1799
Tiamat
16,335
2,331
0
4,497
14,736
20,105
765
1,122
13,570
54,556
0
W
Awilix
omniz58
Awilix
9,770
4,109
0
1,280
12,793
6,240
2,797
2,892
9,627
0
68,328
W
Heimdallr
vixblood
Heimdallr
6,460
3,409
0
2,545
7,603
3,002
5,740
3,789
3,506
46
43,200
L
Cu Chulainn
xoCERTIFIEDLOVER
Cu Chulainn
10,818
1,362
0
3,746
22,233
17,394
0
10,988
10,697
2,126
57,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,301
Gold Earned
57,329
529
Minions Killed
564
0
Camps Cleared
0
1,685,157
Distance Traveled
1,884,852
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,904
645
179
9
0
386,993
6
L
Nemesis
12,033
602
155
8
0
413,657
0
L
Baron Samedi
8,680
434
94
5
0
362,328
1
L
Artemis
6,871
344
44
2
0
180,366
0
W
Ares
10,092
505
37
2
0
393,711
3
W
Pele
12,493
625
172
9
0
337,224
3
L
Tiamat
9,298
465
97
5
0
343,575
6
W
Awilix
11,720
586
109
5
0
437,751
7
W
Heimdallr
10,120
506
67
3
0
329,173
0
L
Cu Chulainn
9,419
471
139
7
0
385,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role