Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Cs3y
Discordia
Level 45
God Stats
1W - 1L
1,379 SR
Queue Stats
49W - 16L
1,682 Elo+
Party 1
Heimdallr
Heimdallr
Dr MlD
Heimdallr
Level 160
God Stats
7W - 9L
1,805 SR
Queue Stats
449W - 267L
1,696 Elo+
Party 1
Pele
Pele
InternetCompany
Pele
Level 64
God Stats
9W - 12L
1,305 SR
Queue Stats
70W - 70L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
ThuuhBeast
Cthulhu
Level 147
God Stats
1W - 1L
1,992 SR
Queue Stats
81W - 81L
1,519 Elo+
Party 1
Team Averages
Level 112
1,596 SR
1,581 Elo+

VS

Team Averages
Level 68
1,507 SR
1,405 Elo+
Nike
Nike
BrazzleMcDazzle
Nike
Level 152
God Stats
11W - 8L
1,619 SR
Queue Stats
884W - 885L
1,558 Elo+
Party 3
Tiamat
Tiamat
Captincaramel64
Tiamat
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
699W - 611L
1,547 Elo+
Party 2
Cerberus
Cerberus
HoundofChulain92
Cerberus
Level 22
God Stats
0W - 4L
1,172 SR
Queue Stats
1W - 7L
1,093 Elo+
Party 2
Medusa
Medusa
Moeskii 2x
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 85L
1,274 Elo+
Party 3
Hades
Hades
TheHateGod44
Hades
Level 6
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 3L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
4 / 0 / 1
6,463
646
4,963
3,559
4,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Cs3y
Discordia
10
0 / 2 / 1
5,354
535
2,120
2,923
745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
Dr MlD
Heimdallr
12
11 / 0 / 3
7,329
733
10,476
5,961
2,051
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 0
5,691
569
1,706
6,113
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
ThuuhBeast
Cthulhu
9
3 / 2 / 7
6,235
624
3,248
8,289
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,572
557
4,224
6,843
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 2 / 1
6,363
636
4,796
5,467
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 7 / 1
4,050
405
1,418
7,431
2,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
Moeskii 2x
Medusa
7
1 / 5 / 0
4,339
434
2,847
6,975
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 5 / 0
4,231
423
664
5,234
1,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
20
Kills
6
6
Deaths
20
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
0
1
4.5
L
1
1
0
1
L
4
2
1
2.25
W
Discordia
Cs3y
Discordia
0
2
1
0.25
W
Heimdallr
Dr MlD
Heimdallr
11
0
3
12.5
L
0
7
1
0.07
W
2
2
0
1
L
Medusa
Moeskii 2x
Medusa
1
5
0
0.2
L
0
5
0
0
W
Cthulhu
ThuuhBeast
Cthulhu
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,513
Damage
13,949
26,845
Taken
31,950
14,480
Mitigated
11,152
8,962
Healing
5,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,963
647
0
1,954
3,559
4,645
616
440
3,119
35,988
0
L
4,224
1,132
0
2,064
6,843
2,152
0
1,741
5,102
0
36,122
L
4,796
579
0
1,336
5,467
3,522
0
2,843
2,624
30,729
0
W
Discordia
Cs3y
Discordia
2,120
77
0
0
2,923
745
546
1,542
1,211
23,067
0
W
Heimdallr
Dr MlD
Heimdallr
10,476
6,511
0
2,707
5,961
2,051
1,462
1,351
4,562
0
44,538
L
1,418
71
0
1,234
7,431
2,283
0
1,207
6,224
10,566
0
W
1,706
349
0
2,266
6,113
1,514
0
666
5,437
0
23,691
L
Medusa
Moeskii 2x
Medusa
2,847
1,477
0
782
6,975
1,507
0
1,193
5,779
0
14,401
L
664
335
41
524
5,234
1,688
0
3,347
1,887
8,569
0
W
Cthulhu
ThuuhBeast
Cthulhu
3,248
380
104
1,931
8,289
5,525
0
2,508
5,638
16,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
24,555
274
Minions Killed
219
0
Camps Cleared
0
927,121
Distance Traveled
980,387
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,463
646
77
8
0
183,750
4
L
Nike
5,572
557
78
8
0
213,108
0
L
Tiamat
6,363
636
72
7
0
195,020
3
W
Discordia
5,354
535
54
5
0
173,179
3
W
Heimdallr
7,329
733
79
8
0
168,441
4
L
Cerberus
4,050
405
19
2
0
186,608
0
W
Pele
5,691
569
48
5
0
216,849
2
L
Medusa
4,339
434
17
2
0
234,905
0
L
Hades
4,231
423
33
3
0
150,746
0
W
Cthulhu
6,235
624
16
2
0
184,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role